Guild Wars 2

Now I kind of wish server transfers weren't 24 hours because I want to buy some temple armor but my server doesn't have the Temple of Balthazar captured. So far I've run the event twice and we've failed both times (this is my first day in the Orr zones). Is this a really hard event series or does my server just suck? I'm kind of bummed that I have the karma but can't buy the coat I want :(
 
yea im close to 40K karma and spent about 20K but this is per piece so hardly worth stressing over if can only afford 1 pc
 
Eggo , all you need to know is that Cael and I don't like this game(its boring as fuck , grindfest , not innovative , pvp sucks , pve sucks - basically everything sucks).
That's pretty much all the info you need, #superstarcyberathletes , getatmedawg
 
I'll explain shit later...

alright,

First off, the resurrection utility you get as a thief is fucking ridiculous. Blinding powder has a small AoE stealth to it. Run up to who ever you want to res(or execute), and pre-empt with blinding powder to conceal yourself. On top of that stealthing allies grants them regen. This counts towards their rally if they aren't completely dead.

shadow refuge - more group stealth/healing. This may also be a bug that'll be fixed, but the pulses from shadow refuge re-stealth you, stacking might each time thanks to the 25 point shadow arts passive. This refuge is also a dark combo filed.

Acrobatics: 5 point passive gives a nice speed boost when you evade - works while swimming too. 10 point passive reduces fall damage, also procs a small AoE stealth on you and nearby allies when you take fall damage.

Trickery: Caltrops when you dodge is a good way to cripple/bleed without having to spend initiative. Bountiful theft and thrill of the crime both give big boons to allies when you steal.

combat: dagger offhand ability places you in stealth. In combination with every other means of stealthing; you can keep regen and might rolling most of the time. Passives from trickery extend max initiative by 3, as well as grants 3 when you steal making for a good emergency reserve. You could also swap out the signet for something like roll for initiative, which I think gives 6 on use.

Short Bow - Easily my most used weapon. AoE poison/combo field ability. But what I spam the most is the #2. Its a ground-target based cluster bomb. You can detonate the projectile mid-air to explode into 3 cluster bombs that each apply a bleed (I believe the detonated version doesn't count as a combo finisher). Essentially, you can pointblank spam this ability to stack bleeds up to 15 in a matter of seconds. It's also a good way to harass players on the other side of a keep gate (shoot the door from you side, and it'll hit players on the other side). The #3 is a disengage shot that launches you away from your target, as well as cripples them. The #5 blinks you to your ground target - allowing you to blink down the field for faster mobility.

I like this for instances and WvW. Getting downed allies back up safely is something I've found to be a big difference maker.
 
Eggo , all you need to know is that Cael and I don't like this game(its boring as fuck , grindfest , not innovative , pvp sucks , pve sucks - basically everything sucks).
That's pretty much all the info you need, #superstarcyberathletes , getatmedawg
It has some neat features I wish other MMOs had (don't have to worry about tagging mobs, the DEs are a nice touch although not properly implemented IMO, etc.).

Other than that I will agree though. This isn't a game that's designed to be played for an extended amount of time. They tried to artificially prolong gameplay by adding a huge grind for the end-game but it doesn't feel rewarding enough to bother.

The PvP isn't bad, but still has quite a bit of balancing to go through.
 
Now I kind of wish server transfers weren't 24 hours because I want to buy some temple armor but my server doesn't have the Temple of Balthazar captured. So far I've run the event twice and we've failed both times (this is my first day in the Orr zones). Is this a really hard event series or does my server just suck? I'm kind of bummed that I have the karma but can't buy the coat I want :(

The Balthazar event is pretty hard for a big group of pubbies, I rarely ever see it completed. Probably because he can pretty much AoE one shot big groups of people and pubs just love to stand in big clumps
 
TW is on CD

i had fun playing wvw last night as I am starting to figure out how that shit works, will be fun if we start getting a group of TWers to play it consistently

i need to get a new setup before i can actually participate though. my shit goes down to like 5fps if there are more than 10 ppl on the screen.
 
Gave engineer a good run in pub pvp yesterday with the pistol/shield/bombs condition dmg build someone linked...pretty powerful but i need to work out the kind of ridiculously tanky build i see all the time in tourneys...google not helpful ;<
 
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