Idea is that we could use that a master server for links to a huge database. The servers data, such as Duel stats, 1v1 stats, game stats, IP logs, records, all of the good stuff gets uploaded to one main server. Where it can have a data base of everyone who plays Final shifter…a overall skill rating, and etc. Such things it could keep is IPs from every final shifter mod, Best records of each map, such as the fastest cap, and the fastest game. Also it could host duel and 1v1 stats, where you can see who is the best of the best. You wouldn’t 1v1 on KOA, and then 1v1 on IA server and have a different rating. It would all be linked into one database. This works charms as to smurf detection. When you have all the IPs from each server. Also the rating system would be very useful for hiring clans, if they wanted to look up how good a player was, all they would have to do is look at the site and get his or her stats.
Also when downloading the Mod, you could pick from 4 predefined serverconfigs.
Shifter Base – The one with no turrets, just armors.
Shifter Skill – The one with no tricks to it, and no scripts either.
Shifter – The normal, and most wanted by voting shifter.
Shifter SBA – The one devoted to what the SBA wants.
Then there can be custom, where you download the main shifter files, and it brings you to a page of the config. It asks you every definable question we added, such things would look like this:
Would you like to have Ice mortar as a mortar option?
Would you like to disable Laser rifle from the scout?
Would you like to use the armory?
Etc, It would save each of the answers and put that into the serverconfig.cs for him, that way he doesn’t have to look and edit the confusing code. that way a person could get it any way he wanted, Each config would turn up diff in the mod view, it would just say Final Shifter, and u don’t know what your joining. If it is a custom shifter, it will say Shifter Custom, and in the menu will be a place where you can view the whole config, and see what the admin set on or off.