Updated skills and ship files now available - Provided by Fission and hosted by me
Skills.xml file (Right click, save as)
Ships.pak File (zip format, need to unzip - my free file host does not allow .pak files)
Both files should be placed in the
c:\program files\ffe\character manager\data folder. Tested it out and works fine.
Changes:
Skills
<version>26b</version>
<comment>v26b - 13/07/05 Capital Construction Techniques renamed. Archaeology spelling error corrected.- Gil</comment>
<comment>v26a - 11/07/05 Some corrections made to non-market skills</comment>
<comment>v26 - 07/07/05 Cold War skills added - Updated by Yeggstry and Gilgamoth</comment>
<comment>v25 - Version skipped due to users posting their own copies</comment>
<comment>v24 - 12/04/05 added new EW and missile specialization skills by alpis - Corrected by Gil</comment>
<comment>v23 - 19/02/05 corrected repair drone skill id - Gil</comment>
<comment>v22 - 03/02/05 added industrial contruction skill</comment>
<comment>v21 - 02/02/05 added repair drone operation, change black market desc., and fixed naming issue: Gallentean starship engineering, and fixed some tagging</comment>
<comment>v20 - 30/01/05 added new transport ship skill, corrected tagging</comment>
<comment>v19 - 22/01/05 added new starbase skills</comment>
<comment>V18 - 21/01/05 added skill IDs</comment>
<comment>V17 - 30/11/04 fixed some naming issues: Battlecruiser + Detroyer+s</comment>
<comment>V16 - 24/11/04 Added Mining Barge/Ice Harvesting/Ice processing Skills</comment>
<comment>v15 - 14/10/04 changed requirement for Focus to Iron Will instead of Analytical Mind></comment>
<comment>v14 - 05/10/04 added Black Market Trading, Mnemonics</comment>
<comment>v13 - 04/10/04 new skill datasource and structure implemented</comment>