what huge advantage did i have pre-netset again?? 90% of players had like a 60 ping or below and prolly 60% had 44 or below. y do u keep making excuses about ping when u and mostly everyone participating in PUs were also lpbs and didnt need to lead either really, with the exception of the euros and opsayo. not my prob if u could not chaingun with a 60 ping
bottom line:
you'll have to lead with blaster and u dont like this because u dont have to do it currently cause the bullets r so fukin fast and you failed at doing this pre-netset, even though we'll all still have polate and pft and whatever else in 2018 on even playing field etc so really blaster or a slowed down chaingun projectile shuldnt be an issue and youll no longer have any excuses to grasp for anymore
*Your advantage pre-1.40. Back in the 1.30 days when you had 16 ping and chainwhored every pug. Yes this was a massive advantage over players with 40 ping and up. You didn't notice how much changed because you had low ping. For people like me and opsayo, players with over 60 ping, it was a big change. Don't be ignorant.
Fixing the chaingun isn't as easy as taking away energy consumption of the blaster and boom we have solved it.
You're looking at a slower projectile with a different inheritance, this doesn't replicate the uses of the chaingun.
Your end result will be a weapon that is useless at long ranges and will only hit with pure luck - much like a long disc midair. At medium ranges there will still be a bit of luck involved. Which is different compared to the chaingun. What you are arguing for is literally the removal of a skill based weapon in favor of a luck based weapon. Which seems to be the opposite of what you want. You would think a god of T1 like yourself would want to eliminate luck and increase skill.
you're a waste of time to talk to because most people try to make sense but you spew random nonsense just to get a rise out of people, even the people you're expecting to help you with a favor
some examples:
- what does netset have anything to do with projectile speed?
- how am i the one afraid of leading? i played with 140 ping in lt pickups for years. you're the one who paid nofix for a cheat bypass when you already had 28-32 ping
- you're conflating the difference between leading due to projectile speed and leading due to shitty network settings. you're combining the two either because you're ignorant of the difference or purposefully to just obfuscate the discussion.
- what do i have anything to do with 1.40 "choosing to give people 32 ping"? i wasn't part of the 1.40 dev team and i'm not andrew. do you really think the game is better with shitty network code so that hitboxes are drawn inaccurately? you're bringing this up again because you're either too ignorant to know what you're saying or you're just trying to spew words to keep a pointless argument going.
the only reason i'm even responding now to explain is so that others reading can understand where i'm coming from
i got cheats from andrew?
how is it irrelevant that you paid for a bypass so that you could interpolate in an era where everyone else used 1.30 and you had a 32 ping to boot?
if someone can blaster on a consistent basis, that would be a indication of greater skill you fool. <-- which is what we need to raise the ceiling a little bit
since we are nitpicking about relatively insignificant ping differences, i played with a 32 ping in 2007-2009. i have played with pings ranging from 16 to 230 ping. complaining about not being able to chaingun with a 60-76 ping (which i played with consistently in LT on the onion patch or highline or whatever) is stupid
again not my prob that u couldnt chain consistently with a 60 ping which is literally a 28 ping difference from what i had. r u joking
ok i just saw u mentioned 40 ping or up.. so now its an 8 ping difference lol pls get out. these is dumb and de-railing ive heard this like 500 times
i'm not trolling, i know you bought a bypass. nofix himself told us.
tell you what let's step back then
we're trying to discuss whether or not the chaingun is too strong or not. some people think it is (you, maybe others) some people think it isn't (myself, stork, maybe others).
a separate thing we're trying to figure out is what we could do to the chaingun to tune it. you think reducing the rate of fire and tightening the cone is the right way to go. i disagree.
so what now?
hitting blaster shots on a consistent basis with 50% inheritance on a player moving a decent rate(avg return route speed of a decent capper) @ a medium range. I would love to see you do it consistently. More than likely your shots would be hitting the easy angles and violently missing any slightly difficult shot.
i don't have a problem with it. i disagree that it would make things better but it's just my opinion and i could be wrong. i think it's better than your original idea of replacing the chaingun with the blaster.
i trust nofix a lot actually. he's one of the most helpful contributors to the community maybe ever, and he always meant well. when i was learning to write tribes script he was super helpful and supportive. i talked with him a decent amount after he stepped back from the community. he's a good guy.