One handed typist eh?jsut said:i realize that, i was just quoting you so i could leave beta out of my post. gotta save those keystrokes. or something.
;-)
One handed typist eh?jsut said:i realize that, i was just quoting you so i could leave beta out of my post. gotta save those keystrokes. or something.
Colosus said:I have no control over when it releases. I'm desperately waiting as well.
Nicodemus said:By doing these things, you are taking away from the "fun" and "skill" levels of the game. I'd even go as far as to say the game is ruined. Medium armor isn't for fudgeing capping. Its for farming. If a light is almost dead by one disc shot, the hell good will it be for? And no repair kits, what in sam hell? Jesus christ, so far I was extreamly happy with the way T:V was going and had a positive outlook on it. No longer do I have that view. You have ruined the game.
sLaM said:The more I read, the more I personally get concerned. Not so much for the "success" of T:V, but moreso my excitement for it. Part of the fun of T1 was the speed. I'm not saying that T:V won't have speed, but no repair kits? No disc jumping in light? Does that just mean that lights will be near useless? Does that mean light d's and cappers will now default to medium? I know part of why I loved T1 so much was because I could spawn, disc jump and almost immediately be back in the action chasing the capper.
Too early for me to be judgmental without playing the current build, but the things I'm hearing don't really excite me.
Crom said:Worry all you want about rep. kits and light-medium changes and so on, but if they get the CORE gameplay right (which, from the short time i played, i think they are), we will be able to mold it into whatever game we want.
Wulfen said:Being able to use the light wasn't part of the core gameplay of T1/T2?
Validuz said:Okay, I haven't read the whole thread yet, but has anyone asked/noticed that he said you'd have to "hit your 4 key, or scroll through your weapons" to get to you "mine weapon"?
The point I'm curious about... is that I thought there was only 3 weapons, and normally WASD is default, with 1, 2, and 3 being your three weapons. So will the "mine weapon" be used like the targetting laser? Ya know... use it like an actual first-person weapon, but doesn't take up a weapon slot (like the TL)?
Shoddy said:If the dominant non-heavy armor is called "light" or "medium" or "Susan", what's the difference? And I doubt the light is going to be completely useless.
the maps were not huge, but they weren't small. in the Ruined City map (wtf is it's name?) i travelled a little bit out of the city, then hit OOB.CxD said:how far away from the center of the maps are the oob walls? Did you have to travel a good way until you hit them, or were they within eye site of buildings and the flag?
Wulfen said:Just like the medium wasn't useless.
this is how i see them doing it too. Medium becomes a more useful armor when it is the base...the Light is for speed capping, but you could 100% SURELY cap at high speeds in Med. You gotta keep thinking of Med. armor in T:V space, not T1/T2 spaceZoolooman said:As for the light armor/med armor deal, I don't see a problem. You still spawn in the dominant armor, and the dominant armor will still be good for skiing and fighting. Now though, instead of a shazbotty non-armor being between the dominant armor and the heavy armor, there will be an armor lighter than the dominant (useful for specific roles) and an armor heavier (useful for specific roles.) But in the end, the medium will be used by everyone.
Zoolooman said:Lastly, because you can snipe with any pack, I forsee the HoF being healed by a light sniper carrying a repair pack. In addition, I imagine this light sniper healing random things like the satellite dish.
Crom said:the maps were not huge, but they weren't small. in the Ruined City map (wtf is it's name?) i travelled a little bit out of the city, then hit OOB.