Submitted by: KnightMare @ 09:16 AM | Thursday, February 4, 2010 | (url: http://blogs.zdne...)
Not 24 hours after Steve Jobs told his minions that Googles Dont Be Evil mantra was B.S. (or crap depending on who you listen to) Google answers by pushing out an Android update to Nexus One users that includes multi-touch (and other Android goodness).
Google, up until yesterday, left multi-touch off its U.S. Android phones, presumably in deference to Apples multi-touch patent.
It was also rumored that Apple asked Google not to release multitouch in the U.S. to avoid the IP aggression weve seen it take against Palm for including multi-touch in the Pre.
Submitted by: KnightMare @ 09:17 AM | Monday, February 1, 2010 | (url: http://www.videog...)
The site is in german but that is where the video is embedded.
Submitted by: Yakuza @ 04:25 AM | Wednesday, January 27, 2010 | (url: http://www.cnn.co...)
(CNN) -- NASA says it has launched an investigation after finding cocaine in a processing hangar for a space shuttle at Kennedy Space Center in Florida.
A small amount of cocaine was found in a restricted area of the processing hangar for the shuttle Discovery, NASA said in a statement.
"This is a rare and isolated incident, and I'm disappointed that it happened, but it should not detract from the outstanding work that is being done by a dedicated team on a daily basis," Kennedy Space Center Director Bob Cabana said in the statement.
Submitted by: KnightMare @ 09:09 AM | Friday, January 15, 2010 | (url: http://mashable.c...)
The worlds largest chipmaker just wowed Wall Street and the tech world with its latest earnings report. The publicly-traded company reported a net income of $2.3 billion in the fourth quarter of 2009, up an amazing 875% from its $234 million earnings in the fourth quarter of 2008. This more than beat Wall Street expectations.
While we wont go into detail over the financial numbers (you can do that here [PDF]), we do want to highlight some of the key stats:
- Revenues in Q4 2009 rose to $10.6 billion, a climb of 28% from $8.3 billion last year.
- However, if you look at the big picture, Intel had a better 2008 than 2009. 2009 revenues were $35.1 billion, while 2008 revenues reached $37.6 billion. Thats a 7% difference.
- Intel predicts revenues of approximately $9.7 billion in Q1 2010, above Wall Street estimates.
- Around a year ago, at the heart of the economic collapse, Intel decided to invest $7 billion into new chip plants. It looks to be paying off.
Intels Q4 report is one of the first to come out this year, but it wont be the last. If Intels numbers are any indication though, were nearing the light at the end of the tunnel.
Submitted by: Rayn @ 05:04 PM | Wednesday, January 13, 2010 | (url: http://www.pcworl...)
* free dvd from netflix for subscribers will allow them to stream netflix shit like the other 2 systems
* free unlike xbox live
* its only 480p
* not really sure when this comes out but i don't get netflix anyway
Submitted by: MaDAssassin @ 02:24 AM | Tuesday, January 5, 2010 | (url: http://www.digita...)
With the bowl season nearing its championship game many are left wondering what the consensus is on the best bowl game of the season. Several bowls such as the Outback Bowl and Humanitarian bowl included some of the most epic football endings for the regular season, let a lone the bowl season.
You decide which bowl games were the best.
Submitted by: FOURSTAR @ 09:54 PM | Friday, January 1, 2010 | (url: http://kokomopers...)
Man deals drugs in the USA and becomes part of an investigation. He skips town to Canada with local police and US Marshals looking for him. Tips from friends tell the detective, a World of Warcraft player himself, that he often played "witches and warlock" aka WoW. Detective sends information to Blizzard to see if they can help. Months later they send back information including his IP address, billing address and what server he frequents. The detective contacted the US Marshals, who contacted the Mounties who deported him to Minneapolis where the Marshals picked him up.
Morale of the story, don't play World of Warcraft.
Submitted by: TooSmoothe @ 11:15 AM | Thursday, December 31, 2009 | (url: http://www.startr...)
