I made a blank sound file, I just thought there may be a way to override it. Still I'm not able to get the assigned cap sounds to work. As I mentioned above, it's triggering the return sound.
.... and I just looked and saw this while rolling the marbles around in my hollow head...
Code:
}
function Flag::CapSounds( %team, %cl ) {
return ( %team == Client::GetTeam( getManagerId() ) ) ? ( localSound( $Flag::ReturnSound[friendlyflag] ) ) : ( localSound( $Flag::ReturnSound[enemyflag] ) );
}
You may want to edit to reflect capsound rather than return sound to avoid future confusion.