Are there going to be shields on things such as generators and inventory stations in T3? I liked the general idea that they were for in T2, but the implementation seemed wrong. The idea was for the shields to protect from "nicks and scratches" but somewhere along the way the shields got really overpowered leading to a more defensive oriented game. I'm thinking that there should be shields on primary items in T3 such as generators, inventory stations, turrets but not on deployables. I also think the shields should recharge quite slowly so that they are only protected from "nicks and scratches" and it doesn't become too overpowered.
Thoughts?
Thoughts?