[T1] The Link Thread

i don't understand what is so confusing. i have a blue disc trail. i want to use it in tribes 1.4. i was told that 1.4 requires png images rather than bmps. am i missing something?
 
Tribes 1.40 scripts

hey guys. If you have any scripts for 1.40, post them!

Also, does anyone know how to change the chat n this version?
 
Jump Jet please.

Code:
// Evita (1.40 mod by lemzorz)
//
// Automatically jumps before you jet.
//
//
editActionMap("playMap.sae");
bindCommand(mouse0, make, button1, TO, "JumpJet(1);");
bindCommand(mouse0, break, button1, TO, "JumpJet(0);");
bindCommand(keyboard0, make, "space", TO, "$skiOn = true; postaction( 2048, IDACTION_MOVEUP, 1);");
bindCommand(keyboard0, break, "space", TO, "$skiOn = false; postaction( 2048, IDACTION_MOVEUP, 0);");

function JumpJet(%val) 
{
 if(%val) 
 {
		if(getMountedItem(0) == -1)
			 postAction(2048, IDACTION_JET, 1);
		else 
   {
			 postAction(2048, IDACTION_MOVEUP, 1);
			 postAction(2048, IDACTION_JET, 1);
	}
 }
 else
 {
	  if(!$skiOn) 
	  { 
		  postAction(2048, IDACTION_MOVEUP, 0); 
	  } 
	  postAction(2048, IDACTION_JET, 0); 
 }
}

