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Rayn Updates

Submitted by: Rayn @ 03:38 AM | Wednesday, June 14, 2000 | (url: )

I finally got around to doing script updates. Nothing major by any standards, but some fixes and improvements. Here's the dilly:

CTFHuD v1.4

  • Functional Observer Mode: HUD now works in observer mode.
  • Flag Return Timer Fixes: Should now work without any fuss.
WarPoints v1.4
  • Added the DOX map pack - Thanks |GBD|madbomber
FlagReturn v1.2 (previously known as DropFlag HUD)
  • Flag Return Timer Fixes: Should now work without any fuss.
PiNGHUD v1.0
  • Revamped Ping Routines: Ping is now more accurate thanks to new ping code developed by VeKToR.

You can grab the updated stuff in the scripts section. Look for some new scripts in the next week or so as I have time, I'm going to be releasing some of my smaller support scripts as I debug them for general consumption.

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Need Route Practice?

Submitted by: Imposter @ 12:37 AM | Wednesday, June 14, 2000 | (url: )

Ever get tired of practicing your flag capping routes, then having to get all the way back to your starting position? Or maybe even having to go back to the inventory station and get suited up again? Well now there is a light at the end of the tunnel. Freaky has created a script that allows you to run a route and at the press of a button (or two) return to your starting position. Here's a snip:

"The script has 2 features, Save and Restore a Player position/armor/pack. So instead of wasting your time on inventory stations and the running for hours on those OOB paths. Just save a position there, practice the path, restore and try again."
Other features include:

  • Cap/Path/Total timer
  • Returns flag when you restore position
  • Scorelimiter On/Off
  • Saves weapon/ammo
  • Full health button

    You can get it, along with a couple other nifty scripts, over at http://maniacs.mine.nu/fstat/



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  • New HaVoC Mod

    Submitted by: Ratorasniki @ 11:39 PM | Tuesday, June 13, 2000 | (url: )

    Yet more mod news, Natedogg sends this along

    HaVoC 1.5.5 is complete. Click here to download
    it! There are many new features, such as:
    • All new organized menus, even admins can vote!
    • A Grappling Hook and new Tractor Beam
    • Toxin and EMP mines
    • New teleporters - up to 8 at once (thanks CreeperMan!)
    • New mission types: Tribes Racer, Duel, and Duel Tournament
    • EMP has been balanced
    • Full documentation and tips/strategies
    • Vote to balance the teams
    • Many bugs and exploits fixed
    • A new Shotgun
    • Over 70 maps
    • Auto-tracking chaingun for the Interceptor vehicle (thanks CreeperMan!)
    • 3 observer modes
    • An awesome StarWars trench type Racer map, Boonta's-Eve (thanks
      Antilles!)
    • And much, much more!

    This has been in the works for months, ever since the last release. There are all sorts of updates, much more than what is listed here. Enjoy them!


    We have also been working on ways to enhance the client side for HaVoC. Download some great new skins and sounds here. And click here to get a script that gives you precise control while flying vehicles, drones, and personally guided missiles.

    In other news, Duel for base servers is now available! This is a
    modification of the Duel MOD for base originally by Drink|Kuluha. It also comes with Duel Tournament. This is a new mission type where all players are chosen by the server to fight, one at a time, until only one is left standing. Here are a few of the major features of the new Duel:
    • All major bugs fixed (getting stuck in a duel, etc)
    • Gives the server support for over 8 mission types
    • 8 normal Duel maps (note: the original 4 maps will not work with the new Duel)
    • 6 Duel Tournament maps
    • More announcer sounds than before
    • Duel now saves the best players on the server's hard drive
    • 3 observer modes
    • And much, much more!

    There are many other new features! Grab Duel for BASE servers only here.

    After today I won't be working on Tribes for some period of time. Real Life is more important; Tribes' scripting has lead to my neglecting it. I'll still be around to play Tribes, I just won't be modifying it. I've had a great time creating this mod for the Tribes community and I may do it again when (if? Tribes 2 comes out. It's hard to say, Tribes 2 will not be out
    for some time still.

    And finally, the OGL has notified us that there will be some HaVoC ladders up and running very soon!
    He even HTML-ized the news for me Looks good, go check it out.

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    StarWars Mod News

    Submitted by: Ratorasniki @ 11:37 PM | Tuesday, June 13, 2000 | (url: )

    Machine, of Screaming Fist fame, has taken it upon himself to put out a new version of the Starwars Total Conversion for Tribes. Heres what he sent along:

    I Uploaded a bunch of new screenshots from the mod in the pix section. We are NOW ACCEPTING BETA TESTORS. Sign Up on the new forum, or Email me with your Name, Email, ICQ # (if you have one), Connection Speed, and Your Video Card Manufacturer to n3wpr@hotmail.com. Please Send me any suggestions, questions or comments. Alot of new things are going to be included in the next beta test. Tons of new scripts, skins, maps, models, and sounds. ALL KNOW BUGS ARE FIXED. Including the crashing bug for software users. the ETA of the next beta is 3 weeks. Sign Up For it now, or you won't be able to test!
    I've actually had a chance to help beta test this new beta (at least the latest version) and its very fun to play, and shows a lot of promise. Heres a link

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    What Goes Down ..

