New Build with a New Map by Stilgar - TribalWar Forums
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Stilgar
VeteranXV
Old
1 - 01-06-2009, 02:34 PM
Lifted from the IA site.
Changes in this weeks build

Okay everyone, here is a rundown of the changes that are coming atcha this week!

1. Mirage comes out!
2. Updated Moonshine map - major map changes based on feedback to increase kick-*bumm*ability.
3. Updated Core map - awesome changes on that one
3. Quarry - Sick overhaul based on user feedback -
a) Physical zone (Yellow stripes at bottom of base) act as boost pads to help people get to the top of the base
b) Terrain painting changes to make it easier to see things
c) Base changes to help people be able to chase outgoing cappers more easily.

 
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Redvan
VeteranX
Old
2 - 01-06-2009, 02:41 PM
Quote:
Originally Posted by Stilgar View Post
[url=http://forum.beta.instantaction. com/smf/index.php/topic,7266.0.html]Changes
as you can see, we have beacons now
 
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Stilgar
VeteranXV
Old
3 - 01-06-2009, 02:47 PM
 
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Odio
VeteranX
Old
4 - 01-06-2009, 07:25 PM
Yay, another 400 player map!
 
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?B-MAN
VeteranX
Old
5 - 01-07-2009, 02:35 AM
This is what they probably want to see Stilgar although this is NOT for the next release as far as I know.

http://www.youtube.com/watch?v=3LQiiWz2fAw
 
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Last edited by ?B-MAN; 01-07-2009 at 02:37 AM.
MikSchultzy
VeteranX
Old
6 - 01-07-2009, 08:01 AM
The buildings look like piss. I would hope they are place holders.

p.s. not really trying to troll, as I am an avid fan of Legions. But I'll be damned if it aint true.
 
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Stilgar
VeteranXV
Old
7 - 01-07-2009, 11:21 AM
Re: Unreleased awesomeness
Reply #1 on: 01.06.09 | 11:24 PM
Buildings have been updated, textures look better, and the flag is placed properly in the middle of the stand now ^^ it's a dream to ski on.

It most definitely is influenced by HudBot. The default configuration will be a marriage what you see in that video with some more contemporary mass-market FPS games in terms of layout and feedback. What you see there is a work in progress and much of the art and layout is placeholder/intermittent.

EDIT: Also, the map looks great. Terrain is smexy.
 
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Stilgar
VeteranXV
Old
8 - 01-09-2009, 01:44 AM
I played these tonight - w00t.
 
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Livingdeath
VeteranXV
Old
9 - 01-09-2009, 07:07 PM
I'm not sold on Mirage, its hard to LD b/c you can't see anyone coming if you're on top of the flag, and if you are on a pillar you have limited cone of vision. From there, its also hard to get momentum to even attempt to catch a fast capper (particularly if its a back cap route). Obviously, much different if you see them coming from far away.

Im still a newb at this game and this map but I have the same problems with Moonshine too.
 
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thereal Shaolinmonk
Veteran++
Old
10 - 01-10-2009, 02:20 PM
played new map for a bit, is nice...

big for sure though. I'd like to see the vid
 
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Stilgar
VeteranXV
Old
11 - 02-03-2009, 02:47 PM
- Core makeover
- Quarry makeover
- Map spawn bug fixes
- Added Perma Flag Indicator
- Flag in field will always be marked on objective hud with flag icon
- Remove GLS
- Duplicate Flag fix
 
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