New Explosions
 
Last edited:
Tribes 1.40 "stock" functions.
Code:
%i();
abs();
ActionMapList::addBindableAction();
ActionMapList::addBindableCommand();
ActionMapList::clearBinds();
ActionMaps::Add();
ActionMaps::Clear();
ActionMaps::Save();
activateGroup();
addCMCommand();
addCommand();
addCommandResponse();
addContextCommand();
addExportText();
addGameServer();
addLocal();
addPlayAnim();
addPlayChat();
addPlayCMDResponse();
AddPlayerConfig();
addPlayTeamChat();
addStatusBar();
addToolButton();
addToolGap();
addToSet();
ADSetTeamInfo();
ADSetTimeLimit();
AI::ActionResult();
AI::Attack();
AI::CallbackDied();
AI::CallbackPeriodic();
AI::CallWithId();
AI::Delete();
AI::DirectiveCallback1();
AI::DirectiveCallback2();
AI::DirectiveCallback3();
AI::DirectiveCallback4();
AI::DirectiveFollow();
AI::DirectiveList();
AI::DirectiveRemove();
AI::DirectiveTarget();
AI::DirectiveTargetLaser();
AI::DirectiveTargetPoint();
AI::DirectiveWaypoint();
AI::GetCount();
AI::GetId();
AI::GetObject();
AI::GetTarget();
AI::List();
AI::SetAutomaticTargets();
AI::SetScriptedTargets();
AI::SetVar();
AI::Spawn();
alttag();
assert();
atan2();
AutoBuy::BuyLoadout();
AutoBuy::cheeseRepair();
AutoBuy::DumpNonLoadoutItems();
AutoBuy::litterItem();
AutoBuy::onConnected();
AutoBuy::onEnterStation();
AutoBuy::SelectAndBuyLoadout();
Autoload();
BanList::add();
BanList::addAbsolute();
BanList::export();
BanList::remove();
BaseRep::getFirst();
BaseRep::getNext();
bind();
bindAction();
bindCommand();
bold();
boldnum();
boldtime();
Bootstrap::addMod();
Bootstrap::clearModList();
Bootstrap::evalSearchPath();
Bootstrap::execModScripts();
Bootstrap::getModEvalPath();
Bootstrap::loadModVolumes();
br();
browseBox();
buy();
buyFavorites();
BuyList::onDoubleClick();
BuyList::onSelect();
C::Clear();
C::Get();
C::Inc();
C::Set();
Canvas::getDesktopResolution();
Canvas::handleEscapeKey();
CarrierWaypoint::flagTaken();
CarrierWaypoint::TargetEnemy();
CarrierWaypoint::TargetFriendly();
CarrierWaypoint::Toggle();
changeLevel();
checkMasterTranslation();
chr();
clamp();
clearCenterPrint();
ClearPlayerConfig();
clearStatusField();
Client::centerPrint();
Client::clearItemBuying();
Client::clearItemShopping();
Client::cmdObservePlayer();
Client::ExitLobbyMode();
Client::getControlObject();
Client::getFirst();
Client::getGender();
Client::getGuid();
Client::getGuiMode();
Client::getMouseSensitivity();
Client::getMouseXAxisFlip();
Client::getMouseYAxisFlip();
Client::getName();
Client::getNext();
Client::getObserverCamera();
Client::getOwnedObject();
Client::getSkinBase();
Client::getTeam();
Client::getTransportAddress();
Client::getVoiceBase();
Client::isItemBuyingOn();
Client::isItemShoppingOn();
Client::limitCommandBandwidth();
Client::sendMessage();
Client::setControlObject();
Client::setDataFinished();
Client::setGuiMode();
Client::setInitialTeam();
Client::setItemBuying();
Client::setItemShopping();
Client::setMenuScoreVis();
Client::setOwnedObject();
Client::setScore();
Client::setSkin();
Client::toggleCMDObserver();
ClientEvents::onClientDied();
ClientEvents::onClientKilled();
ClientEvents::onClientScoreChange();
ClientEvents::onFlagAssist();
ClientEvents::onFlagBonus();
ClientEvents::onFlagCap();
ClientEvents::onFlagCarrierKill();
ClientEvents::onFlagDrop();
ClientEvents::onFlagGrab();
ClientEvents::onFlagPickup();
ClientEvents::onFlagReturn();
ClientEvents::onFlagStandoffReturn();
ClientEvents::onSuicide();
clientMenuSelect();
cls();
CmdInventory::getVisibleSet();
CmdInventory::refreshFavorites();
CmdInventory::saveCurrentLoadout();
CmdInventoryGui::buyFavorites();
CmdInventoryGui::buySelected();
CmdInventoryGui::dropSelected();
CmdInventoryGui::enterStation();
CmdInventoryGui::favoritesSel();
CmdInventoryGui::markFavorites();
CmdInventoryGui::onOpen();
CmdInventoryGui::sellSelected();
CmdInventoryGui::useSelected();
CmdObserve::setFocus();
Collector::Clear();
Collector::ConstructFinalizeTeamLists();
Collector::InitPlayers();
Collector::onClientKilled();
Collector::onClientScoreAdd();
Collector::onClientSuicided();
Collector::onClientTeamKilled();
Collector::onFlagAssist();
Collector::onFlagCap();
Collector::onFlagCarrierKill();
Collector::onFlagDrop();
Collector::onFlagGrab();
Collector::onFlagPickup();
Collector::onFlagReturn();
Collector::onFlagStandoffReturn();
Collector::onPlayerChange();
Collector::onPlayerDrop();
Collector::onPlayerJoin();
Collector::onStart();