    Submitted by: Calliope @ 09:34 PM | Tuesday, June 13, 2000 | (url: )

    Just a quick note to let you know that Tribes 2 Players has finished their server changeover and can now be found again at their usual URL, www.tribes2players.com. The site has a slightly new look and an all new home base, and we here at TW wish them the best.

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    Let the Hormones Rage

    Submitted by: Calliope @ 09:27 PM | Tuesday, June 13, 2000 | (url: )

    Planning for WSBN's Battle of the Sexes Tribes match, Adam vs. Eve, is well underway. After tonight's scheduled shoutcast of the Black Lance vs. Crimson Guard match, the roster for Eve will be announced. The following comes from WSBN's Eclair:

    Adam vs Eve - Battle of the Sexes!! After the BL vs CG match for #20 on the OGL, WSBN will announce for the very first time anywhere, the female roster for Eve. Men stay tuned to find out which girls you need to court to secure your place on Adam.
    For more information, visit WSBN.

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    TsN tonite

    Submitted by: Beatstick @ 08:31 PM | Tuesday, June 13, 2000 | (url: )

    A late booking tonite, TsN will be covering JAMZ v ETW at 11 pm est. Mega Boris will be calling this one.

    http://tsn.tribalwar.com

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    Lee? Where's Dave?

    Submitted by: Calliope @ 10:35 AM | Tuesday, June 13, 2000 | (url: )

    Just kidding. Lee Rossini, Sierra's product manager, took the time to answer a few questions from the folks over at tribes.stomped.com. Here's the necessary clipping:

    Are you going to include any new mode of play to the game besides the one from the original game?

    Yes, several. "Rabbit" - a game of everyone vs. the guy with the flag until he's killed and someone new grabs the flag to become the "rabbit". "Hunters" - a variation on deathmatch where everyone who is killed drops a flag. You collect as many flags as possible. If you get killed, you drop your flag plus all the other flags you've collected. At some point you decide you've collected enough flags so you try to make it alive to the scoring Nexus. Several others have yet to be announced, but stay tuned....
    There you have it. Check out the rest here. And I, for one, would like to thank Lee and the entire Dev team once again for their continued presence in and support of the Tribes community. Thanks, guys!

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    Crunchy Update

    Submitted by: Calliope @ 10:26 AM | Tuesday, June 13, 2000 | (url: )

    I received an email from Crunchy regarding the released of his script Waypoint Manager. Here are the highlights, as he tells them:

    Waypoint Manager is a script for setting waypoints both automatically and manually. No more fiddling around with the pda trying to set a waypoint! You can set waypoints with one keypress. The script can set waypoints for you automatically by reacting to what is happening in the match. It has the following features:

    * Waypoint HUD which shows an icon representing the type of objective set.
    * Keys to set your waypoint to the friendly or enemy flag carriers (as seen in TargetFlag).
    * Option to automatically set waypoints to the friendly or enemy flag carriers when they take a flag.
    * Keys to set waypoints to your flag base or the enemy flag base.
    * Objective menu, which has a list of objectives that you can waypoint. This allows you to waypoint any objective shown in Objective HUD.
    * Waypoint support for any map you have (ie Base, OpenCall, DOX etc.
    * NewOpts option menu for setting of all the options and keys.
    For more information regarding Waypoints Manager and all of Crunchy's scripts, visit his site here.

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    Tonight on WSBN

    Submitted by: Calliope @ 10:21 AM | Tuesday, June 13, 2000 | (url: )

    WSBN is scheduled to shoutcast live tonight's scheduled match, Black Lance vs. Crimson Guard, for the #20 rung on the OGL ladder. The match is scheduled to begin at 10:15pm EST. To tune in, visit WSBN.

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    Can't Get Enough Dave?

    Submitted by: Calliope @ 11:50 AM | Monday, June 12, 2000 | (url: )

    If you've read the news below this, you know that the Dev Team's Dave "QIX" Georgeson was interviewed last night by TsN's PubKnight. Before that interview, though, he was hanging out in IRC at #tribalwar, and Cowboy .. um .. interviewed him (though interrogated might be a better word). If this is already posted in the TsN download, I'll apologize now. I'm sorry, okay? I'm home for the summer and my good old modem just can't seem to handle the download. Therefore, I have not read the interview. But if it's not posted, here are some of Dave's Tribes 2-related answers:

    QIX: Cowboy...heh. I dunno. I think we'll be out before Halo. That's about all I can say until Halo shows some gameplay.

    QIX: Cowboy...racing mod might happen, but not until after release
    There are more, but I'll spare you from picking through the IRC dialogue unless you choose to. In that case, read it all in the forum thread here. Oh, and Dave likes his pizza with pepperoni and mushrooms.

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    For All You Mappers...

