steam trying to out rig the vote riggers for summer sale

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How the internet tried to rig the Steam Summer Adventure, and how Valve is trying to stop them | PC Gamer
A few days ago, members of the Steam community schemed to rig the Steam Summer Adventure competition, a metagame running in parallel with Valve’s 12-day Summer Sale. Surprisingly, it wasn’t the sort of malicious plan you might expect, but a kind of cease-fire alliance meant to bring equal victory to everyone on Steam. As intended, Team Pink won Sunday. Blue won Monday. Purple will win next, if things go smoothly. On Wednesday, a Red victory is scheduled, then Green.

Is a small collective actually having this big of an influence on a Steam-wide, public competition? Valve has already amended the contest to encourage more competition. I took a look at the evidence and spoke to a few of the people caught up in the dark business of virtual trading card market-manipulation.

How Valve makes money from the metagame
First, a run-down of how the Steam Summer Adventure works if you’ve been blissfully unaware over the past week, buying and playing discounted PC games rather than being concerned with your gamified game client. Most of Steam’s seasonal sales have included a unique trading card set. Craft a full set of these seasonal cards, and you get something like a unique wallpaper or Steam chat emoticon or in-game reward for a few participating games. The 2014 Steam Summer Sale has its own special set of cards you can badge-ify, but with a twist: participating Steam users are randomly assigned to one of five teams during the sale: Red, Pink, Purple, Blue, or Green. Crafting a badge earns points for your team, and 30 members of the winning team get three free Steam games off their wishlists. Oh, and a few extra cards that they can use to keep crafting.

In review: buying games earns virtual cards which can be crafted into virtual badges which increase the rate at which you earn booster packs which contain cards which you can use to upgrade your badges. It’s a circular system designed to keep you inside the Steam client, either nickel and diming you to complete your incomplete set of cards or by selling the cards you’ve been given to encourage you to spend that money on a game.

A competition to see who can craft the most badges, of course, makes money directly for Valve and developers by creating more activity on the Steam Market. Valve takes a 5% cut of all transactions, and the developer of the corresponding game takes 10% (a minimum of $0.01 in both cases).

If I sold one of my Steam Summer Adventure cards for its current value, $0.25, Valve would take three pennies and I’d get $0.22. The Steam Market tells me that 91,650 copies of that card have been sold in the past 24 hours, meaning Valve’s profit of a single Summer Adventure card in a single day could be about $2,800. There are 10 of these cards, and another 10 “foil” variants, which run about $2 each.

The more trading volume and competition, the more the house wins. But a segment of the Steam community is wise to this. They know that a 12-day period when a five-dollar bill can get you our favorite PC game of all time isn’t the best time to be engaged in what’s essentially a spending war. So to discourage, or at least mitigate, frivolous trading card spending, some Redditors and Steam forum members have organized a coalition to take competition out of the equation. They’ve called themselves “Team White,” and they’ve proposed that each Steam team should win twice, on designated days, through June 28.

Up until today, the plan had gone smoothly. Each team won on its designated day. But today the plan is showing signs of falling apart. Valve, apparently unhappy with the lack of competition between teams, changed the contest to award second- and third-place prizes to the runners-up each day. Purple may still come away with first place, but at the outset of today it’s already a tight race between the colors. “The game has changed,” a post on the Purple team subreddit reads. “We need to let purple win but go for second,” a member of team Red comments. "What the heck guys? It's purple's day!" a Pink thread exclaims. Lendon, the Red team member I spoke to, wrote back to me this morning after he noticed Valve's change to the competition. "It's turned into a free-for-all, once I had heard of the news I knew it was going to go to hell. However, I believe, as many other Redditors do too, that the new rules for the competition were to prevent the rigging of the competition, as we saw yesterday when Pink one with over a million points above everyone else, Valve had to take action. However, I personally don't believe the changes to the rules are even worth it, as people's chances are even more reduces to win, as-if it wasn't hard enough already to get a winning three games, it'll be even harder for the 2nd place and 3rd place and not even worth the effort."

It’s unclear whether this change will encourage competition enough to disrupt Reddit’s plan. On the surface, it seemed wild to me that a small percentage of people could be driving the massive point swings we saw in the initial four days. After all, there’s only a few hundred people each in these colored Steam groups, and just 140,000 on the Steam subreddit, most of whom probably aren’t aggressively participating.
 
seriously, you cant read something for maybe 5 minutes

fuck sake, america is doomed

tl;dr cliffs
internet reddit and steam members are banding together to allow each color team to win 2 days during sale. they have been planned out before hand. Today, purple should win, for instance. This allows everyone a chance for the prizes without making everyone shell out way too much money for badge crafting
steam is all pissed off and changed the rules today, allowing for runner ups

the people trying to make things equal (socialists) are banding together to still allow a main winner, and then whoever wants 2nd and third can try for them (but please dont fuck up the main winner guys)
capitalism doesnt like equal stuff

valve is being 'evil' because it generates about 2800 dollars a day from summer steam sale of trading cards (plus whatever amounts it gets from regular trading cards for other badges)
maybe 28,000 bux a day in total.

the end
 
Stupid red team, being dicks

I'm on purple and was supposed to win today :(

i crafted 6 badges including summer sale 2 days ago as red team, cuz im not wise to the secret organization secrets
so that was a 'waste' :(
 
i crafted 6 badges including summer sale 2 days ago as red team, cuz im not wise to the secret organization secrets
so that was a 'waste' :(

I didn't really know about it either, but I figured something was up when every day was a runaway victory for a different team. I saw my purple team way ahead yesterday, so I figured that was when I should get some points
 
seriously, you cant read something for maybe 5 minutes

fuck sake, america is doomed

tl;dr cliffs
internet reddit and steam members are banding together to allow each color team to win 2 days during sale. they have been planned out before hand. Today, purple should win, for instance. This allows everyone a chance for the prizes without making everyone shell out way too much money for badge crafting
steam is all pissed off and changed the rules today, allowing for runner ups

the people trying to make things equal (socialists) are banding together to still allow a main winner, and then whoever wants 2nd and third can try for them (but please dont fuck up the main winner guys)
capitalism doesnt like equal stuff

valve is being 'evil' because it generates about 2800 dollars a day from summer steam sale of trading cards (plus whatever amounts it gets from regular trading cards for other badges)
maybe 28,000 bux a day in total.

the end

clifs pleas
 
looks like whatever valve did worked because purple was supposed to win today...

but instead looks like red is going to win...red has over twice the score of any other team
 
i think click your profile or something
ive only found it once on accident and learned i was on team red
yay
 
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