Latest Front Page News

New East Coast Server

Submitted by: Rayn @ 01:22 PM | Sunday, May 28, 2000 | (url: )

FSB-SPY let us know on the forums about a new East Coast server courtesy of 5150:

5150's Competition East Server | | (DS-3 OC-12) For those of you who don't know.. that lovable little ray of sunshine, who I refer to as RedDread.. has put up a new east coast server.

For those of you who had connection problems because you're using @home or RR to the old 5150e server, this is great news. This server is stable in ping 24/7!! My ping is pretty much like 40 on average.

So if you have the bad ping on the other server, hop on this one... the competition should be great soon enough.. when all those ping whores come out.
Here's the info for you lazies:
Finally, some love for us east coasters.

Category: TribalWar | Comments

TsN Tonight

Submitted by: Calliope @ 12:27 AM | Sunday, May 28, 2000 | (url: )

The Tribes Shoutcast Network has two match broadcasts scheduled for today: TWC Match US East vs. Germany at 3:00pm EST, and OGL Matches Fuck the Mainland vs. Tappa Kegga Brew for the #10 rung on the OGL ladder at 6:00pm EST.
To connect to the shoutcast stream, visit TsN here.

Category: TribalWar | Comments

Crunchy Updates

Submitted by: figgs @ 08:12 PM | Saturday, May 27, 2000 | (url: )

Crunchy e-mailed me earlier with these updates:

I got several requests to abbreviate the team names that run off the edge of the HUDs. I've added a facility to do this, you need to add to TribesconfigCrunchyObjectiveAbbreviations.cs any tribes that you want to be abbreiviated. I've included the standard tribe names and some European tribes. I've added an option to Objective HUD to change the initial value of the dropped flag timer, this can be different for different mods or servers. I now get the value for the F&R timer from the server messages. Don't forget
to get the latest ObjectiveTrak, both of the hud updates need the latest version.

If you play on any BWAdmin servers you'll be pleased to know I've fixed ObjectiveTrak to get the winning score correctly.
Check 'em out at his website:

Category: TribalWar | Comments

UVALAN2 Updates

Submitted by: Rayn @ 05:05 PM | Saturday, May 27, 2000 | (url: )

Cheater wrote in from Chicago via AOL to let us know the status of UVALAN2:

"UVALAN2 is filling up incredibly fast if you have any intention of attending please sign up. We are halfway to our 120 player goal on the third day of registration. We have an online registration form at Just fill out the form and check off the method of payment that you will most likely use (check or creditcard). You do not have to pay at the time that you register but we will be taking the first 120 paid players. I will see if I can line up more connections if we reach our limit early and add players as space provides. We are totally overwhelmed by the support from this incredible community."
UVALAN2 @ Cheater's Wayside:

Category: TribalWar | Comments

Cross it off your Christmas List

Submitted by: Rayn @ 07:20 PM | Friday, May 26, 2000 | (url: )

Dave Georgeson revealed in a recent thread on the TPBB that we can expect to see Tribes 2 a bit earlier than a lot of folks have been anticipating.

You heard it here first...

Well, thanks Dave. Now, how about telling us when the beta starts?

Category: TribalWar | Comments

Live Broadcasts Get Attention

Submitted by: Rayn @ 07:16 PM | Friday, May 26, 2000 | (url: )

Its good to see that the Tribes community is doing something original and cool in its live game broadcasts, and its great to see that people are taking notice. Tycho, from Penny Arcade, was discussing the idea of video game spectators and what not and got pointed in the direction of WSBN and TSN. Check out this little news blurb:

"[WSBN and TsN] are (for all intents and purposes) the equivalent of "radio broadcasts", but they detail the play-by-play action in a good match of Tribes! I'm downloading some games in their Archival sections (because no games are being covered at this very moment), but both sites are laid out well enough that you could easily find a game-time and hook up to their streamin', steamin' digital audio. I've heard that the announcer called "WarWitch" makes a living as a professional disc-jockey, I'm looking forward to checking out some of his stuff. One of them just finished downloading: Pre-game commentary, good sound mixing... This is very cool, and clearly a labor of love. Nice work there, WW "
Tribes Shoutcast Network:
Web Sports Broadcast Network:

Category: TribalWar | Comments

Soundpack Seeking Good Home

Submitted by: Calliope @ 04:50 AM | Friday, May 26, 2000 | (url: )

sLaM has created a 5150 Soundpack and posted it on our forums. Here's what he has to say about it:

I made a soundpack and had enough requests that I revamped and uploaded it to our ftp site. I added some of my favorites from the TF soundpack and added a bunch of new sounds. I also included the wazzup sounds...I have also ported the soundpack over for EVERY male and female voice. So pick your favorite voice, and download that one. And remember, when you play on a server, everyone on that server will still be able to hear your "normal" base voices, even those without the soundpack. That's why I made this, I liked the idea of the soundpack, but I hated for ppl on the server not to be able to hear my normal sounds.
You can choose your voice and download the appropriate soundpack here.

Category: TribalWar | Comments

Junkyard Armor

Submitted by: Calliope @ 04:31 AM | Friday, May 26, 2000 | (url: )

Received this email from Mhaddy of the Junkyard:

After several hours of resizing the small res. armours on, cleaning up the resized images, saving, updating and making them look reasonably nice finally, FINALLY I've completed the Tribes 2 Armor page on the Junkyard (with the ones that have been released)! All armours that have been released are posted up thumb-nailed and you have 1028*960, 800*747 and 640*598 res. images to chose from. I hope you enjoy them as much as I spent slaving over them!
See the original images at, and then head over to the Tribes 2 Armor Page.

