Hobbiticus
Veteran X
I've completed a proof of concept for Team Hunters!! Woohoo!! If you don't know the game type, you basically have to hoard as many flags as you can. Each time a player dies, they will drop a flag. Your team must then return as many flags as they can at a time to the nexus. The points per flag returned is exponential, so hoarding pays off.
You can grab the necessary files from http://hobbiticus.acm.jhu.edu/tv . The .tvm goes in content/maps, the .u goes in program/bin, and the .pkg goes in content/classes.
You'll probably also have to add "ServerPackages=Hunters" in your TV_CD_DVD.ini (in program/bin) where all the other similar lines are, and I believe it has to be AFTER GamePlay.
EDIT:
I should probably say what this includes...
-You properly drop a flag when killed
-Flags disperse/spread properly when killed
-Exponential scoring (will probably need some tweaking
What I still have to do/need help with:
-Replace art (nexus, map icon, etc)
-Make good maps for it
-Yard Sales
-Game feedback messages (i.e. "NewBlood has returned 123 flags for Team Blood Eagle for 4,000,000 points!")
So, it's fully playable, but lacks the polish/goodies. If you find any actual bugs, let me know.
For you mappers out there, all you need to do to be able to play Hunters on a map is to add a Nexus.
If you have any questions about how I did some of the things I did let me know. Have fun!
You can grab the necessary files from http://hobbiticus.acm.jhu.edu/tv . The .tvm goes in content/maps, the .u goes in program/bin, and the .pkg goes in content/classes.
You'll probably also have to add "ServerPackages=Hunters" in your TV_CD_DVD.ini (in program/bin) where all the other similar lines are, and I believe it has to be AFTER GamePlay.
EDIT:
I should probably say what this includes...
-You properly drop a flag when killed
-Flags disperse/spread properly when killed
-Exponential scoring (will probably need some tweaking
What I still have to do/need help with:
-Replace art (nexus, map icon, etc)
-Make good maps for it
-Yard Sales
-Game feedback messages (i.e. "NewBlood has returned 123 flags for Team Blood Eagle for 4,000,000 points!")
So, it's fully playable, but lacks the polish/goodies. If you find any actual bugs, let me know.
For you mappers out there, all you need to do to be able to play Hunters on a map is to add a Nexus.
If you have any questions about how I did some of the things I did let me know. Have fun!
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