$MLIST::EText47 = "<s3><f1>Mission Type: <f0> Capture the Flag LT Style\n<f1>Planet: <f0> Avicord's Planet\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other with absolutely no base. There is a center watch tower that will prove to be crucial in the battle; the team that holds this fortification gains a valuable tactical advantage over the other.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>10 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Converted By:<f1> KiLLeR2001\n<f4>Edited By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText48 = "<s3><f1>Mission Type: <f0> Capture The Flag LT Style\n<f1>Planet: <f0> Crofton\n<f1>Weather: <f0> Sunny\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The furious conflict between the Blood Eagle and Diamond Sword tribes began when Blood Eegle refused to return Diamond Sword's lawn mower, on the grounds that there was no grass, and DS refused to tie their dog up and it was getting into the trash and killing neighborhood cats. After losing their 5th consecutive feline, BE decided to get revenge by stealing DS's flag, taking the pole with it. Chaos ensued.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>8 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Created By:<f1> xpdnc \n<f4>Custom Objects By:<f1> DipStick \n<f4>Converted By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>Edited By:<f1> KiLLeR2001\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText49 = "<s3><f1>Mission Type: <f0> Capture the Flag LT Style\n<f1>Planet: <f0> Mongolopogus\n<f1>Weather: <f0> A storm is brewing\n<f1>Time of Day: <f0> Afternoon\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> Strewn from your homelands two Tribes do battle for family, honor, and the hopes of conquering a new land.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>8 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Converted By:<f1> KiLLeR2001\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText5 = "<s3><f1>Mission Type: <f0> Deathmatch\n<f1>Planet: <f0> Mongolopogus\n<f1>Weather: <f0> Warm/Calm\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> None - free for all\n\n<f1>Briefing:<f0> Barren hills, void of any other settlements make the present situation a difficult one. There is no home to retreat and no base for a fall back. Kill or be killed but most of all have fun!";
$MLIST::EText50 = "<s3><f1>Mission Type: <f0> Capture The Flag LT Style\n<f1>Planet: <f0> Omicron Argentis VI\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The <vServer::teamName0> and <vServer::teamName1> face each other for control of the desert planet of Omicron Argentis VI, home to a long-dead race known as the Titans. The battle is taking place amongst the ancient ruins of this extinct people. Neither tribe has a permanent base, instead each have set up their camps in small pyramidal buildings.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>6 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Converted and Modified By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText51 = "<s3><f1>Mission Type: <f0> Capture The Flag LT Style\n<f1>Planet: <f0> Tombaugh V\n<f1>Weather: <f0> Hazy\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description: <f0> Two bases, each with one flag, separated by a large chasm. A lengthy bridge joins the two. A straight line may be the quickest route, but not necessarily the safest in this mission.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>8 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Converted By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText52 = "<s3><f1>Mission Type: <f0> Capture The Flag LT Style\n<f1>Planet: <f0> Planet aRc\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The Starwolf are no strangers to the cold, in fact, they revel it. In their belief system, however, those who die dishonorably or traitorously are condemned to an afterlife of eternal cold, colder than anything save the vacuum of space...and on Tyr's Cradle, it gets very, very cold...\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>6 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Converted By:<f1> Matt \"Zombee\" Wheeler\n<f4>Modified By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>Edited By:<f1> KiLLeR2001\n<f4>Version:<f1> 3.2";
$MLIST::EText53 = "<s3><f1>Mission Type: <f0> Capture The Flag LT Style\n<f1>Planet: <f0> Dramicus\n<f1>Weather: <f0> Dry\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The barren world of Dramicus is a dry lifeless desert, riddled with deep canyons and gorges. Its only call to fame is that its strategically placed between the <vServer::teamName0> and <vServer::teamName1> tribes planetary systems. Each tribe have a forward Landing Zone to aid in refueling and rearming of incoming ships, and in this case, a little TOO forward to each other.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>8 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Created By:<f1> DOX\n<f4>Converted By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>Edited By:<f1> KiLLeR2001\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText54 = "<s3><f1>Mission Type: <f0> Capture The Flag LT Style\n<f1>Planet: <f0> Dramicus\n<f1>Weather: <f0> Dry\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The barren world of Dramicus is a dry lifeless desert, riddled with deep canyons and gorges. Its only call to fame is that its strategically placed between the <vServer::teamName0> and <vServer::teamName1> tribes planetary systems. Each tribe have a forward Landing Zone to aid in refueling and rearming of incoming ships, and in this case, a little TOO forward to each other.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>8 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Created By:<f1> DOX\n<f4>Converted By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>Edited By:<f1> KiLLeR2001\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText55 = "<s3><f1>Mission Type: <f0> Capture The Flag LT Style\n<f1>Planet: <f0> Deus Sanguinius\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other at close range with their massive flying bases.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>8 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Converted By:<f1> KiLLeR2001\n<f4>Edited By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText56 = "<s3><f1>Mission Type: <f0> Capture The Flag LT Style\n<f1>Planet: <f0> Planet Poop\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> On this abandoned world, gravesite of the Starslayer tribe, the <vServer::teamName0> and <vServer::teamName1> battle for its possession.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>8 points<f4> shall be the victor.\n\n<f1>Loadout:<f0> Light Armor, Energy Pack, Disclauncher(15), Grenade Launcher(10), Chaingun(100), Grenades(5), Beacons(3), Targeting Laser(1), Repairkit(1)\n\n<f4>Converted By:<f1> Dale \"BU]^[NY\" Berlin\n<f4>Edited By:<f1> KiLLeR2001\n<f4>LT Mod Created By:<f1> Matt \"Zombee\" Wheeler\n<f4>Version:<f1> 3.2";