    Submitted by: Ratorasniki @ 10:37 AM | Monday, June 12, 2000 | (url: )

    Hosed, of Screaming Fist fame, has provided any tribes mappers with a tool to convert map files for use with the new worldcraft version. Heres a bit

    The first version of my WorldCraft 3.3 to 2.1 .map file converter, hence known as MAPConverter, is available from my Projects page.

    This version is the first working build and doesn't support texture alignment nor entities. It DOES support texture scaling and rotation though. This should get you Interior Shape modelers (Base Builders) for Tribes going with WC 3.3 however.
    Sounds excellent to me, if you're even slightly into map creation you should check it out ASAP at Hosed's House of Code

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    TG2K Address Change

    Submitted by: Ratorasniki @ 10:23 AM | Monday, June 12, 2000 | (url: )

    Apparently the address for Tribes Gala 2000 was changed without their knowledge, so heres what blah sent me

    Regarding the TG2K press release. Sorry everyone, the address to the site was changed and I was uninformed. The new site address is:

    http://tg2k.gameevents.net/
    So there you are..

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    TsN Interview With Dave Georgeson

    Submitted by: Rayn @ 01:35 AM | Monday, June 12, 2000 | (url: )

    For those who missed it the other night, Dave "QIX" Georgeson - Tribes 2 Senior Producer/Director - stopped by unexpectedly in #tribalwar on Dynamix IRC. After fielding some questions as the room quickly filled up, he hooked up with TsN's Pubknight to talk further about a broad range of topics encompassing the development of Tribes 2. The groundbreaking interview lasted over an hour, and should not be missed by any gaming fan. Beyond providing some early info on Tribes 2, Dave gave a real feel for how the Dynamix team is planning and implementing the sequel from start to finish.

    TsN has released a recording of the interview, available in the form of a 13.5MB MP3. You can pick it up at their website in the files section. I'm sure the entire community appreciates the efforts made by Mr. Georgeson and the T2 Dev Team to have such a strong presence in the community and talk with the players. This is the first time I've seen such an incredible interaction between players and developers in any game and quite simply, it rocks. Don't miss it!

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    TribesGala 2K Goes Live

    Submitted by: Ratorasniki @ 11:33 PM | Sunday, June 11, 2000 | (url: )

    TribesGala 2K has gone live, and here is the press release:

    The gaming community will never be the same. Produced by IGIN entertainment and directed by a few dedicated TRIBES players, TRIBES Gala 2000 is a revolution in the way gaming LANs and conferences will be held. For the first time ever a gaming event will combine professional gaming, software gaming development, live press coverage, massive prize giveaways, enough room for over 2,000 attendees and much, much, more. TRIBES Gala 2000 (TG2K) will not be solely for TRIBES 1 players either, with a chance to learn about and play test TRIBES 2 as well as view professional gaming at its best, TG2K will be entertaining for any online gaming enthusiast.

    Directed by the people who brought you TRIBEScon 1999, probably the most highly praised TRIBES 1 event of 1999, TG2K will be all TC99 was and more. Combined with the production and industry experience of IGIN Entertainment and superior technology provided by TeamSphere Inc., TG2K will be all of the following and more:

    - The largest event in TRIBES history and quite possibly among the top 5 in the history of the gaming industry.
    - The end-all, be-all tournament of TRIBES 1. TG2K's main tournament will be composed of both a online regular season and a live championship match at the TG2K main event.
    - The two final teams will compete on-stage; two huge projector screens flanking them and displaying the match from multiple views for everyone to see. Oh, did I mention they get travel and accommodation expenses paid for as well?
    - A minimum of $20,000 in cash and prizes to be distributed to tournament winners in the main event as well as on location events.
    - Live attendance by members of the TRIBES 2 development team, with
    workshops and presentations on the inner workings of the game.
    - The chance to play test TRIBES 2 live at the event. Much more may be done with TRIBES 2 as well, but it all depends on what state its at come event time. The possibility of a TRIBES 2 tournament is being planned for.
    - Live announcers for each main event. Immense coverage for the whole
    series; including possible local television broadcasts to accompany the online news agencies.
    - Free t-shirts with the ability to pre-order custom version with your alias and team name.
    - Much, much more....

    TRIBES Gala 2000 will be held from August 11th - 13th. A full 3-day weekend full of friends, fun and prizes.

    The TRIBES Gala 2000 LAN will be located in the sunny San Francisco Bay area. The main event will be hosted at the Santa Clara Convention Center,in an immense hall that fits over 500 seated LAN users along with room for 1500 spectators. The center will be equipped with a T1 line for easy access to the net so you can stay in touch while on the road. It is minutes away from multiple hotels and restaurants, with easy access from basically its own exit ramp from the highway. Check their site for more information regarding these issues. http://santaclara.org/convention.html

    For more information and to signup for the event, please visit our website at http://tg2k.eventricity.com/

    Call your travel agents, talk to your parents and get your butt ready for what just may be the greatest event in online gaming's history.

    - The TG2K Staff
    So there ya go. Not much else i can say, besides check it out.... right now.

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