[voicepakc] voice pack by soggynuts - TribalWar Forums
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Reload this Page [voicepakc] voice pack
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soggynuts
VeteranXV
Old
1 - 03-16-2015, 01:24
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i need voice packs so i can hear your guys' bull****, specifically to annoy my girlfriend when i play with her studying nearby
 
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Kismet
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Old
2 - 03-16-2015, 01:41
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o right i told u i was going to give u this and i didnt one second
 
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Kismet
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3 - 03-16-2015, 01:44
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sound files go in voices .cs file goes in config add it to ur auto exec if u want or type it in the ~ consol

big monkey/ultramonkey/ assorted songs (about 100x as annoying as 5150 actually makes people break down mentally in game)
big monkey sound pack 1.40 by Kismet - TribalWar Forums

5150
http://www.thelandofoz.net/downloads...Packs/5150.rar
 
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Kismet
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Old
4 - 03-16-2015, 01:50
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tho big monkey pack really needs to come with a warning label that it may cause spontaneous rage

after some troc idiot plays a creed, afi, insane clown posse song a few hundred times u r gonna rage or delete it or get desensitized to it becoming a shell of ur former self
 
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Last edited by Kismet; 03-16-2015 at 01:54..
Milk-Man
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5 - 03-16-2015, 10:28
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open zip, sort by size, delete large music files u hate

have gg
 
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FSB-SPY
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6 - 03-16-2015, 11:04
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And now can someone post a mute script that won't display voice pack stuff?
 
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soggynuts
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7 - 03-16-2015, 11:47
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Quote:
Originally Posted by FSB-SPY View Post
And now can someone post a mute script that won't display voice pack stuff?
On that note, how do i get rid of the white text that is non stop telling me who killed who, i picked up some bullets, etc.

Can't believe i asked for a voicepack before asking for a inventory purchasing script.... dark times these be
 
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~dickschnitzel~
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Old
8 - 03-16-2015, 11:56
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y is that 5150 pack so big? shouldnt it b like 100MB?
 
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Milk-Man
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9 - 03-16-2015, 12:24
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mine is just over 83mb

that dload has .vol and .mrc files (w/e that is)
 
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~dickschnitzel~
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Old
10 - 03-16-2015, 12:26
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lol that is 4 1.3
 
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Laughing-Stork
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11 - 03-16-2015, 13:02
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Quote:
Originally Posted by FSB-SPY View Post
And now can someone post a mute script that won't display voice pack stuff?
I think I have one of those..I'll try and get it to you soon.
 
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Xml V2.0
VeteranXV
Old
12 - 03-16-2015, 13:37
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Quote:
Originally Posted by soggynuts View Post
On that note, how do i get rid of the white text that is non stop telling me who killed who, i picked up some bullets, etc.

Can't believe i asked for a voicepack before asking for a inventory purchasing script.... dark times these be
ServerMessageFilter.acs.c s
Code:
// filtering white messages for 1.40

$Filterid = -1;
$Filter[$Filterid++] = " falls to ";
$Filter[$Filterid++] = " forgot to tie ";
$Filter[$Filterid++] = " bites the dust in a forceful manner.";
$Filter[$Filterid++] = " fall down go boom.";
$Filter[$Filterid++] = " makes quite an impact on ";
$Filter[$Filterid++] = " becomes the victim of a fly-by from ";
$Filter[$Filterid++] = " leaves a nasty dent in ";
$Filter[$Filterid++] = " you scratched my paint job!";
$Filter[$Filterid++] = " ventilates ";
$Filter[$Filterid++] = " an overdose of lead.";
$Filter[$Filterid++] = " full of holes.";
$Filter[$Filterid++] = " guns down ";
$Filter[$Filterid++] = " dies of turret trauma.";
$Filter[$Filterid++] = " walks into a stream of turret fire.";
$Filter[$Filterid++] = " ends up on the wrong side of a turret.";
$Filter[$Filterid++] = " feels the warm glow of ";
$Filter[$Filterid++] = " a white-hot plasma injection.";
$Filter[$Filterid++] = " Got plasma?";
$Filter[$Filterid++] = " a plasma transfusion.";
$Filter[$Filterid++] = " catches a Frisbee of Death thrown by ";
$Filter[$Filterid++] = " with a well-placed disc.";
$Filter[$Filterid++] = " spinfusor caught ";
$Filter[$Filterid++] = " falls victim to ";
$Filter[$Filterid++] = " up real good.";
$Filter[$Filterid++] = " explosive temper.";
$Filter[$Filterid++] = " a fatal concussion.";
$Filter[$Filterid++] = " never saw it coming from ";
$Filter[$Filterid++] = " list of sniper victims.";
$Filter[$Filterid++] = " with a sniper shot.";
$Filter[$Filterid++] = " becomes a victim of ";
$Filter[$Filterid++] = " crosshairs for too long.";
$Filter[$Filterid++] = " into oblivion.";
$Filter[$Filterid++] = " didn't see that last mortar from ";
$Filter[$Filterid++] = " inflicts a mortal mortar wound on ";
$Filter[$Filterid++] = " mortar takes out ";
$Filter[$Filterid++] = " gets a blast out of ";
$Filter[$Filterid++] = " rain of blaster fire.";
$Filter[$Filterid++] = " a new world of pain.";
$Filter[$Filterid++] = " master blaster.";
$Filter[$Filterid++] = " gets zapped with ";
$Filter[$Filterid++] = " a nasty jolt.";
$Filter[$Filterid++] = " gets a real shock out of meeting ";
$Filter[$Filterid++] = " short-circuits ";
$Filter[$Filterid++] = " didn't stay away from the moving parts.";
$Filter[$Filterid++] = " is crushed.";
$Filter[$Filterid++] = " gets smushed flat.";
$Filter[$Filterid++] = " gets caught in the machinery.";
$Filter[$Filterid++] = " is a victim among the wreckage.";
$Filter[$Filterid++] = " is killed by debris.";
$Filter[$Filterid++] = " becomes a victim of collateral damage.";
$Filter[$Filterid++] = " got too close to the exploding stuff.";
$Filter[$Filterid++] = " takes a missile up the keister.";
$Filter[$Filterid++] = " gets shot down.";
$Filter[$Filterid++] = " gets real friendly with a rocket.";
$Filter[$Filterid++] = " feels the burn from a warhead.";
$Filter[$Filterid++] = " ends it all.";
$Filter[$Filterid++] = " own life.";
$Filter[$Filterid++] = " own dumb self.";
$Filter[$Filterid++] = " decides to see what the afterlife is like.";
$Filter[$Filterid++] = " teammate, ";
$Filter[$Filterid++] = " dies";



function filterwhites( %cl, %msg, %type )
	after onClientMessage {
  
	if(%type != 0)
		return;
    
	%ret = true;
	
	for(%i=0;%i<=$Filterid;%i++) {
		if( String::FindSubStr(%msg, $Filter[%i]) != -1 ) {
			%ret = false;
			break;
		}
	}
	return;
}
Im guessing you can add other messages you want to filter, ammo etc.
 
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