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Submitted by: FalseMyrmidon @ 01:53 PM | Monday, December 3, 2007 | (url: http://www.bit-te...)
"2K Boston is still recovering - a good chunk of the BioShock team did not want to work with Ken ever again, and 2K definitely understood the sentiment and let them set up a new studio so that they can make Bioshock 2, leaving Ken with Project X. A good chunk of the other senior 2K Boston people who were sick of Ken but didn't move to San Francisco ended up scattering to other AAA developers instead. In Quincy, they're essentially rebuilding a team from almost scratch again."
Submitted by: Beren @ 11:14 PM | Wednesday, August 22, 2007 | (url: http://www.shackn...)
Ken of 2k Games (formerly Irrational Games) speaks to ShackNews about the massive collective internet hysteria over BioShock, challenges and arguable missteps in development, how his design role has changed, exhibiting creative freedom in game development, how to sneak philosophy into action games, and much more.