Collector::onStop();
commandAck();
CommandCompleted();
commandDeclined();
Commander::StarCommand();
CommandGui::onOpen();
CommandMessage();
confirmBox();
connect();
ConnectGui::ChooseGame();
Console::enable();
containerBoxFillSet();
contextIssueCommand();
Control::getActive();
Control::getExtent();
Control::getId();
Control::getPosition();
Control::getText();
Control::getValue();
Control::getVisible();
Control::performClick();
Control::setActive();
Control::setExtent();
Control::setFocus();
Control::setPosition();
Control::setText();
Control::setValue();
Control::setVisible();
cos();
createServer();
CreateServerGui::onOpen();
createTrainingServer();
CtfHUD::Init();
CtfHUD::Reset();
CtfHUD::SelfUpdate();
CtfHUD::SetTeamValue();
CtfHUD::Sleep();
CtfHUD::Update();
CtfHUD::Wake();
cursorOff();
cursorOn();
dataFinished();
dataGotBlock();
dbecho();
debug();
deg2rad();
deleteClient();
DeleteCurrentPlayerConfig();
deleteFunctions();
deleteObject();
deleteServer();
deleteVariables();
delStatusBar();
delToolButton();
Demo::onConnected();
Demo::onLeaveServer();
Demo::SpeedControl();
DemoNamer::onLeaveServer();
deploy();
dirMouse();
disconnect();
div();
DNet::getResolvedMaster();
DNet::resolveMasters();
DNet::TranslateAddress();
drop();
dumpObject();
echo();
echoc();
echocf();
echof();
edit2Box();
editActionMap();
editBox();
editGui();
ELM();
enableHostGame();
EndGame();
EnterLobbyMode();
error();
errorf();
escapeString();
eval();
evalf();
Event::Attach();
Event::Clear();
Event::Detach();
Event::Trigger();
Events::onLeaveServer();
exec();
execf();
export();
Exporter::ExportMap();
Exporter::ExportStats();
Exporter::ExportStatsRow();
Exporter::ExportTime();
Exporter::ExportTimeRow();
Exporter::KillDeathPair();
exportFunctions();
exportObjectToScript();
FGArray::addEntry();
FGArray::clear();
FGArray::deleteEntry();
FGArray::findEntry();
FGArray::getSelected();
FGArray::getSelectedText();
FGArray::setSelected();
FGCombo::addEntry();
FGCombo::clear();
FGCombo::deleteEntry();
FGCombo::findEntry();
FGCombo::getSelected();
FGCombo::getSelectedText();
FGCombo::selectNext();
FGCombo::selectPrev();
FGCombo::setSelected();
File::copy();
File::delete();
File::findFirst();
File::findNext();
File::getBase();
File::getExt();
File::getPath();
File::getTitle();
filenameizename();
findPointOnSphere();
floor();
flushExportText();
flushTextureCache();
focus();
focusClient();
focusServer();
Font::getStringPixelWidth();
Game::EndFrame();
GameBase::activateShield();
GameBase::applyDamage();
GameBase::applyRadiusDamage();
GameBase::generatePower();
GameBase::getAutoRepairRate();
GameBase::getControlClient();
GameBase::getDamageLevel();
GameBase::getDamageState();
GameBase::getDataName();
GameBase::getDisabledDamage();
GameBase::getEnergy();
GameBase::getLOSInfo();
GameBase::getMapName();
GameBase::getMuzzleTransform();
GameBase::getOwnerClient();
GameBase::getPosition();
GameBase::getPowerCount();
GameBase::getRadius();
GameBase::getRechargeRate();
GameBase::getRotation();
GameBase::getTeam();
GameBase::getTransform();
GameBase::isActive();
GameBase::isAtRest();
GameBase::isPowered();
GameBase::isPowerGenerator();
GameBase::pauseSequence();
GameBase::playSequence();
GameBase::playSound();
GameBase::repairDamage();
GameBase::setActive();
GameBase::setAutoRepairRate();
GameBase::setDamageLevel();
GameBase::setEnergy();
GameBase::setIsTarget();
GameBase::setMapName();
GameBase::setPosition();
GameBase::setRechargeRate();
GameBase::setRotation();
GameBase::setSequenceDirection();
GameBase::setTeam();
GameBase::startFadeIn();
GameBase::startFadeOut();
GameBase::stopSequence();
GameBase::testPosition();
GameBase::throw();
GameBase::virtual();
GameBinds::addBindAction();
GameBinds::addBindCommand();
GameBinds::Clear();
GameBinds::GetActionMap();
GameBinds::GetActionMap2();
GameBinds::Init();
GameBinds::SetMap();
gameCD();
getBoxCenter();
getClientByIndex();
getClientByName();
getGroup();
getInputDeviceInfo();
getInstantGroup();
getIntegerTime();
getItemCount();
getItemData();
getItemDesc();
getItemType();
getLOSInfo();
getManagerId();
getMountedItem();
getNetcodeVersion();
getNextObject();
getNumClients();
getNumItems();
getNumTeams();
getObjectByTargetIndex();
getObjectType();
getPathOf();
getRandom();
getSimTime();
getStatusField();
getTeamName();
getWord();
giveall();
GlobalMessage();
Group::getObject();
Group::iterateRecursive();
Group::objectCount();
