short answer, no. I dont see a way to choose your spawn location like amadeus noted.
on top of that you have to add a function registration, (for instance, "Respawn true" is actually named somewhere) and then somewhere beyond that your function does something.
this is a subject i have to tackle anyway, so I'll get back to this thread sometime in the future. in the meantime, b1 it is, sorry guy.
scripters: Interactions topic on unreal wiki...