Holy Paladin
[strike]Holy Paladin[/strike] Priest
Frost Mage
Demonology Warlock
MS Warrior
This composition requires much more skill than many others. It's strength is about being balanced for survival. It's strength is
suppression, not burning. EVERYBODY in your team needs to stop and understand this, starting with the warrior. The weakness is... well... it requires insanely good coordination to have the burst you need at many times. Folks need to be clear on what to do.
Your goal oughta be to get control and initiative at the start. Mage and warlock
must communicate well. Start of trying to suppress their dps, not even worrying about the healer. PISS THEM OFF. Save your CDs for about 15-20s in.
Lock fears mage, CoT on all casters. Be careful with dots.
Mage sheeps warrior. Holds back on pet, etc.
Warrior smacks a priest or secondary target.
Your priest mana drains weak link.
Your pally supports.
See?
Warrior jumps on primary target about 10-15s in... and as he starts to get his dmg rolling, you make line them up for a burst.
Before CC starts going immune, you switch CC. Lock fears/CoTs their healer. Mage sheeps somebody else (perhaps the other mage). Priest mana drains, dispells and heals as needed (but mostly trying to stay alive if they arent burning warrior)
So, for 15-20s you entirely suppress them, frustrate them and fake train.
You then pop all your CDs, lock down healers and quickly burn.
Mage/Lock continue keeping suppression up and you may not kill them on that burst. They keep shifting their CC as they go immune to cut down on the enemy DPS. Your priest is a weak spot, so make sure he's mana draining if they arent on him.
These teams were usually Shadow Priest/UA Warlock/Rogue/Hunter/Druid or something similar. They're able to bring our Warrior down pretty fast, and with that, we lose too much of our DPS.
Your setup requires real skill and coordination.
Even played to perfection, this setup has trouble with good 4dps teams. You absolutely need to get and maintain initiative.