a plugin i made
hello and good evening. if you recall, i like to hack tribes a lil bit, though i had lost everything when i lost my old computer in a barnyard fire years ago. i recreated this from scratch in the course of this past week or so
https://i.imgur.com/to15PYh.png (left: bloom, right: colorgraded bloom) so my effort does not go wasted, here, please, is download broastfx.zip - Google Drive installation: extract to tribes directory, which already has a working pluginloader (rasadhlp.dll), so that all the following are in your tribes dir: glew32.dll shaders.ini /plugins/ /shaders/ ive tested this on two computers (NVIDIA Quadro T2000 and a GTX1080) with groove config (grabbed from playt1.com) out of the box probably not compatible with scriptgl, various older builds of tribes press SHIFT+CTRL to toggle. if you dont get an image try toggling. if you don't like this keybind, complain. if you fail to see an image while toggled on, try switching to windowed vs full screen. you may configure at will. shaders.ini: [Screen] height = 1080 width = 1920 [Bloom] cutoff = 0.5 exposure = 2.5 gamma = 0.8 blurStrength = 0.5 blurRadius = 1.5 [Broast] debug=false [Experimental] colorGrading=false if you still fail to get an image, bring up the debug console and look for errors: debug=true, restart tribes.exe. other than debug, the rest of the flags change when toggling the shaders, so you can edit while tribes is open, and return to tribes and hit shift+ctrl twice to see the changes you can also edit the shaders under the shader folder the colorgrading uses a photoshopped lookup table lut.png, found in the shader folder. if you would like to do custom color grading, grab neutral_lut.png and process it, and save as lut.png. the colorgrading is experimental - it may not work for you in full screen or windowed or both. try it and let me know. you will likely take a fps hit, particularly when using full screen. to reduce the fps hit, try reducing the blurstrength, or your game resolution. im not entirely sure how much the screenheight/width matter in the ini, but try to match it to your aspect ratio. you may crash sometimes. on launch, on toggle, or randomly. just try again. when i crash, i find that my mouse sometimes loses input, so i click wildly until tribes.exe crashes, or navigate to kill the task with my keyboard. try that if necessary. i will try to find a better way to do crash reports. if it doesnt work for you, also list your plugins please let me know how this works out for you. please tune it to your config and show me. ask 4 source bloom preferences demo - YouTube - ive since fixed the hdr shader in the download, so you dont get the shadows crawling in from a distance seen in the video, nor the weird white artifacting on the lit up base textures. it looks way better now than this video. DO NOT watch this video |
cool
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broast is a legend
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does this mean we can control gamma finally?
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ive heard people are having trouble with this download. ive rebuilt and packaged it in a more reliable fashion, the original download has been updated with the new binaries
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the default settings are pretty bright to show off the features, a more subtle version would be like:
[Bloom] cutoff = 0.8 exposure = 2.0 gamma = 0.9 blurStrength = 0.5 blurRadius = 1.0 the higher cut off means it will only affect the brightest things, the sky, the fog line, projectiles, explosions, etc lower exposure means the intensity of the bright things will go down the higher gamma is to adjust for the lower exposure the lower blurRadius decreases the softening of the image feel free to look at shaders/hdr.frag and bloom.frag if youre interested in toying with the algorithm |
i m ur broarst!
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FUN.
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