Category: TribalWar | Comments

TribesIP Bug

Submitted by: Ratorasniki @ 07:50 PM | Thursday, May 25, 2000 | (url: )

Cowboy sent this along:

Oops! Apparently a bug from TribesIP version 3.0 never got fixed! This was a seldom-occurring glitch that kept some people from being able to select their player through TribesIP, it would even affect some scripts in the game. TribesIP 3.5a fixes all that, and seems rock solid... so get this version now! Thanks! -->

Category: TribalWar | Comments

Dave on the Details

Submitted by: Calliope @ 03:56 PM | Thursday, May 25, 2000 | (url: )

I caught these posts by Dave Georgeson over at the forums:

Dispelling some's the skinny on vehicles...
(or rather...*SOME* of the skinny)

NOTE: All details below are subject to change without notice.

-- Aerial fighter: Currently with twin-chainguns. Fast, nimble, lightly shielded.
-- Aerial scout: No guns, but has a small AWACs-style mechanism under it that brings all overflown targets onto the sensor net. Need to find that nasty sniper out on the periphery? Go get him.
-- Bomber: Three-person vehicle. Tougher than scout and slower. Has pilot, bombardier and tailgunner. Bombardier has rack of 40 bombs to dispense for carpet-bombing.
-- Heavy Transport: Very tough, but no guns or special abilities. Carries pilot, plus four seated, plus tailgunner.

-- Ground scout: No weapons. Lightly shielded. Goes like a bat out of hell.
-- Assault Sled: Like a mobile base turret with superior shielding. Can be selected in different flavors (plasma tank, fusion tank, etc.) Has three-man crew...driver, turret gunner, and outrider. Turret gunner mans and shoots the big gun while the outrider covers the vehicle against close assault.
-- Mobile Point Base: Much different now than originally. Only has one crew. Has an full base inventory station and an active sensor jammer. Moves ponderously (still big), but is heavily shielded. No weapons. Usually escorted by jumpjetting suits. Used to quickly set up a forward firing base and harrass the enemy.


Clarification on the "tailgunner" term:
All normal seats (non-pilot, non-bombardier, and non-turret gunner) can fire normally as in T1. The difference between a regular seat and the tailgunner seat is basically just position.

All the fliers intentionally have some blindspots so that aerial fighters have weaknesses to exploit. However, the tailgunner position is situated to be able to cover many of these long as the vehicle actually has someone manning the tailgunner position.

Get it? Balance and counterbalance.
Check out the entire thread here.

Category: TribalWar | Comments

TAC v1.2.8 Beta Up

Submitted by: Calliope @ 03:13 PM | Thursday, May 25, 2000 | (url: )

SL83 of sends word that the TAC v1.2.8 Beta is up. A list of the major changes is up at the TAC forums. Highlights include:

Ground Kill Code:
This baby now only does 2 calculations instead of 40 every time a player lands and is actually mroe presise than the version 1.2 GK code. This means less server lag We also added a cosmetic explosion under the player when they die.

Elf Gun / APC Disabling
A FLPC can be disabled by an elf gun in 3 seconds (LPC 3.5, HPC 4). This makes this a very powerful weapon. A apc will be disabled for 15 seconds and a prone apc is a sitting duck

Pilot Views:
Pilots views to both sides and the rear have been added. These will work when the new client pack is released though. Unfortunately, tribes will not allow you to look to the side AND control an apc so whenever you are in one of the views you cant pilot the apc. This is fine as you should only "glance" anyway.
For the rest of the changes and to add your input, follow this thread here.

Category: TribalWar | Comments

Tribes 2 Site Live

Submitted by: Ratorasniki @ 01:43 PM | Thursday, May 25, 2000 | (url: )

The official Tribes 2 site, fittingly addressed at has just opened its doors. Thanks to Dave for pointing out its completeness. Looking very nice, if i do say so myself, go check it out. This site contains new concept art, screenshots - including some of the amazing new HPC model in action, information, renderings - including some of previously unseen armor skins, and a link to a few versions of the popular E3 movie we've probably all drooled over.

Category: TribalWar | Comments

TsN Games Tonight

Submitted by: Ratorasniki @ 12:18 PM | Thursday, May 25, 2000 | (url: )

Warning: Direct quote - dont get offended:

doubleheader tonite on TsN

At 9 pm est, the Sticks take on ReZ for the #5 spot on the OGL

At 10.30 pm est, POE takes on NuTz for the #4 spot on the OGL

Tune in and don't miss either of these great games!
Thanks beat.

Category: TribalWar | Comments

Base+ Is Coming

Submitted by: Ratorasniki @ 10:29 PM | Wednesday, May 24, 2000 | (url: )

In our ever-informative forums, Dave G. from Dynamix posted the following tidbits:

Talked to Mark Frohnmayer today. There's been a lot of requests for Base+ to be released publicly. He's in favor, and so am I. Soooo...after a few more tweaks, he's going to package it up and release it to y'all. You can then tear into it on servers that can support a load.
We'll probably keep making tweaks (and calling it BasePlus 1.1, 1.2, 1.3, etc.) but you can start playing with it in real team matches and such and see what it does to your tactics and strats.

Let us know!


Oh yeah. No release date yet. Just soon...

Category: TribalWar | Comments

UVALAN 2: Ready to Rock

Submitted by: Calliope @ 08:47 PM | Wednesday, May 24, 2000 | (url: )

Received word today that the UVALAN 2 site is up, and that signups are open for anyone interested in attending. Dates for the conference are July 27-30 (Thurs-Sun), and you can come for whichever days work for you. It will be held again at the Doubletree hotel. The website is located at Get all your UVALAN 2 information and sign up to go there. See you in Virginia!

Category: TribalWar | Comments