[Plugin] [DEADGAME] Clientskies

mariejane

Veteran XV
this will allow you to add custom skies for each map bypassing world limitation. this could also work for terrains

put clientskies.acs.cs into config/modules and make sure to edit the skies you want. adjust ski sizes to get it perfectly aligned

example skies:
Code:
mj::addSky("Stonehenge","lushdayclear.dml",500);

mj::addSky("StonehengeLT","nitesky.dml",500);

Tribes copies over some pixel of your sky to get the haze color, some skies remove the haze completely . so I copy over the original haze values. This will make some skies look really bad but I don't want to release another nofog

this also includes the skyrotation plugin so make sure to disable it if you don't like it and delete the old version


preview:
http://www.em-jay.net/t1/TROBES.avi

www.em-jay.net/t1/clientsky.zip



For server admins: If you want to ban for it scan 0x54175C I changed 0x500 bytes to 0x42
 
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idk how to use dis, how i get lsky on all maps??? :( i am retarded

updated version, redownload. Added Default sky just for you Bins ~.~

modify clientsky.acs.cs
change:
Code:
//mj::addSky("Default","lushdayclear.dml",500);

to
Code:
mj::addSky("Default","lushdayclear.dml",500);

this will set lushdayclear sky with size 500 for all maps not defined via mj::addsky, just remove those entries in your config then.
 
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oooh maybe i was just dumb or confused idk, but i realize now lushday clear sky isnt same as lsky xD but now made same gradient blue on those sky pics too, so now its all goood! :D ty mj
 
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