Quote:
Originally Posted by MadHatSam
Also **** keeper of uldeman, just lost an arena game to someone with 4 of them. So annoying.
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Buff paladin.
A 3/4 creature with a built in polymorph for 4 mana is so weak.
I hope that paladin gets some cards that are actually good next expansion.
Nerf flare.
Oh wait, they already did, phew!:
Flare now costs 2 (up from 1)
Flare allowed the Hunter an advantage versus decks that revolve around Secrets, while also allowing the Hunter to draw a card for little cost. We want to encourage a variety of decks in Hearthstone. With this change, Flare will continue to be useful against decks playing Secrets, but will be weaker against other decks
They should really nerf flare again and make it cost 5 mana, or have it so that all secrets automatically counter it.
Remember when flare was absolutely dominating the meta?
Remember when everyone and everyone was posting about "FLARE HUNTER," and not like the rare and niche deck known as "secret paladin" that almost nobody ever played?
FLARE HUNTER is the most fearsome deck that has ever existed in hearthstone.
Let's admit it, it'd be pretty bull**** if secret paladin actually had a deck that it was vulnerable or weak too. Nerf flare harder please.
It's totally fine that Paladin has a 6/6 drop that draws 5 cards and puts them into play automatically for only 6 mana, or when they have a 3/4 that auto-polymorphs for only 4 mana, but when Hunters have a card that wipes secrets against 2 of the game's 9 classes (mages exempt cus counterspell owns flare), it's wayyyy too OP and needs super serious bujiness nerfing.
A card that gives you a significant advantage 1 out of 5 games is obviously broken.
Mysterious Challenger, Tirion, Keeper of Uldaman, and Murloc knight are all too gimpy.
Nerf Flare harder. That is the super brutal card that needs more nerf.
I'm going to start a petition to nerf the incredibly overpowered flare card more. Anyone can sign.
Don't forget, it can also remove stealthed minions...
http://www.youtube.com/watch?v=bW7Op86ox9g