Quote:
Originally Posted by HaPpY
rag, tbk, and ony are good... dw is situational (last stand)
htf did you get so many anyway... i have 1 lol
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My problem with Legendaries like Rag are that they're either instantly killed/neutralized the next turn (Polymorph or etc.) or they're taken by a Priest.
I usually try to build my decks around single turn win conditions (basically stall until you have the hand that wins you the game and play it all in one turn). It worked great when I was playing before but I dunno about now.
Hunter - Stack low cost animals in your hand along with Buzzards to draw even more during the big turn. Play "Unleash the Hounds" for +dmg and Charge = dead player. Looks like they nerfed UtH now though so that deck's broken.
Warrior - Stack Worgen plus Inner Rage + Warsong Commander + a few other cards (don't remember all the names) to do massive 1-turn damage.
Shaman - Murlock deck. Rush Murlocks and play Bloodlust ASAP.
I've heard Mages have been popular recently for the same reason (stall until you get your Pyroblasts and etc. and then nuke the other player).