When I load up T1 my packet size is always set to 400. I made my ClientPrefs.cs read only and set the packet size to 150, but it still shows up as 400. Happens with and without hudbot loading. Wtf is going on?
^ edit: fixed this. it was hiding in config/optins/ClientPrefs.cs Damn you andrew.
My GameServerList also gets lost every time I restart...
Fixed this too, manually.
carry on...
^ edit: fixed this. it was hiding in config/optins/ClientPrefs.cs Damn you andrew.
My GameServerList also gets lost every time I restart...
Fixed this too, manually.
carry on...
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