This game dead yet? by HaPpY - TribalWar Forums
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Reload this Page This game dead yet?
HaPpY
VeteranXV
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Old
1 - 03-05-2010, 03:22 PM
posts here are now weeks apart... and used to be minutes apart. lol
 
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Die Hard
VeteranXV
Contributor
Old
2 - 03-05-2010, 03:41 PM
Yes.
 
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-Serenity
VeteranX
Old
3 - 03-06-2010, 09:36 PM
yup
 
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HaPpY
VeteranXV
Contributor
Old
4 - 03-07-2010, 03:42 AM
is it really that tough to surpass wow?... shame on the game industry
 
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Die Hard
VeteranXV
Contributor
Old
5 - 03-07-2010, 10:33 AM
Basically everything is a huge grind and the grind killed it, you can spend 3 hours in Dark Poeta (the current end instance) and not get a single drop because the super low drop rate bosses have. You can spend 20million kinah on mats to craft your end game pants and fail and lose everything. I had less than 15m after hitting max level for a long time. A lot of my guildies quit after failing to craft their pants. One guy failed 6 times before finally making them.

Players can't handle things like these anymore after playing WoW. They are working to make everything less of a grind now but it's a little too late since a ton of people already quit.
 
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HaPpY
VeteranXV
Contributor
Old
6 - 03-07-2010, 04:55 PM
so to keep a gamer occupied you must create a game that exists somewhere between
A. wasting their time (bad thing)
and
B. challenging them (good thing)

why is it so difficult to shift to the latter?

aion sounds exactly like FFXI
 
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Mooley
VeteranXV
Old
7 - 03-11-2010, 05:34 AM
i still play. Don't post here though because that would be lonely. lol
 
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Pengo
VeteranXV
Old
8 - 03-13-2010, 05:07 AM
Quote:
Originally Posted by HaPpY View Post
is it really that tough to surpass wow?... shame on the game industry

I dont even know why im in this subforum, but yes. WoW has had a gigantic dev budget due to their steady income and has had an enormous amount of resources for years and years.

How is a new game, with limited resources and time, supposed to compete with that kind of a project before their funding gets pulled? I've seen reviews for a lot of these new RPGs, and the most common theme is "it could be great with more time, but money or playerbase aren't there"

Any real potential competition needs a nearly unheard of development budget, a ton of marketing, plenty of years for development, and a long, FREE beta phase for refinement to really even dream about overtaking wow, much less competing. Something like this is not going to happen from anything but the biggest development companies, probably with outside funding from other sources looking to break into the gaming market.

And even then you have whatever WoW's sequel will be to compete with.
 
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Last edited by Pengo; 03-13-2010 at 05:11 AM.
HaPpY
VeteranXV
Contributor
Old
9 - 03-15-2010, 03:52 AM
well im referring to those mmo projects that are granted the huge budgets.

besides its not like wow initially involved a monumental effort... ffxi probably had a more complex world at the time. but wow offered the unique theme and style that attracted the majority... since then its turned into a steaming pos and i think most wow players are wishing for something better to get them away. if wow was still a great game i wouldnt be complaining.

and the next bliz mmo will very likely be a console game.
 
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Pengo
VeteranXV
Old
10 - 03-15-2010, 08:22 PM
I have a hard time believing they'd leave their loyal 11.5 million x $15/mo. customer base behind by not making a PC mmorpg... maybe PC and console?

Anyway, wow didn't need to be perfect because the market gapingly wide during its early years. Now any competition has to be at that high quality level upon release or paying customers will lose interest quickly, meaning refinements, balancing, and extra content wont get added and the game can't grow because funding gets pulled by the higher ups.

What I'm saying is that I doubt even WoW would have done so well if it was released in the current mmorpg market. The bar is a lot higher now than it was 7 years ago.
 
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Jamezeo
VeteranXV
Old
11 - 03-16-2010, 12:41 AM
how is this game "dead"? lol why are the masses so ****ing ignorant about MMOs?

It's not "dead." AoC is not "dead." ****, Everquest 1 isn't "dead." Stfu.
 
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VeteranX
Old
12 - 03-20-2010, 04:36 PM
Game is dead =[
 
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Heimdal
VeteranX
Old
13 - 04-04-2010, 06:42 PM
Quote:
Originally Posted by HaPpY View Post
is it really that tough to surpass wow?... shame on the game industry
No, it really isn't. Unfortunately most games try to be too much like WoW, and that usually makes people wonder why not just play WoW instead? Warhammer tried to be too much like WoW instead of the far superior DAoC, and look where that got them. I mean just look at all the tools for sieging keeps in DAoC compared to Warhammer. What I wouldn't give for battlegrounds in Warhammer, instead of the ****ty scenarios. Have to be more like WoW though!

Aion is just too much like standard Korean MMOs though. Despite trying to appeal to the western player base, it was still a huge grind that no one really wanted to deal with.
 
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