Blizzard Loves Warriors

So someone I know in the beta tells me that, with rage normalization, you still gain rage from attacks that deal no damage (dodged/parried). Anyone know if this is intentional? If so, that fucking rocks.

Honestly you should get more rage for missing/parry/absorb than from hitting your target. Call it the pissed off factor
 
dw or 2h fury

because you're missing out on 2h weapon spec for arms or dw spec, if you want a pure dps build, i would personally do this

http://www.worldofwarcraft.com/info...000505010552501005012510000000000000000000000

2h fury something like http://www.worldofwarcraft.com/info...005500300402501205012510000000000000000000000

swap out impale for 2h spec or the other way around and di whatever else you want, this is just from my experience however
2h Fury

Some good points in there. I may make a few changes (namely puting 5 points into Imp BS), and I'd like to find a point or two to put into Tactical Mastery. But if I can't, I'll deal with it.
 
i was trying to do the same thing, but honestly, you should have enough rage to switch into battle and do an overpower and switch back no problem without it

that's the only time i ever switch stances anyways
 
Same, however I like to return with the possibility of Whirlwind'ing.

Like I said, if I can't its not a big deal. Looks like rage generation might not be a very big deal post-Exp anyways :shrug:
 
I still think poleaxe/ sword spec is too good to lose, not to mention 2nd wind and our little group pvp friend MS

o and that talent that makes u immune to disarm and buffs ur weapon skill.

my 49 warrior with poleaxe spec and cruelty and some gear is looking at about 22-24% chance to crit in bezerker stance. burst damage up the ass when u have MS and WW toghether, too, pwn healers
 
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