Sensors
From TribalWar
Sensors allowed a team to see enemy players on their radar and provided a target indicator on screen. Base sensors, or static sensors, were repairable but required power from generators to function. Remote sensors, or deployed sensors, were less powerful and could be easily destroyed, but did not require power to function. 5150 was notable for often deploying sensors in tactical positions on maps to track enemy cappers coming from normally hard to defend angles and routes.
