I never noticed before how similar Afflocks and Spriests are

FalseMyrmidon

1700+
Veteran XV
Was bored so I did this real quick. Basic "rotations" are both pretty damn similar.


Curse of Agony 24 - Devouring Plague 24 (instant)
Corruption 18 - Shadow Word Pain 18 (instant/refreshes)
Unstable Affliction 15 - Vampiric Touch 15
Haunt 1.5s cast/8s cooldown - Mind Blast 1.5s cast/5.5s Cooldown (8 untalented)
Shadow Bolt 2.5s cast (3s untalented) - Mind Flay 3s Channel

Spriest opening sequence:
Vampiric - 1.5s
Devouring - 3.0s
3 Tick Mindflay - 6.0s
SW:p - 7.5s

Afflock opening sequence:
Sbolt - 2.5s
Haunt - 4.0s
UA - 5.5s
Corr - 7.0s
COA - 8.5s

SPriest "rotation"

Keep SW:p up
Keep Vampiric up
Keep Devouring up
Mind Blast on cooldown
Mind Flay as filler


Afflock "rotation"
Keep Corr up
Keep COA up
Keep UA up
Cast Haunt almost on cooldown (to keep debuff up depending on range)
Sbolt as filler
 
Was bored so I did this real quick. Basic "rotations" are both pretty damn similar.


Curse of Agony 24 - Devouring Plague 24 (instant)
Corruption 18 - Shadow Word Pain 18 (instant/refreshes)
Unstable Affliction 15 - Vampiric Touch 15
Haunt 1.5s cast/8s cooldown - Mind Blast 1.5s cast/5.5s Cooldown (8 untalented)
Shadow Bolt 2.5s cast (3s untalented) - Mind Flay 3s Channel

Spriest opening sequence:
Vampiric - 1.5s
Devouring - 3.0s
3 Tick Mindflay - 6.0s
SW:p - 7.5s

Afflock opening sequence:
Sbolt - 2.5s
Haunt - 4.0s
UA - 5.5s
Corr - 7.0s
COA - 8.5s

SPriest "rotation"

Keep SW:p up
Keep Vampiric up
Keep Devouring up
Mind Blast on cooldown
Mind Flay as filler


Afflock "rotation"
Keep Corr up
Keep COA up
Keep UA up
Cast Haunt almost on cooldown (to keep debuff up depending on range)
Sbolt as filler

corruption auto refreshes on haunt or sbolt cast. and keep UA up as a priority over CoA iirc. drain soul under 25% instead of shadow bolt too
 
corruption auto refreshes on haunt or sbolt cast. and keep UA up as a priority over CoA iirc. drain soul under 25% instead of shadow bolt too

I'm well aware of the fact that I oversimplified the Lock rotation seeing as how I play one. I did the same thing to Spriests though.

I did (try to) note that both SW:p and Corruption autorefresh. I was more noting how similar the dots, cooldowns and cast times are.

And assuming that the target is going to live for the full duration of CoA then CoA takes priority over UA. The recast times for UA and CoA almost never clash though.
 
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