Darkfire said:Remote spawning is good because it will stop spawn killing which is gay..not to mention skill less.
When you use spawnspheres instead of spawn points this isn't a problem.
Darkfire said:Remote spawning is good because it will stop spawn killing which is gay..not to mention skill less.
How do you know if it was shitty if you haven't played it?Darkfire said:I didnt play T2 either, if this has the shitty t2 disc physics i aint playing it.
Um, no!rilkean panther said:It's about time you could choose where to spawn in Tribes. Irrational could do it right if they wanted to.
Razster said:How do you know if it was shitty if you haven't played it?
Brasstax said:How do they know what the target is? Is there a lock on?
Razster said:Um, no!
Sojourn said:I never played Tribes 2. I never liked the game. If you think a four player difference does not make a difference in a game like T:V will be, you're ignorant.
Marweas said:They don't. When the video comes out you'll see what I mean. There's a reason they're called a pod.
Wendy said:From the screenshots the trails are too long, too white, and too large...giving the illusion that the rocket pods are stronger than they really are.
VirDT said:I know you never played Tribes 2, that was the point I was trying to make. The number doesn't matter whether it is 12 or 16. If the game is not designed in such a way so that an all man d can easily be defeated(like was not the case in T2)there will problems. I was suggesting ways to deal with that like making the vehicles spawn away from the flag. Had nothing to do with anything else heh.