I always try and get into this game, but never really make it far. Thought I'd try and actually make it somewhere this time around, but I had a few questions.
First off, yeah I read the guides. Most of them just covered guidelines, which is fine, but with the game being so in depth I'd like to know a bit more.
Character creation stat priorities seem to be the same in pretty much every guide, but with the new creation system you don't get to change, or even see, what stats you have. At least I didn't see any way. Do you change this at some point in the tutorial, or are the stats now set in stone for each race/bloodline combination?
Are any race/bloodline/class combination better suited for more of a stealth/sniping/recon type deal in the early and/or long run? If so (or even if not) does anyone have any recommendations of a basic skill research plan I could do to achieve that? Also, would stat priorities change with this kind of setup?
Adding on to that, is a stealth/sniping/recon build viable in the long run? Or anything like it. I find myself to be more of a surprise attack long range kind of person for games such as these, so I'd probably enjoy that the most.
I think that pretty much covers my questions. Normally I'd experiment for myself, but since you need to put a lot of time into the game to even get anywhere, I'd like to get it going right the first time around.
First off, yeah I read the guides. Most of them just covered guidelines, which is fine, but with the game being so in depth I'd like to know a bit more.
Character creation stat priorities seem to be the same in pretty much every guide, but with the new creation system you don't get to change, or even see, what stats you have. At least I didn't see any way. Do you change this at some point in the tutorial, or are the stats now set in stone for each race/bloodline combination?
Are any race/bloodline/class combination better suited for more of a stealth/sniping/recon type deal in the early and/or long run? If so (or even if not) does anyone have any recommendations of a basic skill research plan I could do to achieve that? Also, would stat priorities change with this kind of setup?
Adding on to that, is a stealth/sniping/recon build viable in the long run? Or anything like it. I find myself to be more of a surprise attack long range kind of person for games such as these, so I'd probably enjoy that the most.
I think that pretty much covers my questions. Normally I'd experiment for myself, but since you need to put a lot of time into the game to even get anywhere, I'd like to get it going right the first time around.