[T1] LoDFix Plugin

ZOMG! Does this work with other objects also, or just mounted weapons?

i think all objects - the only one i know about is the antenna on the top of broadside going super low lod depending on distance/angle and ya its fixes that too :)

now damaster has to take 9 lines outta his '1.40 needs these fixes' sig HAHAHA!
 
that's a good question, i'm not sure! test it out and let us know!

(dunno if that was the same LoD issue or something unrelated)
 
Milk test it out plz. I think he's the one that pointed it out originally.

Any behind-the-scenes explanations on how you made the fix work btw? :D
 
tbh i never found the bug that causes the LoD to change

i found the function that sets and sends the LoD stuff and it had a compare that said if LoD = 1 pass it on and everything above 1 gets jumped to a different spot

tinkered with hooking and forcing everything to a variable you could set (1 worked best of course), or just removing that check completely, both worked but the easiest/shortest fix was to change that compare from 1 to 5 so that it treats everything with LoD 5 and below the same as it treats 1

end result seems to force everything to full LoD without having to actually modify any LoD values or insert/remove any code
 
if this does what i think its going to do, i might make sweet love to groove tonight

or i might ravage him

depends on the mood really

edit - damnit it doesn't..so much for the lovin :/
 
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y what did you think it was gonna do

it fixes the weapon level of detail shifting down and making your weapons look like crap depending on fov/angle and the animations go away

LoDFix.png
 
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