Weights fer ragdoll?

<AuDiGy>

Veteran X
Sry i dont have a pic 2 explain this, but i thought i should bring this to ppl's attention. in the demo, i died, and nearly fell throught the terrain (and would have if it wasnt for my dead guys hand. The hand was hanging just at the tip of the terrain, keeping me from falling further in? shouldnt the Unreal Engine use some sort of weights for each part of the body?
 
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