I'm trying to make the weapon hud absolutely awesome, by using 3d spinning shapefiles (like the logo on the main menu and inventory screens, or the armors in the player config menu) instead of still images, but I need some help, because I'm not very familiar with client side scripting, gui, or hud making, etc...
Ideally, I'd prefer that the mounted items spin, and the other items not spin, although, I'm not sure if pausing the item spin is possible.
I found this nifty bit of code, which I believe is used to create the spinning logo in the inventory screen (which is replaced by the items you select in the inventory screen).
Also, I know how to check my item count for every item in whatever mod I'm playing in, but I can't figure out how to categorize the items by classname, or how to retrieve the item's shapefile without the assistance of a server side script.
Any ideas?
Ideally, I'd prefer that the mounted items spin, and the other items not spin, although, I'm not sure if pausing the item spin is possible.
I found this nifty bit of code, which I believe is used to create the spinning logo in the inventory screen (which is replaced by the items you select in the inventory screen).
Code:
instant FearGui::ShapeView "ItemView" {
position = "297 12";
extent = "160 160";
horizSizing = "right";
vertSizing = "bottom";
consoleVariable = "";
consoleCommand = "";
altConsoleCommand = "";
deleteOnLoseContent = "True";
ownObjects = "True";
opaque = "False";
fillColor = "0 0 0";
selectFillColor = "0.756863 0.737255 0.694118";
ghostFillColor = "0.529412 0.243137 0.027451";
border = "False";
borderColor = "0 0 0";
selectBorderColor = "0.078431 0.207843 0.031373";
ghostBorderColor = "0.745098 0.811765 0.870588";
visible = "False";
tag = "IDCTG_INV_ITEM_SHAPE_VIEW";
active = "True";
messageTag = "";
shape = "logo.dts";
};
Also, I know how to check my item count for every item in whatever mod I'm playing in, but I can't figure out how to categorize the items by classname, or how to retrieve the item's shapefile without the assistance of a server side script.
Any ideas?
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