$MLIST::EText57 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Ymir\n<f1>Weather: <f0> Foggy\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The Iceworld of Ymir is where the <vServer::teamName0> and <vServer::teamName1> tribes have both constructed bases's amongst the frozen rocky crags and prepare to face off against each other to claim this inhospitable world for the honour of their tribe...\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nA Sensor platform is located midfield and if captured will provide limited sensor feedback on enemy movements.\n\nThe first team to reach <f1>8 points<f4> shall be victorious!\n\n<f1>Map By:<f0> DOX \n<f1>Version.<f0> 1.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/";
$MLIST::EText58 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Omicron Argentis VI\n<f1>Weather: <f0> Dry\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> Omicron Argentis VI, its surface dry and lifeless, yet man ventures onto this sandridden world for a purpose. The <vServer::teamName0> and <vServer::teamName1> tribes have come to this world purely to engage in tribal combat to determine who has the superior strength, skill and courage...\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nBe advised.. The open terrain leaves little protection against long ranged, line of sight weapon attacks. Let speed, stealth and numbers be your ally.\n\nThe first team to capture the enemy flag <f1>5 times<f4> shall be the victor!\n\n<f1>Map By:<f4> DOX \n<f1>Version.<f0> 2.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/";
$MLIST::EText59 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Nova Vet'ia Prime\n<f1>Weather: <f0> Wet\n<f1>Time of Day: <f0> Midnight\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> This rich and lush region is currently experiencing its seasonal monsoon weather. Thick tropical downpours are an hourly occurrence and the long humid nights make wearing armour for long periods uncomfortable. The <vServer::teamName0> and <vServer::teamName1> tribes have both been conducting covert night ops & raids on each other in a hope of catching each other with their guard down... dont expect tonight to be any different, not to mention very WET!\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nTake special note that visibility will be very poor, protection and maintenance of your sensor network will drastically improve your chances of survival. \n Beware of rear attacks.\nThe first team to reach <f1>8 points<f4> shall be deemed the victor!\n\n<f1>Map By:<f4> DOX \n<f1>Version.<f0> 2.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/";
$MLIST::EText6 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Garden of Vishnu\n<f1>Weather: <f0> Hazy\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> Teamwork and coordination are required to achieve victory. Each side has a Power Plant and Flag Base. Inside the Power Plant, there are two generators and solar panels. Destroy the solar panels to take down the force fields protecting the Generator Room. Destroy the smaller generator to bring down the force fields protecting the enemy's flag base. The larger generator powers the devices and turrets inside the Power Plant. Note that the solar panels on the flag base do not power the force fields, only the stations. Got it? Coordination is key, a blind rush for the flag is doomed to failure. Five captures are required for victory.";
$MLIST::EText60 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Vagustus V\n<f1>Weather: <f0> Wet\n<f1>Time of Day: <f0> Mid-Morning\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The harsh craggy peaks of Vagustus V climb out of the mud and dirt like claws to the heavens. The <vServer::teamName0> and <vServer::teamName1> tribes have both constructed fortress's atop the rocky spires and prepare to face off against each other to claim this inhospitable world for the honour of their tribe...\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\n\nThe first team to reach <f1>8 points<f4> shall be victorious!\n\n<f1>Map By:<f4> DOX \n<f1>Version.<f0> 2.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/";
$MLIST::EText61 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Segmengia II\n<f1>Weather: <f0> Frigid\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> Segemengia II is one of the few habitable planets in this system that makes up the neutral zone between the conflicting <vServer::teamName0> and <vServer::teamName1> tribes. Both tribes main garrision are currently engaged in orbit leaving only a skeleton crew present in each of their watch tower outposts. A perfect chance for flag capturing the highest ranking officer remaining commanded...and so the battle begins.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nA Sensor Uplink tower is located between the two bases atop a mountain, and while worth zero points if held, it will provide extra data about enemy troop movement.\n\nThe first team to capture the enemy flag <f1>8 times<f4> shall be deemed the victor!\n\n<f1>Map By:<f0> DOX \n<f1>Version.<f0> 1.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/";
$MLIST::EText62 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Hepta Solaris\n<f1>Weather: <f0> Temperate\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> Two mighty Andromedia grav-class carrier flagships battle each other at close quarters across the temperate plains of Hepta Solaris. <vServer::teamName0> and <vServer::teamName1> honour is in the balance, as if their tribal flagship falls this day, not only will they lose their best chance of victory but a crippling psychological blow will have been landed. Both tribes MUST not let this happen!...'RED ALERT...BATTLE STATIONS' is heard over your commlink as the 2 carriers make their final pass at each other....\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nEach carrier has a sophisticated onboard teleporter room, that allows teleportation to a similar equipped destination. Each room also has teleport control switch, if your team holds control of both its own and the enemies control switch then your teleporter will become active and allow one-way beaming to the enemy teleport room. \nCaution...if your teleport room falls into enemy hands for too long, youll have a big myrmidon infestation\n\nThe first team to capture the enemy flag <f1>5 times<f4> shall be deemed the victor!\n\n<f1>Map By:<f0> DOX \n<f1>Version.<f0> 1.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/\n\n<f1>Scripts By:<f0> MT \n<f1>Homepage:<f0> http://www.planetstarsiege.com/mt/";