GUI::issueInternetWarning();
GuiBringToFront();
GuiEditMode();
GuiEditNewControl();
GuiInspect();
GuiJustify();
GuiLoadContentCtrl();
GuiLoadSelection();
GuiNewContentCtrl();
GuiPopDialog();
GuiPushDialog();
GuiSaveContentCtrl();
GuiSaveSelection();
GuiSendRootMessage();
GuiSendToBack();
GuiSetAddSet();
GuiSetSelection();
GuiToolbar();
hideToolWin();
hideToolWinAll();
html::emit();
html::emitf();
HTMLOpen();
HTMLOpenAndGoWin();
htmltag();
Hud::Add();
Hud::Init();
Hud::New();
Hud::New::Shaded();
Hud::OnExit();
Hud::OnGuiClose();
Hud::OnGuiOpen();
Hud::Restore();
Hud::Store();
Huff::PackClient();
Huff::PackDamageType();
Huff::PackIndexed();
Huff::PackTeam();
Huff::StartRead();
Huff::StartWrite();
Huff::UnpackClient();
Huff::UnpackDamageType();
Huff::UnpackIndexed();
Huff::UnpackTeam();
Include();
include::Reset();
inputActivate();
inputCapture();
inputClose();
inputDeactivate();
inputOpen();
inputRelease();
inspectObject();
Interior::setLightTime();
Interior::switchOffLight();
Interior::switchOnLight();
Interior::toggleLight();
InventoryList::onDoubleClick();
InventoryList::onSelect();
isButtonDown();
isCursorOn();
isDatablock();
isFile();
isFullscreenMode();
isFunction();
isGfxDriver();
isMember();
isObject();
issueCommand();
issueCommandI();
issueTargCommand();
isVirtualFS();
Item::getCount();
Item::getItemData();
Item::getVelocity();
Item::hide();
Item::isRotating();
Item::setVelocity();
ItemHUD::Init();
ItemHUD::Sleep();
ItemHUD::Update();
ItemHUD::Wake();
JGBuddyCombo::select();
JGNewServer();
JGNewServer::verify();
JoinGame();
JoinGameGui::onOpen();
kill();
KillPop();
KillTrak::DeathMessage();
KillTrak::Parse();
KillTrak::Reset();
KillTrak::TestPair();
KillTrak::TestSingle();
L::Clear();
L::Count();
L::Find();
L::GetNext();
L::GetTop();
L::Push();
L::PushUnique();
L::Reset();
Legacy::flagEvents();
lightTerrain();
listDevices();
listInputDevices();
listObjects();
listPlayers();
listToolButtons();
listToolWindows();
listVolumes();
LoadingGui::onOpen();
loadObject();
loadPlayGui();
loadTerrain();
LobbyGui::onOpen();
localMessage();
localSound();
lockWindowSize();
logPacketStats();
mapEditor();
Marker::AddTeam();
Marker::Team();
markFavorites();
max();
messageAndAnimate();
messageCanvasDevice();
messagetype0();
messagetype1();
messagetype2();
messagetype3();
messagetype4();
min();
MiniMap::onComputeWidthZoom();
MissionList::addMission();
MissionList::build();
MissionList::clear();
MissionList::initNextMission();
MissionTextList::onAction();
MissionTypePopup::buildList();
move();
Moveable::getPosition();
Moveable::getState();
Moveable::getWaypointCount();
Moveable::moveBackward();
Moveable::moveForward();
Moveable::moveToWaypoint();
Moveable::setWaypoint();
Moveable::stop();
mute();
nameToID();
net::kick();
netStats();
NetworkPacketFrame::onAction();
newActionMap();
newClient();
newInputManager();
newObject();
newServer();
newSfx();
newTerrain();
newTerrainParam();
newToolStrip();
newToolWindow();
nextRes();
nextWeapon();
noextend();
Notepad();
Object::getName();
Observer::checkObserved();
Observer::enterMissionArea();
Observer::enterObserverMode();
Observer::isObserver();
Observer::jump();
Observer::leaveMissionArea();
Observer::nextObservable();
Observer::orbitObjectDeleted();
Observer::prevObservable();
Observer::setDamageObject();
Observer::setFlyMode();
Observer::setOrbitObject();
Observer::setOrbitPoint();
Observer::setTargetClient();
Observer::triggerDown();
Observer::triggerUp();
OldRatings::scoreEvent();
onClientChangeTeam();
onClientDrop();
onClientGhostAlwaysDone();
onClientJoin();
onClientMessage();
onClientMessageLegacy();
onConnection();
onConnectionError();
onExit();
onLocalSound();
onPlaybackFinished();
onQuit();
onRemoteFilterClient();
onRemoteFilterServer();
onServerGhostAlwaysDone();
onTeamAdd();
openFile();
OpenNewPlayerDialog();
OptionsDamageDetail::onAction();
OptionsDecalDetail::onAction();
OptionsGame::Game::onOOBGrid();
OptionsGame::General::init();
OptionsGame::General::shutdown();
OptionsGame::HUDs::init();
OptionsGame::HUDs::onAutosize();
OptionsGame::HUDs::shutdown();
OptionsGame::Loadout::init();
OptionsGame::Loadout::shutdown();
OptionsGraphics::init();
OptionsGraphics::setHighDetail();
OptionsGraphics::setLowDetail();
OptionsGraphics::setMediumDetail();
OptionsGui::HostPublicOK();
OptionsGui::onClose();
OptionsGui::onOpen();
OptionsLightingDetail::onAction();
OptionsMovement::init();
