Consolidated Tribes 1 Master Servers Thread

Update.

I've configured my Master to pull information from the other existing Masters, including:
1) the official t1m1.masters.dynamix.com:28000
2) t1m1.masters.tribesmasterserver.com:28000
3) skbmaster.ath.cx:28000
4) kigen.ath.cx:28000
If you put 12.202.7.217:28000 first in the line (details above) my master will pull information from all the other servers listed.

I'll code a workaround later so Tribes can do this on it's own.
 
Thats Lucas in Oregon. He is coding it in PHP, well - maybe -

the t1m1.masters.tribesmasterserver.com resolves to the dynamix servers right now

the bogus whois info on the domain is not good either that can get your domain pulled
el quicko.
 
i don't have a new master server. i don't run a master server. i have no intentions of running a master server.

garage games is going to be taking over the masters. anything else is not good enough.
 
garage games is going to be taking over the masters. anything else is not good enough.

why dont idiots understand this? nothing else will suffice. any random dork hosting the "community supported master server" will invariably show their unreliability when dad needs to use the computer and their session goes bye-bye.

also, if it doesnt work out the box anymore, all solutions are as good as someone's server IP being posted on random triber X's website to be connected through the console with.
 
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why dont idiots understand this? nothing else will suffice. any random dork hosting the "community supported master server" will invariably show their unreliability when dad needs to use the computer and their session goes bye-bye.

also, if it doesnt work out the box anymore, all solutions are as good as someone's server IP being posted on random triber X's website to be connect through the console with.

apparently sarcasm.ttf is not in your fonts folder
 
t1m1.masters.dynamix.com is still up, but there are only 47 servers registered with it, while my master is reporting 126. (4:45am CST)

Servers can register with multiple master servers without problems. The server will send heartbeats to everything in the line.

Clients cannot use multiple masters, and only pull a server list from the first working Master in the line. I recommend editing your config to use either the official Dynamix master, or 12.202.7.217:28000 first. My master will grab information from the the official master and others, so you will get a more complete list from my master.

For example:
Code:
$Server::Master1 = "12.202.7.217:28000 t1m1.masters.dynamix.com:28000 t1m2.masters.dynamix.com:28000 t1m3.masters.dynamix.com:28000";
$Server::MasterAddressN0 = "12.202.7.217:28000 t1m1.masters.dynamix.com:28000 t1m2.masters.dynamix.com:28000 t1m3.masters.dynamix.com:28000";
 
I'm running a master at 12.202.7.217:28000 that will pull information from other masters to build a more complete list.

As far as I know there are 5 masters up now. My server is set up to gather information from these masters.
1) t1m1.masters.dynamix.com:28000 (the official)
2) t1m1.masters.tribesmasterserver.com:28000
3) Mine at 12.202.7.217:28000
4) skbmaster.ath.cx:28000
5) kigen.ath.cx:28000

t1m1.masters.dynamix.com is still up, but there are only 47 servers registered with it, while my master is reporting 126. (4:45am CST)

Servers can register with multiple master servers without problems. The server will send heartbeats to everything in the line.

Clients cannot use multiple masters, and only pull a server list from the first working Master in the line. I recommend editing your config (config/ serverPrefs.cs) to use either the official Dynamix master, or 12.202.7.217:28000 first. My master will grab information from the the official master and others, so you will get a more complete list from my master.

For example:
Code:
$Server::Master1 = "12.202.7.217:28000 t1m1.masters.dynamix.com:28000 t1m2.masters.dynamix.com:28000 t1m3.masters.dynamix.com:28000";
$Server::MasterAddressN0 = "12.202.7.217:28000 t1m1.masters.dynamix.com:28000 t1m2.masters.dynamix.com:28000 t1m3.masters.dynamix.com:28000";
If you somehow screw it up, you can safely delete it. Tribes will rebuild it for you.

If you don't feel comfortable editing your config, you can add manually:
From inside Tribes- Options > Network > Add >
Name = new master
Address = 12.202.7.217:28000
However, adding it this way will cause tribes to ignore all other servers in the case of failure.
 
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the hell are you talking about? you attempted to make a point of some sort, but have failed. miserably. please try again.

the point was NoFix's "garage games is going to be taking over the masters. anything else is not good enough." was sarcastic you fuck. and at a deeper level comment on how sarcasm can not always be expressed via text.

you twat
 
Now that the drop dead date has passed, the sh-thole entry into the fray
is t1m1.pu.net:28000

I tried to keep Oldman from saying anything earlier out of deference to
GarageGames seeming to help out. It looks like the A team is going to
be late - if at all - so plan B is it.

t1m1.pu.net:28000 is written in C/shell/cron and not in Java or PHP. It
is running on one of BabyPenguin's Fedore Core 6 Linux boxes with
great connectivity and latency.

Like Plasmatic's server it mirrors game lists known by other masters.

PS: I put in t1m2.pu.net:28000 to point at Plasmatic's 12.202.7.217:28000
 
Looks like t1m1.dynamix.com:28000 is down.

Bugs, I added t1m1.pu.net:28000 to the list of servers, and thanks for t1m2.pu.net:28000.
 
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Just checked and t1m1.masters.dynamix.com is still up - that is the
198.74.35.18 box which also hosts Combat NJ/3.1, Combat NJ/3.2,
and Combat NJ/3.3.

So the hold up is either they can't find the right box, FEAR to unplug it,
or they are waiting to give GG some more time.

Their t1m2/t1m3 servers (same box) pings but isn't running the master
server.

The Combat NJ's and Training NJ's that were running on the 198.74.35.17
box are down and that box doesn't ping.
 
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