$MLIST::EText63 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Moriokame II\n<f1>Weather: <f0> Humid\n<f1>Time of Day: <f0> Dusk\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The world of Moriokame II is a simple farm world, like the rest in this system. Its temperate weather supports vast grasslands sutible for most crop growing...as well as support a large insect population. <vServer::teamName0> and <vServer::teamName1> clans both managed to live together on this world for a time, mainly due to a large cooperative minefield that both clans errected to ensue peace and maintain the territory status quo. But now the minefield may prove both teams undoing, in this now broken peace.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nA large area between the 2 outposts has been mined with powerful underground fusion mines, capable of killing instantly. The mined area is marked by red beacons..and the only sure crossing is the main path..straying from the path may be very costly indeed\n\nThe first team to reach <f1>8 points<f4> shall be the victor.\n\n<f1>Map By:<f4> DOX \n<f1>Version.<f0> 1.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/\n\n<f1>Scripts By:<f4> MT (with thanks to Wizard aswell)\n<f1>Homepage:<f0> http://www.planetstarsiege.com/mt/";
$MLIST::EText64 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Dramicus\n<f1>Weather: <f0> Dry\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> The barren world of Dramicus is a dry lifeless desert, riddled with deep canyons and gorges. Its only call to fame is that its strategically placed between the <vServer::teamName0> and <vServer::teamName1> tribes planetary systems. Each tribe have a forward Landing Zone to aid in refueling and rearming of incoming ships, and in this case, a little TOO forward to each other..\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nThe first team to reach <f1>8 points<f4> shall be the victor and really give the enemy a HOT LZ, by mortar bombarding their base into final oblivion!\n\n<f1>Map By:<f4> DOX \n<f1>Version.<f0> 2.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/";
$MLIST::EText65 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Hermes VI\n<f1>Weather: <f0> Frigid\n<f1>Time of Day: <f0> Dawn\n<f1># of Teams: <f0> 2\n\n<f1>Description:<f0> Hermes VI is almost a complete waterworld. In the summer months the surface is un-inhabitable when its erratic orbit takes it past its red giant sun and the surface is bathed in lethal levels of solar radiation, for the rest of the year its surface is a thick frozen ice cap. The planets small mining population lives under the oceans harvesting prescious fecalterrium, vital in warp reactor cores. A small fleet of submarines patrol the mining territories in which the <vServer::teamName1> and <vServer::teamName0> attack subs engaged in small skirimish resulting in needs for repairs. A nearby supply pod beacon was detected above the ice, and both submarines surface through the ice cap to make repairs.\n\n<f1>Briefing:<f0> Each team must grab the other's flag and bring it back to your base to capture it for <f1>1 point<f4>.\nYour sub is already damaged and the supply units are offline... the team to reach the supply pod first will have a tactical advantage at the start. \nAlso dont bother unpacking those jump.cs boots as they wont be that handy..soldier :)\n\nThe first team to reach <f1>5 points<f4> shall be the victor.\n\n<f1>Map By:<f4> DOX \n<f1>Version.<f0> 1.0\n<f1>Homepage/Updates:<f0> http://dox.xlr8.com.au/";
$MLIST::EText66 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Ymir\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> On the snowy crags of Ymir do the <vServer::teamName0> and <vServer::teamName1> battle. Three towers are hidden within the icy spires near each team's dropship. Each team must find and control these locations to gain points. The first team to reach 300 is the victor!";
$MLIST::EText67 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Avicord's Planet\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> Three teams battle for control of five towers. Each tower contains a switch; touch it to capture it for your team. In addition to the twelve points per minute your team gets for each tower held, all other machinery associated with that tower--turrets, inventory stations, etc.--come under your control as well. The first team to reach 500 points wins the mission.";
$MLIST::EText68 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Avicord's Planet\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> are battling for control of five towers. Each tower contains a switch; touch it to capture it for your team. In addition to the twelve points per minute you get for each tower held, all other machinery associated with that tower--turrets, inventory stations, etc.--come under your control as well. The first team to reach 500 points wins the mission.";
$MLIST::EText69 = "<s3><f1>Mission Type: <f0> Deathmatch\n<f1>Planet: <f0> Ultima Thule\n<f1>Weather: <f0> Light fog - limited visibility\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> None - free for all\n\n<f1>Briefing: <f0> Tribal affiliations mean nothing here -- kill or be killed. Stay within the mission boundaries or die. Weapons, ammo, backpacks and repair kits are scattered among the ruins in this sand-blown desert world. Atmospheric conditions have reduced visibility to a few meters. Be wary -- the average lifespan of a tribesman is measured in seconds here.";
$MLIST::EText7 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0>Tyr's Cradle\n<f1>Weather: <f0> Snowing\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The Starwolf are no strangers to the cold, in fact, they revel it. In their belief system, however, those who die dishonorably or traitorously are condemned to an afterlife of eternal cold, colder than anything save the vacuum of space...and on Tyr's Cradle, it gets very, very cold...";
$MLIST::EText70 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Halcyon II\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Dusk\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other for control of the ancient temple of a long-dead race. The temple has a control switch on each floor (7 total.) To take control of the switch, touch it. Each switch is worth 12 points per minute of control. The first team to reach 600 points is the victor!";
$MLIST::EText71 = "<s3><f1>Mission Type: <f0> Find and Retrieve\n<f1>Planet: <f0> Zeta Mergatroid\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> face off in the Valley of the Lost Pyramid of Mergatroid. Five flags reside in a line at the center of the mission. Each tribe must try and bring all the flags back to their base and place them on the floating platforms. The first tribe to successfully bring all the flags back to their base will win.";
$MLIST::EText72 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Septa Scarabae IV\n<f1>Weather: <f0> Foggy & Raining\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle one another at close quarters. Each team must take the other's flag and successfully bring it back to their base, touching it to their own flag to capture. The first team with eight captures shall be the victor!";
