yeah there's that split second there where you think, "oh shit this fall is going to break my legs wait no I AM A MOTHERFUCKING BALLER"one thing that is cool about this game about until 1/2 way though it i would get that pit in my stomach from long drops
i love it when i get that feeling from a game, i know im totally sucked in
yeah that makes sense i guessYou don't get the blade until a lot later in the game. Just buy the cheapest stuff first. As the game goes on things get orders of magnitude more expensive (there's stuff that cost like 1.5 million where I am).
guess who runs blockbuster?
and sojo i'd say it's pretty similar to gta4, but if you throw all the crazy shit that can go down all at once in prototype, i wouldn't think for a second that gta4 would be anywhere near as smooth as prototype runs. assassin's creed's detail in buildings & what not may be a little better, but that may be more of an issue of the fact that there's just more shit required to be detailed about in the world AC takes place, compared to present day nyc anyway.
i also like the tons of different things the civilians & soldiers will say depending on whether you're disguised, or when you're holding a civilian up by the neck, or any number of situations. the detail in this sense is pretty goddamned great in prototype, and it goes a long way to enhance the submersion you feel as you get into the game.
and what i've read about PC experiences is that the gamepad would definitely be the way to go
\Yeah. I got a 360 gamepad not too long ago. I just liked the way it felt more than a lot of the other gamepads on the market, and my previous gamepad was so old it didn't have analog joysticks, which should say a lot.
Sounds like a lot of fun. Do they give you some real motivation to further the story, though? I'm probably in the same boat as Ruruoni. If a game is too open it can get boring, simply because you can do almost anything early in the game as you can in the end.
Well, you build up your character and it's nice going from bad ass to complete bad ass.
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The way they do the power unlocks gives you a sense of progression. If anything, getting that next ridiculously-awesome-superpower-of-fucking-shit-up will keep you playing. The story and voiceacting are passable, but pretty mediocre. The Web of Intrigue is the most interesting thing.
i don't see myself getting tired of the patsy ability ever, though i don't have it yet