OptionsMovement::updateMouse();
OptionsNetwork::addMaster();
OptionsNetwork::deleteSelectedMaster();
OptionsNetwork::HostPublicCancel();
OptionsNetwork::init();
OptionsNetwork::newMaster();
OptionsNetwork::setISDNDefaults();
OptionsNetwork::setModemDefaults();
OptionsNetwork::setPacketFrame();
OptionsNetwork::setT1Defaults();
OptionsNetwork::shutdown();
OptionsNetwork::validate();
OptionsNetwork::verifyMaster();
OptionsNetwork::warnPublicServer();
OptionsShapeDetail::onAction();
OptionsSound2DVolume::onAction();
OptionsSound3DDriver::onAction();
OptionsSound3DVolume::onAction();
OptionsSound::init();
OptionsSoundCDMusic::onAction();
OptionsSoundCDVolume::onAction();
OptionsTerrainDetail::onAction();
OptionsTextureDetail::onAction();
OptionsVideo::apply();
OptionsVideo::init();
OptionsVideo::onApply();
OptionsVideo::OpenGLsetup();
OptionsVideo::setGamma();
OptionsVideo::setUpG200G400();
OptionsVideo::setUpGeneric();
OptionsVideo::setUpi740();
OptionsVideo::setUpTNT();
OptionsVideo::validate();
OptionsVideoMode::update();
ord();
playDemo();
Player::applyImpulse();
Player::blowUp();
Player::decItemCount();
Player::deployItem();
Player::dropItem();
Player::getArmor();
Player::getClient();
Player::getDamageFlash();
Player::getItemClassCount();
Player::getItemCount();
Player::getItemState();
Player::getLastContactCount();
Player::getMountedItem();
Player::getMountObject();
Player::getNextMountedItem();
Player::getSensorSupression();
Player::incItemCount();
Player::isAiControlled();
Player::isCrouching();
Player::isDead();
Player::isExposed();
Player::isJetting();
Player::isTriggered();
Player::kill();
Player::lastJetTime();
Player::mountItem();
Player::setAnimation();
Player::setArmor();
Player::setDamageFlash();
Player::setDetectParameters();
Player::setItemCount();
Player::setMountObject();
Player::setSensorSupression();
Player::trigger();
Player::unmountItem();
Player::useItem();
PlayerSetupGui::onClose();
PlayerSetupGui::onOpen();
PlayerSetupNext();
playSound();
playVoice();
popActionMap();
postAction();
pow();
preloadServerDataBlocks();
prevRes();
prevWeapon();
Profiler::Dump();
Profiler::Reset();
Projectile::spawnProjectile();
PSC::getControlMode();
purgeResources();
pushActionMap();
Quickstart();
quit();
rad2deg();
ReadPlayerConfig();
rebuildCommandMap();
rebuildServerList();
RecordingsGui::onOpen();
RecordingsGui::PlayDemo();
RecordingsGui::playRandom();
RecordingsGui::removeSelectedDemo();
RecordingsGui::renameSelectedDemo();
RecordingsGui::TimeDemo();
RecordingsGui::verify();
RedMessage();
remoteAddMenuItem();
remoteBP();
remoteCancelMenu();
remoteCGADone();
remoteCountDown();
remoteCP();
remoteCycleMission();
remoteDataFinished();
remoteEnterStation();
remoteEval();
remoteExitStation();
remoteFileURL();
remoteFlagCaptured();
remoteFlagDropped();
remoteFlagReturned();
remoteFlagTaken();
remoteFlagTrackUpdate();
remoteINV();
remoteItemReceived();
remoteITXT();
remoteKillTrak();
remoteKillUpdate();
remoteLH_CHMEM();
remoteLH_CHMOD();
remoteMatchStarted();
remoteMInfo();
remoteMissionChangeNotify();
remoteMODInfo();
remoteNewMenu();
remotePlayAnim();
remoteReceiveMessage();
remoteSCOM();
remoteScriptsVersion();
remoteSelectCommander();
remoteSetCLInfo();
remoteSetInfoLine();
remoteSetMusic();
remoteSetTime();
remoteSVInfo();
remoteT();
remoteTeamScore();
remoteTP();
remotezAdminActiveMode();
removeFromSet();
RenameDemoText::onAction();
renameObject();
renderCanvas();
resetGhostManagers();
resetPlayDelegate();
resetPlayerManager();
resetSimTime();
resetUpdateRegion();
round();
Run();
rundir();
SAD();
SAD::addNick();
SAD::addServer();
SAD::EnterSAD();
SAD::onConnect();
SADSetPassword();
saveActionMap();
saveFileAs();
saveInputDeviceInfo();
saveTerrain();
say();
schedule();
Schedule::Add();
Schedule::Cancel();
Schedule::Check();
Schedule::Exec();
screenShot();
SelectedPlayerConfig();
selectNewMaster();
selectPlayerSkin();
sell();
Server::CheckMatchStarted();
Server::Countdown();
Server::finishMissionLoad();
Server::loadMission();
Server::nextMission();
Server::onClientConnect();
Server::onClientDisconnect();
Server::onConnectionRequest();
Server::refreshData();
Server::ResortList();
Server::storeData();
setArmor();
setButtonHelp();
setClientScoreHeading();
setCMMode();
setCommanderChatMenu();
setCommandStatus();
setCursor();
setFreeLook();
setFSResolution();
setFullscreenDevice();
setFullscreenMode();
setGamma();
setHudTimer();
