<blockquote class=p>Traditionally, in a single player/first person shooter, the gamer feels like he is on an assembly line, going from one event to the next in a chronological fashion and always in the shoes of the same character. We wanted to break out from this in Tribes and not only have different personas and different styles of gameplay accompanying those personas, but have a different way of tracking time. The gamer may be following a story but a different chronology.</blockquote><p>This is just a little bit of a review I snagged from a magazine, PCPP. There are four pictures, in the pictures you can read the review and view other pictures. The scans are brought to you by Jaffa from last month's PCPP.
<a href="http://69.73.140.142/jaffa/pcpp1.jpg">Scan 1</a>
<a href="http://69.73.140.142/jaffa/pcpp2.jpg">Scan 2</a>
<a href="http://69.73.140.142/jaffa/pcpp3.jpg">Scan 3</a>
<a href="http://69.73.140.142/jaffa/pcpp4.jpg">Scan 4</a>
<a href="http://69.73.140.142/jaffa/pcpp1.jpg">Scan 1</a>
<a href="http://69.73.140.142/jaffa/pcpp2.jpg">Scan 2</a>
<a href="http://69.73.140.142/jaffa/pcpp3.jpg">Scan 3</a>
<a href="http://69.73.140.142/jaffa/pcpp4.jpg">Scan 4</a>