Idea about turret control

Should be 1 deployable turret that can be placed on anything and not controllable.

While I agree with the bringing back com stations, I think it just adds to the complexity that keeps this game from getting a wider player base.

They need to cut down on alot of stuff if they want it to be a user friendly game. Less is more. Let the modders make the 1000 deployables mod.

Bottom line, KISS.
 
Sir Lucius said:
I think they should just have 2 types of turreNts. One where it's auto controled, and one where a players sits down in and controls (mounted turret).


yaaa, like a 4 barelled chaingun, think russion ZSU AA gun
 
In Raindance, controllable rocket-turrets were cool.. If u didnt turn on TD, you could give ur HO's an extra boost..

But if they do implement controllable rocket-turrets, they should have a missile-launcher system thing, instead of just aiming and firing, the user must keep the cursor on the guy for a while

Also, they should make the rockets less manuvarable, like give the guy a chance to dodge them, besides running behind a wall..
 
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