$MLIST::EText73 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Ymir\n<f1>Weather: <f0> Foggy\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other in the inhospitable crags of the ice world of Ymir. Each team must grab the other's flag, bring it back to their base and touch it to their own flag to capture it. The low visibility and rocky terrain work in favor of offensively-minded team play. The first team with eight captures shall be granted victory!";
$MLIST::EText74 = "<s3><f1>Mission Type: <f0> Defend & Destroy\n<f1>Planet: <f0> Ultima Thule\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> tribes are battling for survival on the remote planet of Ultima Thule. The first tribe to destroy the majority of their enemy's generators and command stations will be the victor!";
$MLIST::EText75 = "<s3><f1>Mission Type: <f0> Defend and Destroy\n<f1>Planet: <f0> Tyr's Cradle\n<f1>Weather: <f0> Snow and ice\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> Both the <vServer::teamName0> and <vServer::teamName1> tribes have established bases on this frozen world, and neither will back down. To claim this planet, your tribe must destroy the enemy's generators and pulse sensor as well as hold both towers. These towers, located in the northeast and southwest quadrants of the map, each contain vehicle purchase stations.";
$MLIST::EText76 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Avicord's Planet\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other with their massive flying bases. Each team must grab the other's flag and successfully bring it back to their base to capture it for a point. There is also a center watch tower that will prove to be crucial in the battle; the team that holds this fortification gains a valuable tactical advantage over the other as well as one point. The first team to reach 6 points shall be the victor!";
$MLIST::EText77 = "<s3><f1>Mission Type: <f0> Deathmatch\n<f1>Planet: <f0> Hepta Ourubis II\n<f1>Weather: <f0> Sand storm in progress - low visibility\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> None - free for all\n\n<f1>Briefing: <f0> Tribal affiliations mean nothing here -- kill or be killed. Stay within the mission boundaries or die. Weapons, ammo, backpacks and repair kits are scattered among the ruins in this sand-blown desert world. Due to a severe sandstorm, visibility is reduced to a few meters. Be wary -- the average lifespan of a tribesman is measured in seconds here.";
$MLIST::EText78 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Deus Sanguinius\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> face off amid the rolling hills of Deus Sanguinius. Each team must grab the other's flag and successfully bring it back to their base, touching it to their own flag to capture. The first team with eight captures shall be the victor!";
$MLIST::EText79 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Tombaugh V\n<f1>Weather: <f0> Raining\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other on the verdant world of Tawa Mangahela. Each team must grab the other's flag and successfully bring it back to their base, touching it to their own flag to capture. The flags are located next to each base in a flag tower. Each team is equipped with a vehicle replicator as well. The first team with eight captures shall be the victor!";
$MLIST::EText8 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Ymir\n<f1>Weather: <f0> Snowing\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other in the inhospitable crags of the ice world of Ymir. Each team must grab the other's flag, bring it back to their base and touch it to their own flag to capture it. Control of the observation post on the mountain top will grant a team with almost full-mission sensor visibility. The low visibility and rocky terrain work in favor of offensively-minded team play. The first team with eight points shall be granted victory!";
$MLIST::EText80 = "<s3><f1>Mission Type: <f0> Deathmatch\n<f1>Planet: <f0> Avicord's Planet\n<f1>Weather: <f0> Clear but hazy\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> None - free for all\n\n<f1>Briefing: <f0> Kill or be killed. Stay within the mission boundaries or die. Weapons, ammo, backpacks and repair kits are scattered around the mission at various locations.";
$MLIST::EText81 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Hepta Ourubis II\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> are battling for control of five towers. Each tower contains a control switch; touch it to set control of the tower for your team. The two southern towers are the only ones with inventory stations. Controlling these towers will be key to claiming a victory. The first team to accumulate 500 points wins the mission.";
$MLIST::EText82 = "<s3><f1>Mission Type: <f0> Defend & Destroy\n<f1>Planet: <f0> Priam III\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> tribes are battling for survival on the remote planet of Priam III. The first tribe to destroy the other's generators will be the victor!";
$MLIST::EText83 = "<s3><f1>Mission Type: <f0> Find and Retrieve\n<f1>Planet: <f0> Parson's Planet\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> Parson's Planet is a dry, desert planet, unyielding to any attempt to settle it. Many have tried and failed. Now the <vServer::teamName1> and <vServer::teamName0> battle over an abandoned attempt to build on this world. Four flags are located in a flag repository building. The flags must be brought back to your base. A fifth is located in the wreckage of a dropship not far from the repository. The first team to return all five flags and control the repository shall win.";
$MLIST::EText84 = "<s3><f1>Mission Type: <f0> Find and Retrieve\n<f1>Planet: <f0> Hecta Paramis\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other in the mud flats of Hecta Paramis. Each team must capture the Flag Repository building and return the five flags in the mission to this facility. The first team to reach seven points shall be the victor!";
$MLIST::EText85 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Avicord's Planet\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 3\n\n<f1>Briefing:<f0> The <vServer::teamName0>, <vServer::teamName1> and <vServer::teamName2> are battling for control of seven towers during the long, starry nights of Avicord's Planet. To take control of a tower, touch the switch inside of it. Each tower is worth 12 points per minute of control. The first team to reach 500 points will be declared the victor!";
