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~dickschnitzel~
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1 - 06-02-2015, 14:44
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I want 2 try netset but i don't know the general settings for specific ping. Are values proportional across all pings? is there something like a chart of optimal values? Also is there somekind of script that reads ping from server and adjusts the values accordingly (something like simple if clause) on fly (that would b best), or generates values for each server?
 
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Milk-Man
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2 - 06-02-2015, 14:51
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****ing cheater


$net::predictforwardtimem ethod = 1;
$net::predictforwardtime = 64;
$net::interpolatetime = 5000;
 
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~dickschnitzel~
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3 - 06-02-2015, 14:55
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Quote:
Originally Posted by Milk-Man View Post
****ing cheater


$net::predictforwardtimem ethod = 1;
$net::predictforwardtime = 64;
$net::interpolatetime = 5000;
Thanks, but are those your values?
 
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Laughing-Stork
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4 - 06-02-2015, 15:06
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if you ping high, you want a higher pft value. the extra prediction helps with the longer delay. however you could possibly find that players will warp and end up behind your predicted target if they suddenly stop. you can't predict sudden stops etc.

you could make up for the extra prediction by adding a little interpolate and perhaps finding a closer predicted target model than just relying on straight pft.

but only you will find your best settings. I always thought that stock 1.40 settings handled 140 ping just fine. I just had to trust the target and not aim too far ahead like I had to on 1.30.

I personally let 1.40 adjust my pft and set interpolate to 32(half of the stock value). Less of a delay on the target drawling and hope that 1.40 pft puts the target right where I want it. But I ping 44-60 so this won't help you much. :/

Perhaps I'm dead wrong about all of this who knows.
 
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pancake
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5 - 06-02-2015, 15:11
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dont listen to stork on this. he is a freak of nature and was very good at LT even after 1.40 without using interpolate and pft


take it from me a real cheater.

set pft to your exact ping or roughly the closest multiple of 32 around it + or - whatever you prefer fool around with it (if ping 16, try 0,16,32)(coud also try any number between 0-32 basically ur specific ping or anything around it). you can also experiment with really high settings or having it off whatever you want

set interpolate to 0 there is no need to ever have this on ever
 
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Last edited by pancake; 06-02-2015 at 17:35..
gim
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6 - 06-02-2015, 15:42
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set it 0. eeveything 0
 
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sean78745
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7 - 06-02-2015, 15:47
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hope this helps

$net::predictforwardtimem ethod = 69;
$net::predictforwardtime = 420;
$net::interpolatetime = 311;
 
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[meph] still plays
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8 - 06-02-2015, 16:04
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fukn liar 3/11 never happened


also what dipset setting are u running?

 
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Last edited by [meph] still plays; 06-02-2015 at 16:06.. Reason: dipset dipsetdipsetnetset
gim
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9 - 06-02-2015, 16:35
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dule me ******
 
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~dickschnitzel~
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10 - 06-02-2015, 17:21
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Ty all 4 ur input
 
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~dickschnitzel~
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11 - 06-03-2015, 05:10
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idk dare this **** is fuken laggy and i cant hit ma
 
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pancake
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12 - 06-03-2015, 08:01
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thats not lag thats warp for seeing the real target
 
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2good@tribes.com
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13 - 06-03-2015, 09:40
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it also could be that youre extremely bad at tribe and that **** will never change
 
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~dickschnitzel~
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14 - 06-03-2015, 09:43
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:^(
 
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gim
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15 - 06-03-2015, 12:02
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setnet
 
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S_hift
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16 - 06-03-2015, 12:34
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$net::predictforwardtimem ethod = 1;
$net::predictforwardtime = 128;
$net::interpolatetime = 64;


just keep terp locked at 64 or default. this keeps 1.4 from switching it to whatever it feels like.

pft is pretty solid on this setting. just aim closer to your target. In my personal experience this makes the projectile behave in a realistic manner. Where you see the trajectory is exactly where its going. Whereas stock values make things look like they're passing in front and through your target.
 
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~dickschnitzel~
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17 - 06-03-2015, 12:48
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Ill try that ty
 
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pancake
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18 - 06-03-2015, 14:08
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dont listen to shift

1.40 doesnt change interpolate at all from the defualt 64 that 1.11 and 1.30 all left it on so no point in even using netset then


u want interpolate off for the biggest effect

ya u can tweek it a bit but thats mostly in ppls heads. the realest results with god mode cg come from terp = 0 pft =ur ping or also off
 
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~dickschnitzel~
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19 - 06-03-2015, 14:31
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Even with ping 140-156? If its so ill use pft 128 and terp 0. Ty
 
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pancake
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20 - 06-03-2015, 14:33
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id try it at 140, and 156 and terp 0 or anything else between 128 and 160 and 192

168 sounds nice try that

pls remember it shuld be warpy that is the whole point of doing it

try with pft = 0 too
 
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Last edited by pancake; 06-03-2015 at 14:36..
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