[TVEd] Mapping Bounds
The above is a picture taken ingame of a map I'm working on. I have made the map 1024x1024 uu which appears to be the max size for TV. I started using a prefabed map and just extended all the properties. This map worked find and displayed the sky fine. I extended it to increased size and map started to fail visibily. There is a section in the sky that fails to render, while the top of the sky renders. Any Ideas why it does this?
The above is a picture taken ingame of a map I'm working on. I have made the map 1024x1024 uu which appears to be the max size for TV. I started using a prefabed map and just extended all the properties. This map worked find and displayed the sky fine. I extended it to increased size and map started to fail visibily. There is a section in the sky that fails to render, while the top of the sky renders. Any Ideas why it does this?
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