An updated code.lasthope.cs

did this bypass allow for phantomstranger's flag? they really need to make that be allowed. :mad:

I'd love to allow custom flags in my server but if you allow this
sshot0000.jpg

you also allow this
58661175033973.jpg
 
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Are you that Deutsche dude? If so its in my list of stuff. You might have put
too much on my plate. You gave me a lot to think about. I have made a couple
of discoveries and have gotten sidetracked.
 
good job bugs. now you have people emailing / pm'ing me for a new bypass. geez.

Well you wanted us to kick for that leaked bypass so now everybody has to
pony up for the new one.

I thought that these guys were running out of options and patrons till this german dude
showed up. Now I am behind the curve again.
 
Well you wanted us to kick for that leaked bypass so now everybody has to
pony up for the new one.

I thought that these guys were running out of options and patrons till this german dude
showed up. Now I am behind the curve again.

Must be hard to give up cheats to a game you've played 10 years with cheats. :rofl:
 
hi guys, since i told bugs where to catch my stuff, i'd like to show you whats still possible in tribes - even for some wannabe coder like me.
and of course i need to brag about it
/irony

Tribes_2008-05-12_21-44-08.avi - FileFront.com

Happyflag
permiff
carrierhealth hud
flagcolor/radius/lightupdate
happyflag/chainspk.dts
replaced chaintracer / tracerlength / tracerpercent
interpolate set to 0
...

inb4 learn2aim...
im not used to 180 ms/interpolate/ugly chain tracer :p
 
yes its nofix bypass, thanks for the link nofix


comon, i spent so much time in ollydbg and i just want to share my experience before its been patched. if you are not interested - wow you're really making me sad, not.
 
I don't think there is much that can be done about mj's approach. It is an
entirely new genre.

Due to the lasthope memory clamping I can't look at the appropriate areas.
A couple of spots that I did scope out for a few days produced a lot of
anomalous results that I ultimately tracked back to hudbot. Still I did catch
a couple of interesting fish so I may be seeing a Leibniz vs. Newton thing
where mj's thinking is popping up someplace else independently.

I'll do one more lasthope update/tweak soon and then take a break from
that to push out ReversePolate.
 
Another slight tweak is available today. We kick for the new troc hack that is
making the rounds. I am using the test I should have been using all along.

http://home.tx.rr.com/bugs/lasthope2008.zip

I'll be taking a break from this for a bit to finish up the work on ReversePolate.

Ordinary "polate" is when a client sets interpolatetime to 0 and then their client
views all the motion of the other players with that setting.

ReversePolate is server side. The server may select a naughty player to be
reversepolated. If this occurs all players on the server will view the naughty
player's motion as if they all had interpolate set to 0 but only for the naughty
player. Every player's view of the other players will be unaffected.

There is more to be done here but thats the first step.
 
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