RAPID CITY, S.D. - South Dakota authorities say a woman found passed out in a stolen delivery van earlier this month registered a blood alcohol content of .708 nearly nine times the legal limit and a possible record for the state.
Meade County State's Attorney Jesse Sondreal said Wednesday that 45-year-old Marguerite Engle, who recently moved from Minnesota, was found slumped over the van's steering wheel along a highway on Dec. 1.
He says the highest blood alcohol content state chemists he spoke with could recall was a .56. The state's legal limit is .08.
Authorities say Engle missed an initial court hearing Dec. 15, but that they found her Monday in another stolen vehicle, and that she had been drinking.
She was being held on two counts of driving under the influence. It wasn't immediately clear if she was facing other charges.
Her attorney declined comment.
Submitted by: nSpectre @ 01:56 PM | Wednesday, December 30, 2009 | (url: http://www.thereg...)
From tagged to fragged
By John Leyden
Posted in Crime, 30th December 2009 11:48 GMT
An alleged X-Box 360 thief was tracked down after he forgot to disable the game console's auto sign-in feature before hopping on the net.
Jeremy Gilliam, 22, from the Bronx in New York City, was arrested after the victim of a theft noticed a gametag he had set up in a recently stolen console had appeared online. The victim told his parents who, in turn, notified the police.
Microsoft assisted in a subsequent investigation that led back to the internet connection for the house of Gilliam's grandmother. Police obtained a warrant and searched the premises where they found stolen games, laptops, and satnavs. Gilliam, who already faces car theft charges, was subsequently charged with burglary offences.
More on the story can be found in an article by the New York Post here and posts on gaming blogs.
Submitted by: Kallama @ 05:37 PM | Tuesday, December 29, 2009 | (url: http://www.irepor...)
The Iranian government is covering up a lot of news in and outside Iran, that they don't kill, they don't torture...how do you answer to this...
Khamenehei I wish you a long life full of suffering I wish you the worst possible nightmares, I wish you to be judged in front of the world for your crime along with your mafia dogs and get punished by world for your crimes.
The hell you discribe would be your home soon, rest assured there is no life after this for you there will be only hell for ever.
Please show this video on CNN (as you may see it fit) to show the world how this dictatorship is treating our brothers and sisters in Iran....please
Submitted by: KnightMare @ 11:00 AM | Tuesday, December 22, 2009 | (url: http://www.wired....)
On the last day, they gathered for a group photo. They were videogame programmers, artists, level builders, artificial-intelligence experts. Their team was finally giving up, declaring defeat, and disbanding. So they headed down to the lobby of their building in Garland, Texas, to smile for the camera. They arranged themselves on top of their logo: a 10-foot-wide nuclear-radiation sign, inlaid in the marble floor.
To videogame fans, that logo is instantly recognizable. Its the insignia of Duke Nukem 3D, a computer game that revolutionized shoot-em-up virtual violence in 1996. Featuring a swaggering, steroidal, wisecracking hero, Duke Nukem 3D became one of the top-selling videogames ever, making its creators very wealthy and leaving fans absolutely delirious for a sequel. The team quickly began work on that sequel, Duke Nukem Forever, and it became one of the most hotly anticipated games of all time.
It was never completed. Screenshots and video snippets would leak out every few years, each time whipping fans into a lather and each time, the game would recede from view. Normally, videogames take two to four years to build; five years is considered worryingly long. But the Duke Nukem Forever team worked for 12 years straight. As one patient fan pointed out, when development on Duke Nukem Forever started, most computers were still using Windows 95, Pixar had made only one movie Toy Story and Xbox did not yet exist.
On May 6, 2009, everything ended. Drained of funds after so many years of work, the games developer, 3D Realms, told its employees to collect their stuff and put it in boxes. The next week, the company was sued for millions by its publisher for failing to finish the sequel.
Submitted by: KnightMare @ 09:26 AM | Wednesday, December 2, 2009 | (url: http://arstechnic...)
