I wasn't thinking of chasing cappers...more like the jumpgate system used in Wing Commander: Privateer if any of you played that...portals between systems.
Anyhow, the chasing capper idea would only work if you used some sort of instant loading system as in Dungeon Siege.
If I were to try and make it fun I'd make it like Capture and Hold only instead of points on a map, you capture servers...
Anyhow, the chasing capper idea would only work if you used some sort of instant loading system as in Dungeon Siege.
If I were to try and make it fun I'd make it like Capture and Hold only instead of points on a map, you capture servers...