°~Gn0m3_Gr0wN~° said:
I went ahead and checked out those links and installed the rivatuner or w/e its called and clicked those two options. Made my TV run smoother and looks less jumpy. It already ran nice, but its even better now.
I have GF FX 5900se/xt vid card
Gig of ram, A MSI K8N Neo mobo
AMD 64 2800
80Gig HD
I dont know all the specifics about my system, im a noob when it comes to that stuff.
Ok EDIT: For some reason after doing that my TV crashes when loading maps giving me an error. I dont know if i accidentally screwed something up accidentally when using riva, but i unchecked those two tabs w/e and im still crashing.
This is the error i get now
CreateTexture failed(D3DERR_INVALIDCALL).
History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- SetBumpMaterial <- FD3DRenderInterface::SetShaderMaterial <- FD3DRenderInterface::SetMaterialSP <- RenderStaticMesh <- FDynamicActor::Render [DynTurretPannel2] <- RenderSolidScenePass <- RenderSolidScenePasses <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- PrecacheRenderData <- UGameEngine:
raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Any ideas?