$MLIST::EText86 = "<s3><f1>Mission Type: <f0> Deathmatch\n<f1>Planet: <f0> Fiafagon\n<f1>Weather: <f0> Partly Cloudy\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> None - free for all\n\n<f1>Briefing: <f0> Tribal affiliations mean nothing here -- kill or be killed. Stay within the mission boundaries or die. Weapons, health and ammunition can be found both inside and outside the massive underground structure.";
$MLIST::EText87 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Zeta Hercules XI\n<f1>Weather: <f0> Foggy\n<f1>Time of Day: <f0> Morning\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other for control of Zeta Hercules XI, a cold, inhospitable world, even by Starwolf standards. Each team must capture the other's flag and successfully bring it back to their base. The first team with 10 captures shall be the victor!";
$MLIST::EText88 = "<s3><f1>Mission Type: <f0> Defend & Destroy\n<f1>Planet: <f0> Tombaugh V\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> tribes are battling one another at close quarters on the Imperial world of Tombaugh V. The first tribe to destroy the other's generators and command stations will be the victor!";
$MLIST::EText89 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Theta Draconis IV\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> Four teams battle for possession of an alien structure. There are four entrances, but only one control point. The longer a tribe holds this control point, the more points they accumulate. The first team to reach 200 points shall be victorious!";
$MLIST::EText9 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Tycho Brahe IV\n<f1>Weather: <f0> Hazy\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> A single control point. Two tribes vying for supremacy. A sniper's dream level, a Myrmidon's showcase.";
$MLIST::EText90 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Septa Scarabae IV\n<f1>Weather: <f0> Rain, Low Visibility\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 4\n\n<f1>Briefing:<f0> Four teams vie for capture the flag supremacy. Visibility is extremely low, so sensors will play a key role in maintaining your orientation. A vehicle station is located at the center of the mission.";
$MLIST::EText91 = "<s3><f1>Mission Type: <f0> Find and Retrieve\n<f1>Planet: <f0> Garden of Vishnu\n<f1>Weather: <f0> Foggy\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle for control of four flags. The four flags located in the center of the mission must be brought back to each team's base. The first team to have all four flags in their base shall be the victor. Points can also be gained by controlling the two towers near the floating flag pads. If no team has all four of the flags in their base by the end of the mission, the team with the most points will win.";
$MLIST::EText92 = "<s3><f1>Mission Type: <f0> Find and Retrieve\n<f1>Planet: <f0> Halcyon II\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> A <vServer::teamName3> floating base with three flags has crashed in the vast deserts of Halcyon II. The <vServer::teamName0> and <vServer::teamName1> tribes have arrived in dropships with the goal of collecting these flags for themselves. The first tribe to succesfully get all three flags to their dropship wins.";
$MLIST::EText93 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Omicron Argentis VI\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> face each other for control of the desert planet of Omicron Argentis VI, home to a long-dead race known as the Titans. The battle is taking place amongst the ancient ruins of this extinct people. Neither tribe has a permanent base, instead each have set up their camps in small pyramidal buildings. Each pyramid houses the tribal flags. Grab the enemy tribe's flag and bring it back to the pyramid, touching it to your own flag to capture it. Victory will be achieved by the team that successfully captures their opponent's flag four times.";
$MLIST::EText94 = "<s3><f1>Mission Type: <f0> Find and Retrieve\n<f1>Planet: <f0> Theta Draconis IV\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Night\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> On this abandoned world, grave of the Starslayer tribe, the <vServer::teamName0> and <vServer::teamName1> battle for its possession. A flag repository contains four flags that must be brought back to each team's base. The first team to do so while controlling the repository shall be granted victory. If no team has all four flags by the end of the mission, the team with the most points shall win.";
$MLIST::EText95 = "<s3><f1>Mission Type: <f0> Capture The Flag\n<f1>Planet: <f0> Tombaugh V\n<f1>Weather: <f0> Hazy\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing: <f0> Two bases, each with one flag, separated by a large chasm. A lengthy bridge joins the two. Five captures achieves victory. A straight line may be the quickest route, but not necessarily the safest in this mission...";
$MLIST::EText96 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Ultima Thule\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> are battling for control of five abandoned towers. Each tower contains a switch; touch it to capture it for your team. In addition to the twelve points per minute you get for each tower held, all other machinery associated with that tower--turrets, inventory stations, etc.--come under your control as well. The first team to reach 400 points wins the mission.";
$MLIST::EText97 = "<s3><f1>Mission Type: <f0> Capture and Hold\n<f1>Planet: <f0> Sarkanus VII\n<f1>Weather: <f0> Hazy\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> tribes attempt to hold vital floating citadels on the alien world Sarkanus VII. Air support is crucial in this mission.";
$MLIST::EText98 = "<s3><f1>Mission Type: <f0> Capture the Flag\n<f1>Planet: <f0> Deus Sanguinius\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Midday\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> battle each other at close range with their massive flying bases. Each team must grab the other's flag and successfully bring it back to their base, touch it to their own flag to capture it. The first team with 5 captures shall be the victor!";
$MLIST::EText99 = "<s3><f1>Mission Type: <f0> Defend & Destroy\n<f1>Planet: <f0> Tombaugh V\n<f1>Weather: <f0> Clear\n<f1>Time of Day: <f0> Day\n<f1># of Teams: <f0> 2\n\n<f1>Briefing:<f0> The <vServer::teamName0> and <vServer::teamName1> tribes are battling for survival on the remote planet of Ultima Thule. The first tribe to destroy the their enemy's generators and plasma turrets will be the victor!";
$MLIST::EType0 = "Balanced";
$MLIST::EType1 = "Balanced";
$MLIST::EType10 = "Balanced";
$MLIST::EType100 = "Deathmatch";
$MLIST::EType101 = "Capture the Flag";
$MLIST::EType102 = "Capture and Hold";
$MLIST::EType103 = "Defend and Destroy";
$MLIST::EType104 = "Training";
$MLIST::EType105 = "Training";
$MLIST::EType106 = "Training";
$MLIST::EType107 = "Training";
$MLIST::EType108 = "Training";
$MLIST::EType109 = "Training";
