The reason you don't see a follow up is because the client told the server "that disc exploded". The server says "ok but lol you didn't hit shit"
It's a two way conversation between client and server. The client tells the server hey bro I shot a disc, the server says aight I got it. The client says hey bro I think I hit something, the server says let me check..ya u got 1 this time gj buddy.
The server has to handle all of the clients talking to it at once. In between talks the clients make up bullshit and it's the server's job to then update the bullshit. You receive data at whatever rate your ping is. In between updates from the server, the client makes a prediction as to what will happen next. That way the game is smooth and you don't only see what the server sends. That's the whole deal behind terp and pft, they do the math between updates.
The clients don't talk to each other. They all make up their own bullshit and tell it to the server. Welcome to the internet my friends. That's the facts. You can believe them or we can have shift tell us his theory and wonder if he's right.