Whats the deal with the grappler and trees? Is there some particular reason why the grappler line snaps when it goes through the foliage on the pine trees/leafy everywhere and the branches of bare trees on winterlake?
I'd just like to know if this was intentional (certainly seems like it), and the reason for the decision. Somehow, it doesn't make sense that it was done for the purposes of realism, since you can swing through palm trees (folilage included), the fact that your person can certainly pass through branches, and not to mention the ability to grapple dirt. That seems to only leave balance.
I don't envision the ability to grapple trees being too unbalanced - the map designers have placed them pretty sporadically (preventing spiderman-ing across a map) or in bunches, limiting your approach and movement away from the tree(s). The thinness and relatively low height of trees is a limiting factor as well, so why the cut off for foliage?
Frankly, I think that maps like emerald would be more interesting if you could snag a tree or 2 (with more than 1 meter of your hook, anyhow). Hell, I don't even know how much use that would be, seeing as the map can be crossed in the blink of an eye, but I would certainly like the option. If you can pull off mach 5 speed and snag a tree, I think you should be able to have a little swing.
I'd just like to know if this was intentional (certainly seems like it), and the reason for the decision. Somehow, it doesn't make sense that it was done for the purposes of realism, since you can swing through palm trees (folilage included), the fact that your person can certainly pass through branches, and not to mention the ability to grapple dirt. That seems to only leave balance.
I don't envision the ability to grapple trees being too unbalanced - the map designers have placed them pretty sporadically (preventing spiderman-ing across a map) or in bunches, limiting your approach and movement away from the tree(s). The thinness and relatively low height of trees is a limiting factor as well, so why the cut off for foliage?
Frankly, I think that maps like emerald would be more interesting if you could snag a tree or 2 (with more than 1 meter of your hook, anyhow). Hell, I don't even know how much use that would be, seeing as the map can be crossed in the blink of an eye, but I would certainly like the option. If you can pull off mach 5 speed and snag a tree, I think you should be able to have a little swing.
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