$MLIST::EType11 = "Open Call 2";
$MLIST::EType110 = "Training";
$MLIST::EType111 = "Training";
$MLIST::EType12 = "Open Call";
$MLIST::EType13 = "Open Call";
$MLIST::EType14 = "Open Call";
$MLIST::EType15 = "Open Call";
$MLIST::EType16 = "Open Call";
$MLIST::EType17 = "Open Call";
$MLIST::EType18 = "Open Call";
$MLIST::EType19 = "Open Call";
$MLIST::EType2 = "Balanced";
$MLIST::EType20 = "Open Call";
$MLIST::EType21 = "Open Call";
$MLIST::EType22 = "Open Call";
$MLIST::EType23 = "Open Call";
$MLIST::EType24 = "Open Call";
$MLIST::EType25 = "Open Call";
$MLIST::EType26 = "Open Call";
$MLIST::EType27 = "LT Maps";
$MLIST::EType28 = "LT Maps";
$MLIST::EType29 = "LT Maps";
$MLIST::EType3 = "Balanced";
$MLIST::EType30 = "LT Maps";
$MLIST::EType31 = "LT Maps";
$MLIST::EType32 = "LT Maps";
$MLIST::EType33 = "LT Maps";
$MLIST::EType34 = "LT Maps";
$MLIST::EType35 = "LT Maps";
$MLIST::EType36 = "LT Maps";
$MLIST::EType37 = "LT Maps";
$MLIST::EType38 = "LT Maps";
$MLIST::EType39 = "LT Maps";
$MLIST::EType4 = "Balanced";
$MLIST::EType40 = "LT Maps";
$MLIST::EType41 = "LT Maps";
$MLIST::EType42 = "LT Maps";
$MLIST::EType43 = "LT Maps";
$MLIST::EType44 = "LT Maps";
$MLIST::EType45 = "LT Maps";
$MLIST::EType46 = "LT Maps";
$MLIST::EType47 = "LT Maps";
$MLIST::EType48 = "LT Maps";
$MLIST::EType49 = "LT Maps";
$MLIST::EType5 = "Deathmatch";
$MLIST::EType50 = "LT Maps";
$MLIST::EType51 = "LT Maps";
$MLIST::EType52 = "LT Maps";
$MLIST::EType53 = "LT Maps";
$MLIST::EType54 = "LT Maps";
$MLIST::EType55 = "LT Maps";
$MLIST::EType56 = "LT Maps";
$MLIST::EType57 = "DOX's CTF MAPS";
$MLIST::EType58 = "DOX's CTF MAPS";
$MLIST::EType59 = "DOX's CTF MAPS";
$MLIST::EType6 = "Balanced";
$MLIST::EType60 = "DOX's CTF MAPS";
$MLIST::EType61 = "DOX's CTF MAPS";
$MLIST::EType62 = "DOX's CTF MAPS";
$MLIST::EType63 = "DOX's CTF MAPS";
$MLIST::EType64 = "DOX's CTF MAPS";
$MLIST::EType65 = "DOX's CTF MAPS";
$MLIST::EType66 = "Capture and Hold";
$MLIST::EType67 = "Multiple Team";
$MLIST::EType68 = "Capture and Hold";
$MLIST::EType69 = "Deathmatch";
$MLIST::EType7 = "Balanced";
$MLIST::EType70 = "Capture and Hold";
$MLIST::EType71 = "Find and Retrieve";
$MLIST::EType72 = "Capture the Flag";
$MLIST::EType73 = "Capture the Flag";
$MLIST::EType74 = "Defend and Destroy";
$MLIST::EType75 = "Defend and Destroy";
$MLIST::EType76 = "Capture the Flag";
$MLIST::EType77 = "Deathmatch";
$MLIST::EType78 = "Capture the Flag";
$MLIST::EType79 = "Capture the Flag";
$MLIST::EType8 = "Balanced";
$MLIST::EType80 = "Deathmatch";
$MLIST::EType81 = "Capture and Hold";
$MLIST::EType82 = "Defend and Destroy";
$MLIST::EType83 = "Find and Retrieve";
$MLIST::EType84 = "Find and Retrieve";
$MLIST::EType85 = "Multiple Team";
$MLIST::EType86 = "Deathmatch";
$MLIST::EType87 = "Capture the Flag";
$MLIST::EType88 = "Defend and Destroy";
$MLIST::EType89 = "Multiple Team";
$MLIST::EType9 = "Balanced";
$MLIST::EType90 = "Multiple Team";
$MLIST::EType91 = "Find and Retrieve";
$MLIST::EType92 = "Find and Retrieve";
$MLIST::EType93 = "Capture the Flag";
$MLIST::EType94 = "Find and Retrieve";
$MLIST::EType95 = "Capture the Flag";
$MLIST::EType96 = "Capture and Hold";
$MLIST::EType97 = "Capture and Hold";
$MLIST::EType98 = "Capture the Flag";
$MLIST::EType99 = "Defend and Destroy";
$MLIST::MissionList0 = "103 102 101 100 99 98 97 96 95 94 93 92 91 90 89 88 87 86 85 84 83 82 81 80 79 78 77 76 75 74 73 72 71 70 69 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0 ";
$MLIST::MissionList1 = "10 9 8 7 6 4 3 2 1 0 ";
$MLIST::MissionList10 = "101 98 95 93 87 79 78 76 73 72 ";
$MLIST::MissionList11 = "103 99 88 82 75 74 ";
$MLIST::MissionList12 = "111 110 109 108 107 106 105 104 ";
$MLIST::MissionList2 = "100 86 80 77 69 5 ";
$MLIST::MissionList3 = "11 ";
$MLIST::MissionList4 = "26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 ";
$MLIST::MissionList5 = "56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32 31 30 29 28 27 ";
$MLIST::MissionList6 = "65 64 63 62 61 60 59 58 57 ";
$MLIST::MissionList7 = "102 97 96 81 70 68 66 ";
$MLIST::MissionList8 = "90 89 85 67 ";
$MLIST::MissionList9 = "94 92 91 84 83 71 ";
$MLIST::Type0 = "All Types";
$MLIST::Type1 = "Balanced";
$MLIST::Type10 = "Capture the Flag";
$MLIST::Type11 = "Defend and Destroy";
$MLIST::Type12 = "Training";
$MLIST::Type2 = "Deathmatch";
$MLIST::Type3 = "Open Call 2";
$MLIST::Type4 = "Open Call";
$MLIST::Type5 = "LT Maps";
$MLIST::Type6 = "DOX's CTF MAPS";
$MLIST::Type7 = "Capture and Hold";
$MLIST::Type8 = "Multiple Team";
$MLIST::Type9 = "Find and Retrieve";
$MLIST::TypeCount = "13";
$MoveSpeed = "2";
$NameExpansionBP = "true";
$NameExpansionCP = "true";
$NameExpansionTP = "true";
$Net::PredictForwardTime = "0";
$nextMission1_Welcome = "2_Weapons";
$nextMission2_Weapons = "3_Vehicle";
$nextMission3_Vehicle = "4_Commander_TargetLaser";
$nextMission4_Commander_TargetLaser = "5_CTF";
$nextMission5_CTF = "6_Towers";
$nextMission6_Towers = "7_Retrieval";
$nextMission7_Retrieval = "8_Destroy";
$nextMission8_Destroy = "1_Welcome";
$nextMissionAcrophobia = "Annihilator";
$nextMissionADishBestServedCold = "BloodyVengeance";
$nextMissionAnnihilator = "AvalancheMkII";
$nextMissionAntHill = "Citadels";
$nextMissionArcticWolf = "CanyonCrusade_deluxe";
$nextMissionAvalancheMkII = "CloakOfNight";
$nextMissionBastardForgeLT = "BroadsideLT";
$nextMissionBlastside = "Broadside";
$nextMissionBloodRunsCold = "KingUnderTheHill";
$nextMissionBloodyVengeance = "HammerDown";
$nextMissionBroadside = "DangerousCrossing";
$nextMissionBroadsideLT = "CanyonCrusadeDeluxeLT";
$nextMissionCanyonCrusade = "DarkAurora";
$nextMissionCanyonCrusade_deluxe = "DusktoDawn";
$nextMissionCanyonCrusadeDeluxeLT = "CanyonCrusadeLT";
$nextMissionCanyonCrusadeLT = "CloakOfDayLT";
$nextMissionCitadels = "CrissCross";
$nextMissionCloakOfDayLT = "DangerousCrossingLT";
$nextMissionCloakOfNight = "Domino";
$nextMissionCrissCross = "PeakPerformance";
$nextMissionDangerousCrossing = "Desert_Of_Death";
$nextMissionDangerousCrossingLT = "DesertOfDeathLT";
$nextMissionDarkAurora = "Death_Row";
$nextMissionDeath_Row = "Emerald_Valley";
$nextMissionDeathKnell = "Fallen";
$nextMissionDesert_Of_Death = "IceRidge";
$nextMissionDesertOfDeathLT = "EmeraldValleyLT";
$nextMissionDomino = "Hexbreaker";
$nextMissionDusktoDawn = "FleetCommand";
$nextMissionEmerald_Valley = "Massive_Sides";
$nextMissionEmeraldValleyLT = "HildebrandLT";
$nextMissionFallen = "fogofwar";
$nextMissionFleetCommand = "IceDagger";
$nextMissionfogofwar = "Mudslide";
$nextMissionFourWayDance = "FreeForAll";
$nextMissionFreeForAll = "LuckySeven";
$nextMissionFull_Force = "BloodRunsCold";
$nextMissionHammerDown = "NoQuarter";
$nextMissionHexbreaker = "NorthernLights";
$nextMissionHildebrand = "Hildebrand";
$nextMissionHildebrandLT = "HillKingLT";
$nextMissionHillKingLT = "IceDaggerLT";
$nextMissionIceDagger = "JaggedClaw";
$nextMissionIceDaggerLT = "IceRidgeLT";
$nextMissionIceRidge = "Raindance";
