KillerONE said:I didn't read the whole thread, but these maps have us spawning in Light now?
If so, it should be in the form of an OPTIONAL mutator, not a map design.
Yes, they do.
And yes, it should.
(dot sign heart etc)
KillerONE said:I didn't read the whole thread, but these maps have us spawning in Light now?
If so, it should be in the form of an OPTIONAL mutator, not a map design.
Geiss said:again, i ask people what the benefit is from a play standpoint to spawn in medium over light? the 25 health difference is overridden by the mobility and speed... what real arguments are there?
Geiss said:zar, all maps spawn in light, not just some. and again, disc jumping was another problem with this game, especially since they took out the option of using a health pack. light are able to fly faster and farther after those flag carriers without the use of the DJ.
JimBodkins said:Unless I missed something, VM is a competition mappack that will find its way onto pubs. This will sound absolutely horrible - sorry - but I dont really care about precision on pubs. I do care about precision in competition.
I'm not expressing a preference with regards to light vs medium. (I play in medium generally). I think it appears that elements of the comp community are attempting to standardize on light. It will effect pubs as the VM maps will be used. Personally, I wouldnt be willing to sacrifice what might be a step in the right direction for comp for the sake of pubs. Sorry. Horrible I know.
{RiP}Zarious said:Does it actually modify the server to make you spawn in light, or are only the maps in the pack made to spawn you in light? Their are maps that are run on servers, and used in competition, that are not in this map pack. Beggars run is the first one that comes to mind.
I guess what has me the bothered the most about this, is that you didn't seem to consider the impact this will have on game play. Even if you think it will be a positive impact, shouldn't you have tested this idea first, rather than just doing it? In the pickup I attended, that you held 2 weeks ago, none of the maps I played started you out in light, so I assume this is something new, and completely untested.
Geiss said:again, i ask people what the benefit is from a play standpoint to spawn in medium over light? the 25 health difference is overridden by the mobility and speed... what real arguments are there?
{RiP}Zarious said:...teams that are raped will have a much harder time recovering.
KillerONE said:But what's dumb, is that you only spawn in Light on THESE maps. There's lots more maps out there than the ones in this Map Pack and not EVERY server will run these maps.
You'll have some maps spawning in light and some in medium. Some servers you will, some you won't
If this REALLY is a change that competition wants, it should come in the form of a MUTATOR (CompMOD) so that every map/server can be covered.
Geiss said:map spawn points are set to light.
and yes, i did consider how this would change play. sorry that it wasnt tested, but again, most of that blame is going to be put on the community that doesnt want to participate. when i had the open beta of the maps, before the spawn changes were made, only 8 or 9 people ever showed up into the server to test these maps out. same issue with the bugs thread... i cant catch everything wrong with the maps, i cant test everything on my own. you all were given a chance to test, and with no help, why in the world waste the time to open test something no one would ever help test? i had solid input on maps from maybe about a dozen people... yet when it comes time for me to make the changes, and for everyone else to play to them, you all bitch like its my fault, which is crap because there WAS NO INPUT in the first place.
Geiss said:comp mod is another issue along these same lines. again, when i was talking with homer and some other ppl on vent, our opinions on what's been done with comp mod thus far is mirroring the opinions on this change in spawn armor. there were alot of things done in comp mod that probably shouldnt have been done.
different story altogether, bases down to differeing opinions, yet again, on how this game should pan out in play. i would rather have people test these out in pub and competition settings, see how the game feels now that you spawn in light, before making such loud complaints. this thing hasnt even been released in full for 24 hours, and the whining started already. the point with that is, how could anything have been experienced, and i mean truly experienced, not a walk through with your team, in such a short time? true, if somehow we held a big round robin tournament or something (which doesnt sound that bad an idea actually now that i think about it) that basically has teams playing for close to 24 hours straight, that would really get the feeling across... getting into match settings with these new maps, getting the feel tested out against teams, that's what needs to be done at this point before any more complaints come in.
Geiss said:im personally of the opinion we should have been spawning light from the start... but that's opinion, and to be up front, it WAS NOT THE REASON WHY THIS CHANGE WAS MADE. wasnt some bs reason, but i actually thought about it before doing it.