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groove
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Old
21 - 04-13-2016, 17:28
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Quote:
Originally Posted by Xml V2.0 View Post
Mind zipping up the non ScriptGL version?
meh

just set $scriptgl::enabled = false;

or dig thru and remove scriptGL.dll, the scriptGL folder and /config/Modules/ScriptGL and probably other stuff

tbh there's a lot of junk in that config already, u might as well just disable it and leave it in there with the irc installers and the random .zips and the rest of the 'bonus features'
 
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Xml V2.0
VeteranXV
Old
22 - 04-13-2016, 18:51
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I can do that. Thanks Groove.
 
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rtcll
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Old
23 - 04-13-2016, 19:32
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groove do u know what was causing the flag names not to show until i hit the vhudmover key?
 
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groove
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Old
24 - 04-13-2016, 21:51
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yes
 
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rtcll
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Old
25 - 04-13-2016, 22:41
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Okay? What was it?
 
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machine88aus
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Old
26 - 04-14-2016, 01:15
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ITS STFU RTCL? RIGHT?
 
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groove
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Old
27 - 04-14-2016, 02:01
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Quote:
Originally Posted by Groove View Post
scriptGL it is then

rtclltribe.zip

try that out


got rid of the mystery backdrop, got rid of hrfixfix.dll (you weren't using hires base skins) and nogreenlines.dll (scriptGL does this already), fixed your font not appearing (set font in bins_config_prefs.acs.cs), cleaned out your folder a bit and ... idk some other ****
Quote:
Originally Posted by rtcll View Post
sweet thanks, do you knlw what it was that required me to press the ] button for vhudmover to get the flag carrier names and timers to show up?
Quote:
Originally Posted by Groove View Post
Quote:
Originally Posted by Groove View Post
fixed your font not appearing (set font in bins_config_prefs.acs.cs)
i set it to arial in that file but you can change it to whatever .ttf font you want
Quote:
Originally Posted by rtcll View Post
groove do u know what was causing the flag names not to show until i hit the vhudmover key?
Quote:
Originally Posted by Groove View Post
yes
Quote:
Originally Posted by rtcll View Post
Okay? What was it?
 
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groove
VeteranXX
Old
28 - 04-14-2016, 02:29
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for more useless info see here

in the binswees config i use a variable called $pref::Groove::font that stores the font for all huds

normally that variable is set in bins_config_prefs.acs.cs


it appears you removed that setting from that file (and the comments above it describing its function)

now your scriptGL CTFHud didn't have a font setting at all. scriptGL would load on startup, load vhudmover which declares its own font - and your config used that font instead

until at some point when the script again calls for its font setting - which doesn't exist - and goes wacky

you open vhudmover, vhudmover again loads its own font, which stays in memory until the next time the real variable is called, which is still blank, it goes wacky and around and around we go

if for some reason you want to use only that one fix on your config, without any of the other stuff i fixed in the .zip file i uploaded

then start by looking at bins_config_prefs.acs.cs (you may notice a theme here where i repeat this filename over and over)

or you could just download the .zip and copy bins_config_prefs.acs.cs from there into your config and keep your random blank huds just the way they are i guess
 
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rtcll
VeteranX
Old
29 - 04-14-2016, 05:40
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ahhhh ok now it'seems clear thanks! And I'm already using the zipped fix you linked me which works great so thanks again!
 
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~dickschnitzel~
Banned
Old
30 - 04-14-2016, 09:12
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those have to be the gayest trails i've ever seen
 
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deez nutz
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Old
31 - 04-14-2016, 11:05
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nice config, flag carrier + mini map actually work for me now. Only played one map with it but worked pretty well.
 
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VeteranX
Old
32 - 04-14-2016, 12:12
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shut the **** up u retards

stop playing this ****ing game what is wrong with all of u
 
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darkpiece
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Old
33 - 04-14-2016, 13:01
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fuk dota can we get hi and play a few game of sc2 for old time sake?
 
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VeteranX
Old
34 - 04-14-2016, 13:16
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it aint even install on my comp

go fuk u self
 
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darkpiece
VeteranXX
Old
35 - 04-14-2016, 14:05
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fuk u ramzi fukin noodle arm fagit
 
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VeteranX
Old
36 - 04-14-2016, 14:24
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i aint even ramzi
 
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Dutch
VeteranXX
Old
37 - 04-14-2016, 14:57
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my config was best, **** hudbot
 
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groove
VeteranXX
Old
38 - 04-14-2016, 16:35
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Quote:
Originally Posted by rtcll View Post
ahhhh ok now it'seems clear thanks! And I'm already using the zipped fix you linked me which works great so thanks again!
heh yeah sorry for a bit i thought u were ****ing with me asking over and over

then i realized it was probably more of a communications breakdown and i prob went too far explaining way too much
 
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Odio
VeteranXV
Old
39 - 04-14-2016, 17:43
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Does it have all the aim hacks this one in this thread?http://www.tribalwar.com/forums/showthread.php?t=681119
 
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rtcll
VeteranX
Old
40 - 04-14-2016, 18:31
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lol the netset from my mouse setting dare took is at is at 32 pft and i think it used .000363 mouse setting in game and 400 dpi on mouse

i currently use 48 pft

.000343 mouse sens (mouse sens in config.cs, you should change your sens here, not through the slider in game)

bindAction(mouse0, xaxis0, TO, IDACTION_YAW, Flip, Scale, 0.000343);
bindAction(mouse0, yaxis0, TO, IDACTION_PITCH, Flip, Scale, 0.000343);

400 dpi

logitech g400s gfg
 
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