Chris Mahnken - We talked with over 20 different developers when we were searching for a team to make Vengeance. We slowly whittled our list down to one very big name developer and two smaller developers and started working with them. They all turned in design docs and we went thru a round of revision and it became obvious that none of them got it.
It would be interesting to see what some of those were... you know, a little extra added into the collectors edition version of the game.