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Reload this Page Is your mouse wheel setup for maximum killing efficiency?
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Dangerdoggie
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Old
1 - 08-03-2005, 06:05 PM
This is probably OFN to those that have dug into the controls.con file with notepad and made adjustments to their keybinds directly. The mousewheel defaults to the next-weapon, previous-weapon menu on the right which is painfully slow and if you’re using it as your main weapon select system chances are you’re getting owned. Some people use the numbers across the top which is also subject to problems of striking the wrong key at the wrong time, forward strafe and try to select you knife.

My Documents\Battlefield 2\Profiles\0001 is where your primary controls.con file is located, open it up in notepad.

Down towards the bottom you'll find the default mouse wheel assignments:

ControlMap.addAxisToTrigg erMapping c_PINextItem -1 IDFMouse IDAxis_2 0
ControlMap.addAxisToTrigg erMapping -1 c_PIPrevItem IDFMouse IDAxis_2 0

The first one is mousewheel up, second one mousewheel down

Cut Copy the first line and paste under the heading at the top of the file labeled:

ControlMap.create InfantryPlayerInputContro lMap

paste it under the line:
ControlMap.addKeyToTrigge rMapping c_PIWeaponSelect1 IDFKeyboard IDKey_1 10000 0
ControlMap.addAxisToTrigg erMapping c_PINextItem -1 IDFMouse IDAxis_2 0

now change it to read like so:

ControlMap.addKeyToTrigge rMapping c_PIWeaponSelect1 IDFKeyboard IDKey_1 10000 0
ControlMap.addAxisToTrigg erMapping c_PIWeaponSelect1 -1 IDFMouse IDAxis_2 1

We've now assigned the mousewheel up action to select the knife directly, changing the 0 to a 1 at the end tells the game that this is your secondary key/button assignment. You can do the same thing for the mousewheel down action only assign it to the pistol.

ControlMap.addKeyToTrigge rMapping c_PIWeaponSelect2 IDFKeyboard IDKey_2 10000 0
ControlMap.addAxisToTrigg erMapping -1 c_PIWeaponSelect2 IDFMouse IDAxis_2 1

Happy knifing and pistol sniping, or assign whatever weapon you want to this fast switch method.
 
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Last edited by Dangerdoggie; 09-04-2005 at 10:37 PM.
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bLiSS
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Old
2 - 08-03-2005, 06:14 PM
Cool stuff.
 
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Core
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Old
3 - 08-03-2005, 08:58 PM
I would like to bind a key to previous weapon. Please begin with the instructing on how to do that.
 
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Dangerdoggie
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Old
4 - 08-03-2005, 11:56 PM
Nope, can't do that. At best you could assign a key to the c_PIPrevItem, but that just pops up that side menu, which you still have to press your fire button to select (there's no way to turn off the menu like you can in HL/HL2 and make it a true fast item switch) plus it cycles everything in your inventory, not just weapons.

Anything more advanced than simple rebinds would require a scripting mode which BF2 doesn't have, you would have to use an external program to do anything advanced which can be sketchy when used with games, sometimes the macro program responds correctly, sometimes not. Also an external macro program usually takes over the keys/buttons 100%, theres no way for a macro program to know if you're on foot or in a vehicle.
 
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Wulfen
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Old
5 - 08-05-2005, 12:41 AM
Cool, thanks for the info. I've been behind from the start, apparently, heh.
 
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F [a] C E
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Old
6 - 08-05-2005, 03:15 AM
is there a god damn way to bind a key to switching weapon firing modes? im so bloody tired of going to switch mode and changing my weapon. that pisses me off crazy bad. thanks...
 
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Dangerdoggie
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Old
7 - 08-05-2005, 03:37 AM
Nope, they combined the function into your weapon selection. I have my primary weapon bound to my middle mouse button, I just press it again to switch to single shot or auto (if the weapon has that feature).
 
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bladewalker
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Old
8 - 08-05-2005, 09:29 AM
Maybe this will help me get the damn knife badge. I already have basic/vet pistol but I can never get the knife out at the exact time I need it to get close to 7 kills in a turn. Thanks for the info!
 
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DeadlyRabbit
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Contributor
Old
9 - 08-11-2005, 08:26 AM
I used this setup for awhile... then I found out by doing this I can no longer use the mouse wheel for zooming in and out on the commander screen, and the general map so I had to go back to the old way.
 