setInstantGroup();
setIssueCommand();
setMainWindow();
setMaterialProperty();
setObjectId();
setPlayChatMenu();
setScreenShotSeq();
setSkinBase();
setStatusField();
setTeam();
setTeamScoreHeading();
setTerrainContainer();
setTerrainDetail();
setTerrainVisibility();
setToolCommand();
setToolWinPos();
setupRecorderFile();
setWindowedDevice();
setWindowSize();
setWindowTitle();
sfxAdd2DProfile();
sfxAdd3DProfile();
sfxAddPair();
sfxClose();
sfxGetFormat();
sfxGetMaxBuffers();
sfxMute();
sfxOpen();
sfxPlay();
sfxQuery();
sfxRemovePair();
sfxRemoveProfile();
sfxSetFormat();
sfxSetListenerPosition();
sfxSetMaxBuffers();
sfxSetPan();
sfxSetPosition();
sfxSetVolume();
sfxStop();
ShapeView::setItem();
ShapeView::setShape();
ShapeView::setSkin();
show();
showFPS();
showTime();
showToolWin();
showToolWinAll();
simTreeAddSet();
simTreeCreate();
simTreeRegBitmaps();
simTreeRegClass();
simTreeRegScript();
sin();
span();
spawnPlayer();
sprintf();
sqrt();
Stack::Clear();
Stack::Count();
Stack::Exist();
Stack::Find();
Stack::Freeze();
Stack::GetFirst();
Stack::GetNext();
Stack::Pop();
Stack::Push();
Stack::PushUnique();
Stack::Reset();
Stack::Test();
Stack::Unfreeze();
startGhosting();
startMainMenuScreen();
StatHUD::Hide();
StatHUD::KillDeathPair();
StatHUD::LoadStats();
StatHud::Number();
StatHud::onClientDied();
StatHud::onClientKilled();
StatHud::onClientSuicided();
StatHUD::onFlagUpdate();
StatHUD::Pixels();
StatHUD::playerActivityTimestamp();
StatHUD::playerTimestampReset();
StatHUD::Show();
StatHUD::ShowStats();
StatHUD::Sort();
StatHUD::StopWatch();
StatHUD::TabItem();
StatHUD::TabList();
Station::CheckExit();
Station::onClientDied();
Station::Reset();
Statlog::Abort();
Statlog::createShell();
Statlog::Push();
Statlog::Start();
Statlog::Stop();
storeObject();
strcat();
String::char();
String::Compare();
String::convertSpaces();
String::cpad();
String::Dup();
String::empty();
String::ends();
String::Escape();
String::escapeFormatting();
String::explode();
String::findSubStr();
String::getSubStr();
String::ICompare();
String::insert();
String::left();
String::len();
String::length();
String::lpad();
String::MakeAlphaNumeric();
String::NCompare();
String::Replace();
String::right();
String::rpad();
String::starts();
String::tolower();
String::toupper();
String::trim();
swapSurfaces();
SwitchGender();
switchToChat();
table();
TagString::onConnect();
TagString::onKillDeathRPC();
TagString::onStatRPC();
targetClient();
td();
Team::AddClient();
Team::clearObjectives();
Team::DropClient();
Team::Enemy();
Team::Flag::Captured();
Team::Flag::Dropped();
Team::Flag::DropTimer();
Team::Flag::Location();
Team::Flag::Returned();
Team::Flag::Taken();
Team::Flag::Timer();
Team::Friendly();
Team::Init();
Team::onClientChangeTeam();
Team::onClientDrop();
Team::onClientJoin();
Team::onTeamAdd();
Team::Reset();
Team::Score();
Team::setObjective();
Team::setScore();
Team::Size();
TeamKillPop();
TeamMessage();
testDevice();
TextList::AddLine();
TextList::Clear();
throwRelease();
throwStart();
time::getMinutes();
Time::getSeconds();
TimeC::Clear();
TimeC::Duration();
TimeC::Get();
TimeC::GetTime();
TimeC::Update();
timeDemo();
Timer::Dec();
Timer::FormatSeconds();
Timer::Inc();
Timer::New();
TimeStamp();
timestamp::array();
timestamp::format();
timestamp::time();
timestamp::zeropad();
toggleMouse();
tr();
trace();
TrainingGui::onOpen();
TrainingMissionTextList::onAction();
translateMasters();
tree();
Turret::setTarget();
TV::Activate();
TV::DeActivate();
TV::onFlagTaken();
unfocus();
unifyDamageTypes();
unittests::run();
unittests::runtest();
unittests::stats();
unlockWindowSize();
unmute();
updateBuddyList();
use();
useItem();
userCD();
Vector::Add();
Vector::Dot();
Vector::GetDistance();
Vector::getFromRot();
Vector::getRotation();
Vector::Neg();
Vector::Normalize();
Vector::Sub();
Vehicle::canMount();
Vehicle::canRide();
Vehicle::decPassengers();
Vehicle::getMountPoint();
Vehicle::incPassengers();
Vehicle::nextPassengerPoint();
verifyMaxPlayers();
verifyServerName();
version();
voteNo();
voteYes();
WaypointToWorld();
which();
WhiteMessage();
windowsKeyboardDisable();
windowsKeyboardEnable();
windowsMouseDisable();
windowsMouseEnable();
winMouse();
WriteCurrentPlayerConfig();
xmlizename();
zadmin::getWeapon();
zadmin::onConnectionAccepted();
zadmin::reset();
Zoom::Cycle();
Zoom::In();
Zoom::onClientDied();
Zoom::onJoin();
Zoom::Out();
Zoom::Reset();
 
