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Altimor
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1 - 08-15-2013, 02:26 PM
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cg nospread - YouTube
 
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hyung
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2 - 08-15-2013, 02:45 PM
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neat
 
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havax
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3 - 08-15-2013, 02:51 PM
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gimme hacks thx
 
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D4M45T3R
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4 - 08-15-2013, 03:20 PM
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SST: 2013 Tribes is threatened by 13yo hacker ;-)
 
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libra
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5 - 08-15-2013, 04:02 PM
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$badwords = "**** ***** bastard cock **** dick ****** **** whore";

y
 
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D4M45T3R
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6 - 08-15-2013, 04:30 PM
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sup libra
 
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shadoh210
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7 - 08-15-2013, 04:42 PM
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can i plz have this on my server, looks awesome
 
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mariejane
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8 - 08-15-2013, 05:27 PM
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Quote:
Originally Posted by shadoh210 View Post
can i plz have this on my server, looks awesome

if you want to disable spread server side just edit the aim deflection property of the cg projectile, his approach will only work if nobody else is firing chain guns
 
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Altimor
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9 - 08-15-2013, 05:29 PM
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Also it's clientside
 
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Exodus
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10 - 08-15-2013, 06:15 PM
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Looks like fun
 
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Xml V2.0
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11 - 08-15-2013, 07:07 PM
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I messed with cg spread awhile back, got the same results. I also messed with the timing. Went through a hundred bullets in a matter of a few seconds.
 
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Groove
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12 - 08-15-2013, 07:12 PM
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pretty awesome, but if the chain spread algo is applied to everyone on the server at once, rather than per player then yeah, anyone else chaining @ the same time will break it

still pretty f'in cool
 
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bugs_
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13 - 08-15-2013, 07:40 PM
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won't work on US Base (aka sh-thole) since 2007
 
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Altimor
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14 - 08-15-2013, 08:16 PM
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Quote:
Originally Posted by Groove View Post
pretty awesome, but if the chain spread algo is applied to everyone on the server at once, rather than per player then yeah, anyone else chaining @ the same time will break it

still pretty f'in cool
i can probably predict firing so it only breaks at the beginning/end of chain fire
 
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Groove
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15 - 08-15-2013, 10:14 PM
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****hole server so smart one day will become sentient and destroy the world
 
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shadoh210
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16 - 08-16-2013, 12:37 AM
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Quote:
Originally Posted by mariejane View Post
if you want to disable spread server side just edit the aim deflection property of the cg projectile, his approach will only work if nobody else is firing chain guns
thanks

Quote:
Originally Posted by Altimor View Post
Also it's clientside
so you actually tested this on nonlocal servers? thats pretty disgusting plz do not release
 
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oldtriberknowledge
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17 - 08-16-2013, 02:36 AM
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prove its client side by connecting to baby lt and making vid .
 
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Altimor
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18 - 08-16-2013, 09:38 AM
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cg nospread online - YouTube

on citra's world miami LT because it requires LPB status to work atm
 
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bafanabafana
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19 - 08-16-2013, 09:47 AM
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now show how u fight someone with it
 
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Altimor
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20 - 08-16-2013, 09:49 AM
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Quote:
Originally Posted by bafanabafana View Post
now show how u fight someone with it
You can't yet it's a ****ty proof of concept

I need to hook packmove or w/e to only change what's sent to the server without causing view jitter and make it account for latency
 
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