He does have a point though, new terrain textures should load in on their own, not overwrite existing files. Console.cs is the only file that can be overwritten - because you need to load in the rest of the textures. (But. It should be // $pref::VideoFullScreen = "FALSE"; - not $pref::VideoFullScreen = "TRUE"; ) Some of us want to start in windowed mode on occasion.
Open console.cs and scroll down until you see similar entries for dox, and open call 2, etc (they're near the top of the file). Just copy and paste at the end of the list and you should be good to go.
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