$nextMissionIceRidgeLT = "JaggedClawLT";
$nextMissionJaggedClaw = "MidnightMayhem_deluxe";
$nextMissionJaggedClawLT = "LotusLT";
$nextMissionKingUnderTheHill = "Peekaboo";
$nextMissionLotusLT = "MiddayMayhemDeluxeLT";
$nextMissionLuckySeven = "TripleThreat";
$nextMissionMassive_Sides = "MidnightMayhem";
$nextMissionMiddayMayhemDeluxeLT = "MiddayMayhemLT";
$nextMissionMiddayMayhemLT = "ObfuscationLT";
$nextMissionMidnightMayhem = "NightSlide";
$nextMissionMidnightMayhem_deluxe = "SideWinder";
$nextMissionMudslide = "NoMan'sLand";
$nextMissionNightSlide = "OlympusMons";
$nextMissionNoMan'sLand = "StrungOut";
$nextMissionNoQuarter = "SeekAndDestroy";
$nextMissionNorthernLights = "Obfuscation";
$nextMissionObfuscation = "Reliquary";
$nextMissionObfuscationLT = "RaindanceLT";
$nextMissionOlympusMons = "OneSmallStep";
$nextMissionOneSmallStep = "Slipstream";
$nextMissionPeakPerformance = "TempleOfDoom";
$nextMissionPeekaboo = "SandStorm";
$nextMissionRaindance = "Rollercoaster";
$nextMissionRaindanceLT = "ReliquaryLT";
$nextMissionReliquary = "Simoom";
$nextMissionReliquaryLT = "RhaskicLT";
$nextMissionRhaskicLT = "RollercoasterLT";
$nextMissionRollercoaster = "Scarabrae";
$nextMissionRollercoasterLT = "RunoutLT";
$nextMissionRunoutLT = "RunwayLT";
$nextMissionRunwayLT = "SimoomLT";
$nextMissionSandStorm = "TheRedSands";
$nextMissionScarabrae = "Snowblind";
$nextMissionSeekAndDestroy = "Siege";
$nextMissionSideWinder = "SpinCycle";
$nextMissionSiege = "ADishBestServedCold";
$nextMissionSimoom = "Acrophobia";
$nextMissionSimoomLT = "SnowblindLT";
$nextMissionSlipstream = "Spartacus'sGauntlet";
$nextMissionSnowblind = "Stonehenge";
$nextMissionSnowblindLT = "SpinCycleLT";
$nextMissionSpartacus'sGauntlet = "Sulfurious";
$nextMissionSpinCycle = "ArcticWolf";
$nextMissionSpinCycleLT = "StarFallLT";
$nextMissionStarFallLT = "StonehengeLT";
$nextMissionStonehenge = "Blastside";
$nextMissionStonehengeLT = "SulfuriousLT";
$nextMissionStrungOut = "DeathKnell";
$nextMissionSulfurious = "SuperCross_2";
$nextMissionSulfuriousLT = "TesseractLT";
$nextMissionSuperCross_2 = "TheLongWalk";
$nextMissionTempleOfDoom = "towers";
$nextMissionTesseractLT = "BastardForgeLT";
$nextMissionTheLongWalk = "Turbulence";
$nextMissionTheRedSands = "Full_Force";
$nextMissiontowers = "Valhalla";
$nextMissionTripleThreat = "FourWayDance";
$nextMissionTurbulence = "CanyonCrusade";
$nextMissionValhalla = "AntHill";
$numExecFiles = "0";
$OldRatingsAssist = "125";
$OldRatingsBlasterKill = "5";
$OldRatingsCap = "175";
$OldRatingsCarrierKill = "45";
$OldRatingsChaingunKill = "25";
$OldRatingsDeath = "-2";
$OldRatingsDiscKill = "25";
$OldRatingsDrops = "-5";
$OldRatingsElfKill = "25";
$OldRatingsExplosiveKill = "25";
$OldRatingsGrab = "10";
$OldRatingsImpactKill = "25";
$OldRatingsLaserKill = "20";
$OldRatingsMortarDeath = "-1";
$OldRatingsMortarKill = "15";
$OldRatingsPickup = "10";
$OldRatingsPlasmaKill = "15";
$OldRatingsReturn = "10";
$OldRatingsStandoffReturn = "25";
$OldRatingsSuicide = "-5";
$OldRatingsTeamKill = "-5";
$OpenGL::AFK = "0";
$OpenGL::ET = "0";
$OpenGL::HSL = "0";
$OpenGL::TNB = "0";
$options::autoloadout = "OptionsGui::autoBuyLoadout";
$options::autoshield = "OptionsGui::autoUseShield";
$options::autospew = "OptionsGui::spewPacks";
$options::autowp = "OptionsGui::waypointPreference";
$options::defaultloadout = "OptionsGui::defaultLoadout";
$options::defaultzoom = "OptionsGui::defaultZoomLevel";
$options::minimapalpha = "OptionsGui::miniMapAlpha";
$options::minimapautosize = "OptionsGui::miniMapAutoSize";
$options::minimapwidth = "OptionsGui::miniMapWidth";
$options::minimapzoom = "OptionsGui::miniMapZoom";
$options::noenterinv = "OptionsGui::noEnterInv";
$options::oobdistance = "OptionsGui::oobVisDistance";
$options::oobopacity = "OptionsGui::oobOpacitySlider";
$options::oobvisible = "OptionsGui::oobVisible";
$options::resetzoom = "OptionsGui::resetZoom";
$PCFG::CurrentPlayer = "-1";
$PCFG::Gender = "MALE";
$PCFG::LastPlayer = "-1";
$PI = "3.141593";
$PI2 = "6.283185";
$Player::collisionMask = "1688207488";
$PosRotation = "0.2";
$pref::animateWithTransitions = "False";
$pref::autoBuyLoadout = "true";
$pref::AutoRefresh = "false";
$pref::autoSpewPacks = "false";
$pref::autoUseShield = "false";
$pref::autoWaypoint = "2";
$pref::buddyList = "simple";
$pref::buddyList0 = "simple";
$pref::carrierAutoWaypoint = "1";
$pref::cdMusic = "FALSE";
$pref::clientSideExplosions = "True";
$pref::CommanderZoomTime = "250";
$pref::ConnectionGoodPing = "125";
$pref::ConnectionPoorPing = "250";
$pref::cpu = "";
$pref::damageSkinDetail = "0";
$pref::defaultLoadout = "3";
$pref::defaultZoom = "0";
$pref::Display::gammaValue = "1.440434";
$pref::dynamicLightDistance = "10000000000";
$pref::favorites1_ = "Heavy Armor,Chaingun,Disc Launcher,Grenade Launcher,Mortar,Plasma Gun,Targeting Laser,Energy Pack,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,Mortar Ammo,Plasma Bolt,";
$pref::favorites1__name = "Heavy O";
$pref::favorites2_ = "Heavy Armor,Chaingun,Disc Launcher,Grenade Launcher,Mortar,Plasma Gun,Targeting Laser,Shield Pack,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,Mortar Ammo,Plasma Bolt,";
$pref::favorites2__name = "Heavy D";
$pref::favorites3_ = "Medium Armor,Chaingun,Disc Launcher,Grenade Launcher,Plasma Gun,Targeting Laser,Inventory Station,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,Mortar Ammo,Plasma Bolt,";
$pref::favorites3__name = "Farmer";
$pref::favorites4_ = "Light Armor,Chaingun,Disc Launcher,Grenade Launcher,Targeting Laser,Energy Pack,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,";
$pref::favorites4__name = "Capper";
$pref::favorites5_ = "Light Armor,Chaingun,Disc Launcher,Laser Rifle,Targeting Laser,Energy Pack,Beacon,Grenade,Mine,Repair Kit,Bullet,Disc,Grenade Ammo,";
$pref::favorites5__name = "Sniper";
$pref::filterBadWords = "True";
$pref::flipFlierY = "False";
$pref::freeLook = "True";
$pref::freeLookAlwaysOn = "TRUE";
$pref::helpPopups = "true";
$pref::HrlmDetail = "1";
$pref::hudPositionsCtfHUD::Container = "500 8||0 0 0";
$pref::hudPositionsItemHUD::Container = "10 1030||0 0 0";
$pref::ignoreTargets = "False";
$pref::interiorLightUpdateMS = "67";
$pref::InteriorTextureDetail = "0";
$pref::JGSortAscend = "True";
$pref::JGSortAscendSecond = "True";
$pref::JGSortColumn = "0";
$pref::JGSortColumnSecond = "-1";
$pref::LagTimeout = "700";
$pref::lanOnly = "false";
$pref::LastMission = "RollercoasterLT";
$pref::LastMissionType = "5";
$pref::LastTrainingMission = "1_Welcome";
$pref::mapFilter = "15";
$pref::mapNames = "True";
$pref::mapSensorRange = "True";
$pref::mapSensorTranslucent = "False";
$pref::maxConcurrentPings = "10";
$pref::maxConcurrentRequests = "6";
$pref::maxNumSmokePuffs = "100";
$pref::messageMask = "-1";
$pref::miniMapAlpha = "1";
$pref::miniMapAutosize = "True";
$pref::miniMapRotate = "True";
$pref::miniMapSquare = "True";
$pref::miniMapWidth = "302";
$pref::miniMapZoom = "1.75";