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Dangerdoggie
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Old
10 - 08-11-2005, 01:16 PM
oops, heh I guess I haven't bothered with being commander in quite awhile. By the time I load into a new map someone has already voted themselves in as commander, it's a thankless job on pubs that usually results in getting votespamed to kick you out.

thanks for the heads up though.
 
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Dangerdoggie
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Old
11 - 09-04-2005, 10:36 PM
Okay, I figured out how to keep the zoom function for the commander/squad leader map view and have the pistol/knife quick action work.

If you're already using this then just paste back in these two lines at the very bottom of your controls.con file

ControlMap.create defaultPlayerInputControl Map
...stuff here
ControlMap.addAxisToTrigg erMapping c_PINextItem -1 IDFMouse IDAxis_2 0
ControlMap.addAxisToTrigg erMapping -1 c_PIPrevItem IDFMouse IDAxis_2 0


save the file and exit, you'll have your map view zoom with mousewheel restored, I assumed you had to reassign these altogether.
 
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Sascha
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Old
12 - 09-04-2005, 11:01 PM
this is nub
 
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Dangerdoggie
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Old
13 - 09-04-2005, 11:09 PM
Sascha enjoys looking at the pretty pictures when he scrolls his mouse wheel.
 
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onthelam
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Old
14 - 09-05-2005, 07:29 PM
Dangerdoggie:
How could a person change their machine gun bind to single shot without having to hit it a second time?
I thought I read someone did this but cannot find it anywhere.
 
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Dangerdoggie
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Old
15 - 09-05-2005, 09:38 PM
I've only seen posts requesting the ability to do that, maybe with the 1.03 patch they'll add it in.
 
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F [a] C E
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Old
16 - 09-06-2005, 10:24 AM
Quote:
Originally Posted by onthelam
Dangerdoggie:
How could a person change their machine gun bind to single shot without having to hit it a second time?
I thought I read someone did this but cannot find it anywhere.
there isn't any direct way i've found to do this :[
what i did was modify what dangerdoggie posted a little to switch to pistol or change to primary/switch mode on primary. its worked well for me...

from controls.con, under ControlMap.create InfantryPlayerInputContro lMap:

ControlMap.addKeyToTrigge rMapping c_PIWeaponSelect2 IDFKeyboard IDKey_1 10000 0
ControlMap.addAxisToTrigg erMapping c_PIWeaponSelect2 -1 IDFMouse
IDAxis_2 1
^^ mousewheel up switches to pistol (i have knife bound to 'e' fyi...)

ControlMap.addKeyToTrigge rMapping c_PIWeaponSelect3 IDFKeyboard IDKey_2 10000 0
ControlMap.addAxisToTrigg erMapping -1 c_PIWeaponSelect3 IDFMouse IDAxis_2 1
^^ mousewheel down switches to primary / changes firing mode if you already have primary up

[edit: you'd have to change those to reflect what number keys your pistol and primary are on... mine are on 1 and 2 respectively, which isn't the default]
 
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onthelam
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Old
17 - 09-06-2005, 04:14 PM
Cool thanks
 
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MC Hamster
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Old
18 - 10-22-2005, 03:03 AM
holy crud, I found this thread linked from another site (they credit it, don't worry) when googling for a way to bind a key to the 'sorry' (flying.. TK.. smacktard punishers)

In regards to that.. anyone know of one? (the 'sorry' bind, that is)
 
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highyellow1
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Old
19 - 02-13-2006, 10:58 PM
that's what happens when you use the search button.

Anyway, I did the changes to the control panel file listed above but I ran into a few problems:

(by the way I set my left/right scroll to 7/8 night vision/gas mask)

1. I can not use the configuration when I'm in the vehicle but if i directly push the the 7/8 it works! Is there another controls list for vehicles that I need to add it to?

2. I have my scroll up/down set to 2/3 (pistol/primary wpn), is there a way to remove the lower right menu when you use the scroll? The reason being is that when I scroll down to switch modes (semi/auto) if I have to fire right away it will make me select the "4" button.

Additionally, do any of you that have the g5/g7 ever have problems with it not recognizing buttons. for instance , I have the exe file loaded, etc but sometimes buttons work while playing (that I customized) and other times they don't.


Thanks in advance!
 
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highyellow1
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Old
20 - 02-16-2006, 07:03 PM
Can anyone help?
 
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