EA and DICE began a grand experiment in North America with Battlefield: Heroes, a free-to-play, casual shooter that would allow anyone to download the client and play for free. You could buy certain items to give yourself an edge, sure, but it was just as easy to earn in-game Valor Points (VP) to purchase weapons and widgets for use in the game. Many gamers did just this, earning VP in their regular gaming session without ever paying a dime. Others made a few purchases here and there to round out their items.
It seems gamers simply weren't spending enough money, though, as a recent price restructuring destroys the ability to play without spending real money. The cost of all items in terms of the free VP has been increased substantially, while the cost of items in "BattleFunds," which you buy with real money, has been decreased. In other words, it's now impossible to earn or keep decent equipment simply by playing; you're going to need to get out the checkbook to stay competitive on the servers.
One gamer worked out the math to figure out how much he would now have to play to earn a single super weapon. "So, 450 VP a day... at a maximum of 7 VP a game, that's 50 games a day. About 4 hours worth of playing," he explained. "Now, when you lose a round you can only get 5 VP, making the amount of rounds you need to play each day to keep ONE weapon about 60, which is about 5 hours playtime, every day, for one Uber/Super weapon." That may seem dense with in-game jargon, but the point is clear: no one but the most hardcore players will be able to use high-end weapons without paying for them.
Submitted by: XTasy @ 01:05 AM | Monday, November 30, 2009 | (url: http://gizmodo.co...)
Apparently the Department of Defense believes that PS3s are a better value when it comes to supercomputers than IBM products specifically designed for the purpose. Granted recent price drops probably didn't hurt in justifying a 2,200 console order either.
This isn't the first time that the DoD is using PS3 consoles for supercomputing. In fact, these 2,200 units are going to be added to an existing Linux cluster of 336 PS3s used by the United States Air Force. According to Justification Review Documents, the purchase is all about getting the best value out the DoD's budget:
With respect to cell processors, a single 1U server configured with two 3.2GHz cell processors can cost up to $8K while two Sony PS3s cost approximately $600. Though a single 3.2 GHz cell processor can deliver over 200 GFLOPS, whereas the Sony PS3 configuration delivers approximately 150 GFLOPS, the approximately tenfold cost difference per GFLOP makes the Sony PS3 the only viable technology for HPC applications.
I'm all for balancing cost and features, but isn't it just a bit curious that someone thought to save on upgrading the supercomputer just after Call of Duty: Modern Warfare 2 was released?
Submitted by: 9Millimeter @ 12:03 PM | Tuesday, November 24, 2009 | (url: http://paidconten...)
The next battle in the search wars could be over access to news content. The FT reports that Microsoft (NSDQ: MSFT)which has made increasing the market share of its Bing search engine its top online priorityhas reached out to big online publishers in order to get them to pull their sites from Google (NSDQ: GOOG). Among the parties currently in discussions with Microsoft is News Corp. (NYSE: NWS), which has very loudly threatened to block search engines from crawling the content of its newspapers.
Unclear how far along these discussions are, although TechCrunch also reported a week ago that Microsoft had a meeting with representatives from top British papers, including the Financial Times, about giving their content premium positions on Bing.
This report seems to take that a step further since not only would Microsoft presumably be giving the content of its partners better play, it would also be paying to ensure that their content could not be found directly via the search engine of its arch-rival.
That would give Bing bragging rights to something Google does not have. Its other attempts at doing so havent been as successful. For instance, after it announced a deal with Twitter to feature Tweets from the microblog in real-time, Google followed up with its own agreement hours later.
For the newspapers, of course, the question is whether Microsofts dollars can make up for the loss of traffic that Google generates for them.
Online publishers would likely demand top dollar. Asked about the possibility last week, News Corp. CEO Rupert Murdoch said he wasnt convinced even Microsoft could afford it: If they were to pay everybody for everything they took, from every newspaper in the world and every magazine they wouldnt have any profits left.