$pref::msgChannel = "0";
$pref::MSMOTD = "\t\t\t\t\t\t\t\t\tUpdated:2010/02/26\nGet your lastest news and updates at http://www.tribesmasterserver.com";
$pref::MSName = "TMS";
$pref::noEnterInv = "true";
$pref::noIpx = "false";
$pref::NumDecals = "50";
$pref::OOBGridAlpha = "0.294872";
$pref::OOBGridColor = "0.3 0.3 0.6";
$pref::OOBGridColorOutside = "1 0 0";
$pref::OOBGridPercent = "0.397436";
$pref::OOBGridVisible = "False";
$pref::OpenGL::AlwaysRGBA = "False";
$pref::OpenGL::flushAfterPasses = "False";
$pref::OpenGL::NoAddFade = "False";
$pref::OpenGL::NoPackedTextures = "True";
$pref::OpenGL::NoPalettedTextures = "true";
$pref::OpenGL::singlePassThreshold = "0";
$pref::OpenGL::Use32BitTex = "False";
$pref::OpenGL::useMultiTexturing = "True";
$pref::PacketFrame = "32";
$pref::PacketRate = "15";
$pref::PacketSize = "400";
$pref::pingRetryCount = "4";
$pref::pingTimeoutTime = "900";
$pref::PlayerFov = "108";
$pref::playerShapeDetail = "1";
$pref::PlayerZoomSpeed = "0.01";
$pref::PlayGameMode = "JOIN";
$pref::playVoices = "True";
$pref::politeGui = "True";
$pref::quickstart = "false";
$pref::requestRetryCount = "2";
$pref::requestTimeoutTime = "900";
$pref::resetZoom = "true";
$pref::resolveHostnames = "true";
$pref::screensize = "1";
$pref::sensorOn = "True";
$pref::ServerColumnDisplay0 = "0, ON, 46";
$pref::ServerColumnDisplay1 = "1, ON, 52";
$pref::ServerColumnDisplay10 = "10, ON, 100";
$pref::ServerColumnDisplay11 = "11, ON, 90";
$pref::ServerColumnDisplay2 = "2, ON, 54";
$pref::ServerColumnDisplay3 = "3, ON, 105";
$pref::ServerColumnDisplay4 = "4, ON, 41";
$pref::ServerColumnDisplay5 = "5, ON, 90";
$pref::ServerColumnDisplay6 = "6, ON, 90";
$pref::ServerColumnDisplay7 = "7, ON, 59";
$pref::ServerColumnDisplay8 = "8, ON, 33";
$pref::ServerColumnDisplay9 = "9, ON, 102";
$pref::sfx2DVolume = "1";
$pref::sfx3DVolume = "1";
$pref::shadowDetailMask = "7";
$pref::shadowDetailScale = "0";
$pref::skyDetail = "1";
$pref::sniperCrosshair = "False";
$pref::sniperCrosshairTexture = "False";
$pref::starDetail = "1";
$pref::staticShapeDetail = "1";
$pref::TerrainDetail = "1";
$pref::TerrainLODAmount = "0";
$pref::TerrainPerspectiveDistance = "1";
$pref::TerrainTextureDetail = "1";
$pref::TerrainVisibleDistance = "10000";
$pref::useAureal3D = "false";
$pref::useCustomSkins = "True";
$pref::useDSound = "true";
$pref::useDSound3D = "false";
$pref::UseFilter = "0";
$pref::useLive3D = "false";
$pref::useMouseSmoothing = "False";
$pref::vehicleShapeDetail = "1";
$pref::VideoFullScreen = "FALSE";
$pref::VideoFullScreenDriver = "OpenGL";
$pref::VideoFullScreenRes = "1920x1080";
$pref::VideoGamma = "0.720217";
$pref::VideoOpenGLMode = "Generic";
$pref::VideoWindowedDriver = "OpenGL";
$pref::waitforvsync = "true";
$pref::weatherPrecipitation = "False";
$renderSimTerrain = "True";
$rundir = "UnitTests/";
$screenError = "0";
$screenSize = "0";
$Scripts::Version = "none";
$SensorNetworkEnabled = "True";
$Server::Address = "IP:205.234.230.107:28001";
$Server::AllowRape = "false";
$Server::allowRepair = "1";
$Server::AntiRape = "true";
$Server::AntiRape::minTeamSize = "8";
$Server::AutoAssignTeams = "true";
$Server::BanFile = "Server/Bans.cs";
$Server::BanTime = "300";
$Server::CurrentMaster = "0";
$Server::ExclusionFile = "Server/Exclusions.cs";
$Server::HostName = "TRIBES Server";
$Server::HostPublicGame = "true";
$Server::Info = "Default TRIBES server setup\nAdmin: Unknown\nEmail: Unknown";
$Server::JoinMOTD = "<jc><f1>Message of the Day:\nWelcome to TRIBES!\n\nFire to spawn.";
$Server::KickTime = "150";
$Server::LogAdmins = "true";
$Server::LogFile = "ServerLog.cs";
$Server::LogKickBan = "true";
$Server::LogMissionChange = "true";
$Server::LogModeChange = "false";
$Server::LogPickups = "false";
$Server::LogServerPasswords = "true";
$Server::LogTeamDamage = "false";
$Server::LogTimeChanges = "false";
$Server::Master1 = "t1m1.masters.tribesmasterserver.com:28000 t1m1.pu.net:28000 t1m1.tribes0.com:28000 skbmaster.ath.cx:28000 kigen.ath.cx:28000 t1m1.masters.dynamix.com:28000";
$Server::MasterAddressN0 = "t1m1.masters.tribesmasterserver.com:28000 t1m1.pu.net:28000 t1m1.tribes0.com:28000 skbmaster.ath.cx:28000 kigen.ath.cx:28000 t1m1.masters.dynamix.com:28000";
$Server::MasterName0 = "US Tribes Master";
$Server::MaxPlayers = "8";
$Server::MinVotes = "1";
$Server::MinVotesPct = "0.5";
$Server::MinVoteTime = "45";
$Server::NoRepair = "false";
$Server::numMasters = "6";
$Server::PermaBanMessage = "You were permanently banned";
$Server::PickupMode = "false";
$Server::Port = "28001";
$Server::respawnTime = "2";
$Server::TeamDamageScale = "1";
$Server::teamLastClient0 = "2049";
$Server::teamLastClient1 = "2049";
$Server::TeamList = "2049";
$Server::TeamList0 = "1";
$Server::TeamList2049 = "2049";
$Server::teamName0 = "Blood Eagle";
$Server::teamName1 = "Diamond Sword";
$Server::teamName2 = "Children of the Phoenix";
$Server::teamName3 = "Starwolf";
$Server::teamName4 = "Generic 1";
$Server::teamName5 = "Generic 2";
$Server::teamName6 = "Generic 3";
$Server::teamName7 = "Generic 4";
$Server::teamSkin0 = "beagle";
$Server::teamSkin1 = "dsword";
$Server::teamSkin2 = "cphoenix";
$Server::teamSkin3 = "swolf";
$Server::teamSkin4 = "base";
$Server::teamSkin5 = "base";
$Server::teamSkin6 = "base";
$Server::teamSkin7 = "base";
$Server::timeLimit = "25";
$Server::TourneyMode = "false";
$Server::VoteAdminWinMargin = "0.6";
$Server::VoteFailTime = "30";
$Server::VoteWinMargin = "0.5";
$Server::VotingTime = "20";
$Server::warmupTime = "0";
$Server::XLMasterN0 = "IP:66.39.167.52:28000";
$Server::XLMasterN1 = "IP:209.223.236.114:28000";
$Server::XLMasterN2 = "IP:173.26.99.132:28000";
$Server::XLMasterN3 = "IP:216.249.100.66:28000";
$Server::XLMasterN4 = "IP:75.126.191.58:28000";
$ShowMetrics = "False";
$SimGame::TimeScale = "1.0";
$Speed = "0";
$StatHUD::CenterPrintFont = "sf_orange214_10.pft";
$StatHUD::headerPixelSize0 = "255";
$StatHUD::headerPixelSize1 = "60";
$StatHUD::headerPixelSize2 = "45";
$StatHUD::headerPixelSize3 = "45";
$StatHUD::headerPixelSize4 = "60";
$StatHUD::headerPixelSize5 = "60";
$StatHUD::headerPixelSize6 = "45";
$StatHUD::headerPixelSize7 = "45";
$StatHUD::headerPixelSize8 = "45";
$StatHUD::Spacer = "\t";
$StatHUD::SpacerWidth = "15";
$StaticBase::collisionMask = "606077056";
$T2::dynamicTextureCount = "0";
$T2::fullMipCount = "0";
$T2::levelZeroCount = "0";
$T2::staticTextureCount = "0";
$T2::staticTSU = "0";
$T2::unusedTextureCount = "0";
$TelnetPort = "0";
$TimeDemo = "False";
$TimeDemo::OldStyleCounting = "False";
$Vehicle::collisionMask = "614465664";
$Waypoint::Distance = "0";
$Weapon::Ammo = "0";
$WinConsoleEnabled = "false";
$zadmin::WeaponConversionChaingun = "Chaingun";
$zadmin::WeaponConversionDisc Launcher = "Disc";
$zadmin::WeaponConversionElf Gun = "ELF";
$zadmin::WeaponConversionExplosives = "Explosive";
$zadmin::WeaponConversionLaser Rifle = "Laser";
$zadmin::WeaponConversionVehicle = "Impact";