Code:
// Evita (1.40 mod by lemzorz)
//
// Automatically jumps before you jet.
//
//
editActionMap("playMap.sae");
bindCommand(mouse0, make, button1, TO, "JumpJet(1);");
bindCommand(mouse0, break, button1, TO, "JumpJet(0);");
bindCommand(keyboard0, make, "space", TO, "$skiOn = true; postaction( 2048, IDACTION_MOVEUP, 1);");
bindCommand(keyboard0, break, "space", TO, "$skiOn = false; postaction( 2048, IDACTION_MOVEUP, 0);");

function JumpJet(%val) 
{
 if(%val) 
 {
		if(getMountedItem(0) == -1)
			 postAction(2048, IDACTION_JET, 1);
		else 
   {
			 postAction(2048, IDACTION_MOVEUP, 1);
			 postAction(2048, IDACTION_JET, 1);
	}
 }
 else
 {
	  if(!$skiOn) 
	  { 
		  postAction(2048, IDACTION_MOVEUP, 0); 
	  } 
	  postAction(2048, IDACTION_JET, 0); 
 }
}

New Explosions

I ported a jumpjet script myself but it has issues where I just stop skiing. Does this not have that problem?

And regarding the two binds, is the first one for jetting and the second one for skiing/jumping?
 
They have to work together so you don't stop skiing. The space bind is the ski "script". It lets jumpjet know you're skiing so it doesn't interfere.
 
... dumb question, but how do we get scripts to work again? :) It's been like.... god, 8 years since I even downloaded a script.
 
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